Fanboys Anonymous

Fantastic Four Postponed Until Summer 2015

Posted by Fellonius Munch - Wednesday, November 13, 2013

Fox has now moved its seemingly hasty need for a Fantastic Four film franchise reboot further down the line for a release date of 19th June 2015! 

Marvel comics Fox Fantastic Four 2015 film reboot
Despite the postponement being just about the only new development for the film--at least publicly--it seems to me that Fox is throwing Fantastic Four into the lion's den. Whether this is just a half-baked plan to fit in at the box office as one in a long line of anticipated summer blockbusters, or if the multinational multimedia conglomerate doesn't want to look like a total pussy next to Paramount (Avengers: Age of Ultron), Warner Brothers (Superman vs Batman), or Disney and Pixar (Inside Out), it means that Fox is going to have to pull out all the stops on Fantastic Four.
Marvel comics Ultimate Fantastic Four set for 2015 movie reboot
A recap of what we do know: Chronicle writer and director Josh Trank (also responsible for that lovely bank heist and hostage series The Kill Point and a secretive Venom movie project) will be directing. That was the good news.
Chronicle Writer Director Josh Trank to direct Fantastic Four reboot
"Must. Have. More. Upskirt. Shots."
The bad news is that it's written by four scriptwriters. Yes, and why do you need four scriptwriters? Jeremy Slater (who?), Seth Grahame-Smith (Abraham Lincoln: Vampire Hunter), Zack Stenz (Thor, X-Men: First Class), and, last but not least, Ashley Miller (who shares the same writing credits with Stenz) are credited.

I just hope that Stenz and Miller being billed as current Top Gun 2 writers doesn't reflect on the calibre of Fantastic Four's script....

Johnny Storm: Hey Ben (Grimm), you're still a heavy bastard but you can be my wingman anytime...

Ben Grimm: Stop looking at my ass!

But the fact that it already has four writers--no matter how good they may be--makes me want to go rock back and forth in a dark room and think about the four-man scripted catastrophe that was World War Z.

Miles Teller (erm... Project X) is in the running for Mr. Fantastic, whereas Michael B. Jordan (Chronicle) is the only credited actor so far as Johnny Storm, the Human Torch. You may remember after that official announcement the internet was called a massive racist for wondering--albeit quite outrageously--why Johnny Storm was suddenly going to be African-American.
Chronicle Actor Michael B Jordan will portray Fantastic Four Johnny Storm Human Torch 2015
I sure hope you like your moustaches crispy!
Well, actually, it was just anybody that liked the Fantastic Four they way they are who had an issue; or anyone that got excited for flamin' hot (whooaaa) muscular blonde white men, which is what Johnny Storm technically is. But hey, you have to give the guy a chance; Jordan is a promising talent and has to be given his chance to prove himself. And even if Fox becomes the laughing stock of 2015, you can't blame an actor for putting bread on the table!

Regardless, as much as I could let the original movies slide; and as much as Jessica Alba wore that skintight jumpsuit impeccably well; and as much as the onscreen relationship between Chris Evans and Michael Chiklis was undeniably entertaining, Evans can't start moonlighting as different characters in the same fictional universe.

So let's just sit back and NOT assess the damage until the film actually bombs--if it bombs. More news to come!

watch disney movies online freeDisney Theatrical Productions announced Monday that it is currently working on a stage adaptation of The Princess Bride, best known as the 1987 feature by the same title that starred Cary Elwes (see the story on  io9.com). This isn't the first time the classic comedy adventure has been adapted to a different medium; as you may or may not be aware, The Princess Bride actually started out as a book by William Goldman, written in 1973. However, it was not until the theatrical release that this title really gained a following.

Containing witty dialogue and memorable scenes, the movie adaptation has since gone on to become a cult classic. Along with its charming storyline, the film's cast was filled who actors who were outstanding in their own right, such as Billy Crystal, Robin Wright, Wallace Shawn, Chris Sarandon, and of course André the Giant. This of course begs the question: could such a cast ever be replaced or replicated on stage? Especially someone like André the Giant?

Also, it's currently unknown if this adaptation will be a musical or play, although, this being Disney, I'd wager on it being a musical.

What do you think? Would you even be interested in seeing such an adaptation in the first place?



Week in Geek: November 7-13, 2013

Posted by Anthony Mango

Want to know what happened the past few days in nerd culture? WEEK IN GEEK is your quick fix to catch up with the rest of the fanboys out there.

Nerdy current events in geek culture for this week

MOVIES

Rumors say Nightwing (Dick Grayson) will appear in Batman vs. Superman. Possible casting suggestions that have been thrown out there are Adam Driver, Penn Badgley and Ezra Miller.

My take: I don't believe it one bit, nor do I think any of these guys would fit the role, so I hope it isn't true. This is one of those instances where I'd honestly be fine with someone like Taylor Lautner, if they even have the part in there at all, but Nightwing shouldn't be in the movie. I'm okay with having a Bat Family in the new franchise and starting right off with Nightwing instead of needing to do Robin, but none of these guys should play the part.

Similarly, rumors suggest that not only is Wonder Woman going to appear in the film, but she may be played by Olga Kurylenko.

My take: I'd love for Wonder Woman to make a cameo, but I don't think Kurylenko is the right woman for the part.

Terry O'Quinn could be playing Lex Luthor in Batman vs Superman.

My take: I still think they should have someone younger, around early to mid-30s. Lex Luthor never strikes me as being that much older than Superman in the comics and I don't know why they feel the need to always make him older in the movies.

Jonah Hill and Emma Stone may be cast in Ghostbusters 3.

My take: I think both of them could be great in it, particularly if Emma Stone plays the daughter of Walter Peck and is a love interest to Peter Venkman's son Oscar (who I would really hope wouldn't be Jonah Hill).

Terminator 5 casting rumors include Emilia Clarke, Brie Larson, and Margot Robbie as potentials for Sarah Connor, and Tom Hardy, Boyd Holbrook and Garrett Hedlund for John Connor.

My take: I don't know anything about any of these except Hedlund and Hardy, and even though I like Hedlund, I don't think he's necessarily right for John, but he could potentially pull it off. That's not a shot at him as much as it is just a thought that someone else might be better and bring a darker edge to it. Hardy is absolutely not the person for the role.

The sequel to Sin City is no longer subtitled A Dame to Kill For, but rather, A Dame to Die For.

My take: Was that necessary?

VIDEO GAMES

Three more Pokemon were found in X and Y? A hacker has come across coding for Diancie, Volcanion and Hoopa, which are all unavailable to players right now but could possibly be "event Pokemon" released in the future.

My take: Pretty interesting. If these turn out to not be fake, then I wonder why they weren't releasing that information beforehand.


COMIC BOOKS

Uatu the Watcher, dead? Some promotional material shows a chalk outline of Uatu, as if he were murdered.

My take: If they killed off the Living Tribunal and also kill off Uatu, I wonder what they're planning...could be big.

Watch out for this segment each and every Wednesday. We'll see you next week!

Did we miss something? What are your thoughts on these topics?
Leave us a comment below!

Dark Souls II Beta Test Impressions, November 9, 2013

Posted by Unknown - Tuesday, November 12, 2013

You Died…

Dark Souls is a polarizing game. It is unapologetic in difficulty and refuses to hold your hand at any point. Even in the brief "tutorial", gameplay mechanics are only vaguely explained, and many are not mentioned at all. It is a slow burn—a game that requires an investment of time and patience to learn to play by the rules that govern the realm of Lordran. Where games like Dishonored grant you power in spades and encourage you to interact with and dominate the game world as you see fit, Dark Souls makes it clear that you are the small fish in an ocean full of sharks and must fight tooth and nail for every inch.

In my experience, people who have played Dark Souls either absolutely love it or completely and utterly hate it. Obviously, I count myself among the first camp.

Full beta Dark Souls II stream walkthrough spoilers

On Saturday, November 9, I was able to play a beta build of Dark Souls II, a sequel slated for release in March of 2014. Months ago in an interview with Edge, directors Yui Tanimura and Tomohiro Shibuya stated that the game would be more accessible—much to the chagrin of the Internet community. Dark Souls is adulated for its extreme difficulty and the joy of overcoming an impossible opponent. Having spent three hours with the beta last night, I have some good news and bad news for you.

The bad news is that if you dislike the Souls franchise, Dark Souls II will do little to change your mind. It will chew you up, spit you out, and chase you screaming down the street with a pitchfork. Of course, this will still happen even if you are a fan, but you’ll love it—and that’s the good news. If you were worried that accessible means easy, don't. The game is still decidedly Dark Souls, and it is hard as hell.

Disclaimer: In this article I will describe my beta play session and explain what is new and different in Dark Souls II. In the interest of avoiding spoilers, I will *NOT* post pictures, mechanics, or descriptions of the two bosses I defeated in the beta.

A New Undead Champion Arises…

Dark Souls II Best Character Strongest Weakest Favorite
Upon starting the Dark Souls II beta, I was asked to choose a class out of six common RPG archetypes: the soldier, warrior, sorcerer, temple knight, dual swordsman, and hunter. It is important to note that although these are likely the classes that will be available in the full game, they are just starting points. Players are free to equip and level up their character as they choose to suit their play style.

I started with the temple knight. This plate-wearing holy warrior uses miracles to heal wounds and to buff himself and his allies, and he wields a halberd with considerable reach. I thought the combination of heavy armor, healing miracles, and relatively safe poking weapons would make for an easier first play-through.

I was mistaken.

Five minutes in, I was looking at this all too familiar screen:

Dark Souls II Best equipment weapon armor character build
Get used to seeing this
My (brief) time with the temple knight taught me a couple of new things about Dark Souls II. First, players now have three item slots for each hand. If you want to switch between a bow for long-ranged attacks, a talisman for casting miracles, and a sword for close combat, you are no longer required to open the menu to adjust your equipment. I also observed a new miracle called "war"—a buff that grants your character and all nearby allies additional damage and defenses.

After about ten minutes with the temple knight, I accepted that he did not suit my play style and decided to try a different class.

In the first game, you could equip a second melee weapon in your left hand, but it did little more than look rather nifty and prevent you from blocking properly. Curious about how dual wielding had changed, I tried the dual swordsman next. This swashbuckling rogue wears light armor and carries a short sword in each hand. He is capable of inflicting a great deal of damage at once, but without a shield he is far more vulnerable and must rely on evasion to survive. Unfortunately for me, dodging has been nerfed considerably.

Dodging in the original Dark Souls boasted a somewhat generous invincibility frame; if you timed your dodge properly, you would not take damage from an enemy’s attack even if it appeared to connect. The invincibility frame in Dark Souls II has been reduced to a fraction of its former glory, requiring the player to be intimately familiar with enemy attack patterns before dodging becomes an effective strategy.

I was able to execute enemies incredibly quickly with this class, but I was killed just as fast without a shield to defend myself. I remain intrigued by dual wielding but will wait until my second or third play-through when I’m more acquainted with the enemies of Dark Souls II before trying again.

My final (and favorite) class was the warrior. A heavily armored knight, the warrior comes equipped with a longsword and an ultra greatsword—a gargantuan blade that is slow to swing but cleaves a huge area and sends enemies flying.
Dark Souls II Beta Test Spoiler Free Impressions

Finally comfortable with my character, I set off intent on clearing all of the content available.

The Horrors That Await…

The beta began atop a cliff in a zone called the Huntsman’s Copse. The enemies started off pretty standard. Zombies akin to the hollow soldiers from Dark Souls move slowly and do little damage. I dispatched them easily. Next, I encountered bandits. These crafty foes strike from afar with arrows and attack quickly with daggers when you approach. The bandits also enjoy hiding just out of sight around corners and striking from behind. I was served well by my habit of always keeping my shield raised when turning corners.

The caves of the Huntsman’s Copse house some familiar faces, albeit with a fresh coat of paint. Skeletons will swarm and hunt you aggressively—you can beat them down, but they will reanimate indefinitely until you can find the necromancer commanding them and slay him.

Things didn’t really get cooking until I encountered my first fat executioner (as I called them) on a bridge. These disturbing creatures are bloated and heavily armored, so they’re not the fastest kids on the block, but they dual wield great scythes and are incredibly persistent in their assault. Even with my shield raised, a single swing was enough to stagger my warrior and leave him vulnerable. He met his end for the first time on that bridge.

Hardest Enemy Concept Art scariest monster
The stuff of nightmares
The executioner succeeded in killing me twice more before I figured out how to beat him. My consecutive deaths led me to notice something new: dying slightly reduces your maximum health. Dying again reduces it further. According to Kotaku, this can continue until you possess only 50% of your maximum HP (a process called hollowing). The only way to reverse the hollowing is by using a new consumable item called a human effigy to return to human form. These have replaced Dark Souls’ humanity, although they serve a similar purpose. Using a human effigy will restore you to human form and remove the maximum health penalty, but it does not fill your current health as humanity did in the first game.

Also new to Dark Souls II are lifegems, consumable items that slowly restore health over time. Lifegems can be used while moving, although they reduce your pace to a slow walk. I found lifegems to be exceedingly common; they dropped from more than half of the monsters I bested, so I never felt starved for healing items as I did so often in Dark Souls.

Visitors From Another World…

In the interest of being thorough, I was determined to summon another player to help me, just to see how multiplayer functions this time around. In the original Dark Souls, you could only summon players to help when you were in human form. The catch was that you could also be invaded by hostile players intent on killing you and stealing your hard-earned souls (read: experience). It was often safer to simply remain in hollow form—you couldn’t get help, but you weren’t at risk of being ambushed by a stronger player either.

Dark Souls II Let's Play Stream Twitch.tv Free Download
Guess which one is the bad guy
Unfortunately, that’s not how it works this time. I was locked in heated combat with a particularly dangerous enemy with only a portion of my max HP available when I was invaded by a player named Hirohem. Luckily, I was able to dispatch the monster I was battling before he arrived. At first it seemed that Hirohem and I were relatively evenly matched in our duel, But I proved my mettle with a particularly cinematic backstab attack, which I followed up by bringing my Zweihander crashing down upon his head as he tried to recover. Sorry fella, maybe next time.

In Dark Souls, combat against other players was plagued by lag and glitchy attack animations, however, my battle against Hirohem felt seamless and fair for both parties. Invasion by other players remains a very unique take on PvP combat and offers some of the more tense encounters and rewarding victories in the franchise.

Late in the test I was having considerable difficulty against a black phantom—a stronger version of traditional enemies that do not respawn once defeated—sporting an enormous tower shield and a tremendous blade. However, I was finally successful in summoning another player to help me. The phantom of Murriar arrived and together we made short work of the fiend.

PvP Blue Sentinel Covenant Shades
I needed a little help for this guy
There were two bosses to defeat in the beta. As I mentioned before, I won’t post spoilers here, although I will say that each was unique both in mechanics and in design. The first required that I not panic in the face of a horde of enemies, while the second was more of a puzzle than a boss battle. Based on the incomplete beta build, I was left feeling extraordinarily optimistic about the finished product From Software will present in March.

If you didn’t like Dark Souls, the sequel will do little to change your mind. Even if you are a fan of the franchise, you will find yourself shouting “NO! F**K YOU DARK SOULS!” repeatedly as you bash your head against a wall (it really does feel that way sometimes). However, eventually something will click, you will adjust your strategy, and will finally shout “YES! F**K YOU DARK SOULS!” It is for these moments of triumph that the franchise is so revered.
Solaire Sunbro NPCs November Beta Test

Dark Souls is my favorite game ever, so I entered the beta test with very high expectations. I’m happy to say that I was not disappointed. So what do you guys think? Are you awaiting the sequel as eagerly as I am? Did you finish the first game? Do you even praise the sun? Let me know in the comments!

Considering the versatility that Tom Hanks has demonstrated in his many roles over the past three decades, it is perhaps surprising that he hasn't yet donned a mask and tights and graced the big screen as a superhero, especially given the plethora of Marvel and DC films which have been jostling for our attention in recent years.

New Batman movie villain
Tom Hanks wants a film that pits him against the Bat.
Dare we suggest A [Justice] League of Their Own?
With his impressive pedigree, you could be forgiven for thinking the reason might be that Hanks considers a role in a big budget, costumed, popcorn extravaganza as beneath him. Not so, apparently. The real reason he's not been seen leaping buildings in a single-bound is, as he disclosed in a recent interview with The Showbiz 411, that he's never been asked. In fact, he so much wants to be cast in a super-powered blockbuster, he'd even consider playing the villain!

"They don’t ask me, man," he explained in answer to a fan's question. "I keep trying. Come on, I can do it. I can do it. Even let me play a bad guy; let me play the bad guy against Batman. I’ll do anything, call me. They’ve never asked. What do I gotta do? God, I want to throw a shield at somebody. I want that. And I don’t want to play the guy in the suit who tells the superheroes what’s going on, I don’t want to be that guy: Well, you know Batman, Captain America, Iron Man, here’s what we’ve discovered. I don’t want to be that guy. I want to get in there. I want to play The Flash or something like that. They’ll never give me a chance."

The Ventriloquist Batman Arkham City
Tom Hanks as the Ventriloquist. Say hello
to his leeetle friend!
Of course, with his own natural superpower having already mutated from a winning boyish charm into an altogether more powerful air of distinguished gravitas, at this stage in his career Hanks probably has about as much chance of being inducted into the Justice League as Lex Luthor. But that throwaway comment about playing a Bat-villain? Now that's a suggestion that Warner Brothers should really be taking seriously.

However, you'll notice that Hanks also said: "I keep trying", suggesting to fevered, gossip-hungry between-the-lines readers that he's already approached WB on a number of occasions. Now, in the long-established journalistic tradition of making it up as we go along, Fanboys Anonymous can exclusively reveal the names of some of the Bat-roles for which Hanks might have (but almost certainly hasn't) pitched his services.

The Ventriloquist

"I really wanted to play Arnold Wesker," he might well have said. "I tried to convince WB that I already had experience of playing against a non-human partner in Turner and Hooch, but they weren't convinced. I remember arguing that working with Kim Cattrell in The Bonfire of the Vanities was excellent preparation for playing opposite a wooden puppet, but I guess they just couldn't see it. In the end I did Castaway just to prove I could act with a completely inanimate object. I got a call-back after that, but it turned out they were only interested in casting Wilson as Scarface."

Mad Hatter Batman Arkham Origins
Tom Hanks. Proof that our problem with determining the meaning
of life is that people just aren't wearing enough hats.
The Mad Hatter

"I think I'd have been a great Mad Hatter," Hanks almost certainly never said to Warner Brothers. "I pitched it to them a couple of times, but they hesitated, time moved on and, once Joel Schumacher handed the reins to Chris Nolan, a villain as flamboyant as Jervis Tetch just didn't fit the vision for the the Dark Knight franchise. It's a shame really. I even offered to provide my own hats. I still have my helmets from Saving Private Ryan and Apollo 13, my trilby from Road to Perdition and my peaked cap from The Green Mile. Hell, I even have Woody's stetson from Toy Story!"

Play Harley Quinn's Revenge DLC for Batman Arkham City
Harley. Life is like a box of chocolates.
Sometimes you get nuts.
Harley Quinn

Even the most ardent fan of Hanks's versatility would probably concede that playing the Joker's girlfriend would have stretched even his undeniable talents to the limit. It's quite possible, in fact, that Hanks never had any intention of playing the psychotic psychiatrist at all, but was actually hoping to land the role of Marvel's norse God of Thunder. "I said I was interested in playing the blond one with the big hammer," he'd have probably said in that case. "I must admit, Warner Brothers did look a little surprised."

But could Hanks have really been in the running to play Harleen Quinzell? "Sure, I could play a woman," he'd have replied in theory. "I know I'm not as pretty as I used to be now that my curly locks have gone but, hey, that's what CGI is for. I could wear an Andy Serkis mo-cap suit. No problem. I did that for The Polar Express and Toy Story." A noted method actor, Hanks could have called upon another of his iconic roles for inspiration. "I know this character," he could quite credibly argue. "Vulnerable, ingenuous, easily put-upon and constantly abused by those she trusts most. It'd just be just like playing Forrest Gump all over again."

Killer Croc

"I'm not keen on prosthetics," Hanks could have said sadly. "But I'd have done anything for a chance to play Waylon Jones. I had this great idea for a sequel to Splash! in which my transformation into a merman at the end of the first movie would have gone wrong, making me part croc instead of part fish. It would have brought the two franchises together, but I guess DC just isn't into crossovers," he'd have added with a knowing wink. "It's a shame, really. I do a great southern drawl, and I know Daryl was up for it."

So, that's all the misinformation we have at this time, but what about you? Would you welcome the chance to see Hanks stalking the mean streets of Gotham? Let us know which Bat-villain you'd like to see him take on!

For the comic book geeks among us, we all know where the Marvel Cinematic Universe is leading up to: Thanos wreaking havoc with the Infinity Gauntlet in Avengers 3. But just how are they going to get to that point?

Thanos wearing Infinity Gauntlet in Avengers 3

First off, let's give this whole scenario a little backstory. Thanos is one of the biggest threats in the Marvel universe and his two primary features in terms of storylines have been an infatuation and obsession with Death as well as wielding the Infinity Gauntlet. The first is a lot more complicated to break down, but all you need to know is that the line at the end of The Avengers where The Other says "to challenge them is to court death", which seemed to please Thanos, makes perfect sense. Whether or not this love story comes into play, we'll have to wait and see.

Screen shots of Thanos Infinity Gauntlet in Avengers 3
Translation: Fucked.
On the other hand, it's a lot easier to trace the path ahead of us for the Infinity Gauntlet. This is a glove worn by Thanos (or anyone else) that has six stones or Infinity Gems on it that all have different powers. When combined, they're referred to as the Infinity Gauntlet, allowing the wearer to essentially control everything in the entire universe. They are not omnipotent, but they might as well be. In the comic book storyline, Thanos wiped out nearly all life in the universe before he was stopped and everything reverted back to normal. Life is about to really suck for the Avengers, right?

Our first look at it was in Thor, specifically Odin's trophy room or armory, whatever you may call it, where he stored the Casket of Ancient Winters and other cosmic weaponry.

Frost Giant Casket of Ancient Winters Jotunheim
The Casket of Modern Winters is nowhere near as impressive looking
It's a fleeting background cameo that most people (myself included) missed when originally seeing the film, as it doesn't beat you over the head with the fact that it is there. If you blink, you'll miss it, but here it is in case you didn't see it:

Cameo Scene Infinity Gauntlet in Thor Dark World

This would make you think that all Thanos has to do is break into the vault and steal this, but the Marvel films have retconned several other things from their continuity, so it's not beyond the realm of possibility for them to ask us to ignore that they threw this little Easter egg in there.

Instead, we're given a true indicator of what road lies before us at the end of Thor: The Dark World, where Benicio Del Toro's character Taneleer Tivan (also known as The Collector) tells us what's going on. The MacGuffin of that particular film is The Aether, a red wispy energy that Malekith tries to use to destroy the universe. Volstagg and Sif give it to The Collector and state that they don't think it is wise to have TWO infinity gems in close proximity to one another. This Aether is apparently the Power Gem of the infinity gauntlet, which houses the ability to control all energy that has or ever will exist as well as essentially "power-up" the other gems.

"One down, five to go" is how The Collector explains his possession of the Aether Power Gem. The other stone referenced here as being in the hands of the Asgardians is the Tesseract or Cosmic Cube, which we all know was the driving force behind Captain America: The First Avenger as well as The Avengers itself. That has been speculated to be the Space Gem, which has powers of reality warping and worm holes amongst other things. Kevin Feige has said that the colors might not necessarily match up, so despite it normally being purple, the blue tint doesn't negate it.

Infinity Space Gem Mind Soul Reality Time Power Aether

That leaves us with four other gems...possibly. It's up in the air as to whether or not the original speculation is true that the blue stone on Loki's staff in The Avengers is actually the Mind Gem, which grants mental powers. It would appear to be so, considering the events that transpire in the film as well as The Other stating that Thanos gave Loki the scepter. If that is indeed true that the Mind Gem has already been seen in this film, then we are down to three others.

Those three are the Soul Gem (green), Time Gem (orange) and Reality Gem (yellow). How are they going to come into play with the rest of Phase 2 and Phase 3 of the Marvel film franchise?

It's very unlikely that we'll see any involvement of the stones in Captain America: The Winter Soldier as we need that film to tag team with Iron Man 3 to help set up Avengers: Age of Ultron. We probably won't see anything happen in Ant-Man, either, as that's such a huge stretch to take the character. This leaves us with a few films left that can tackle the other three missing stones.

The most obvious of these is Guardians of the Galaxy, a space-based film that will provide a lot of backstory to Thanos and the cosmic playground that we're working with. With references to Peter Quill's character being obsessed with the '80s and the time frame being different from "modern day", it seems clear that the Time Gem will play some part in this film. We could see the use of the time travel powers coming out of this and bringing that cast of characters into our current timeline.

The Soul Gem, which has the ability to influence living or dead souls and acts as a gateway to a pocket universe, is a perfect fit for the rumored Doctor Strange movie that will likely be a part of Phase 3, coinciding with a third Thor movie, a third Captain America, the Ant-Man feature, Avengers 3 and whatever two or three other films Marvel has in store (Inhumans? Black Panther?)

The tricky part is where to fit the last one: the Reality Gem, which grants wishes. My guess is that we'll see that either already obtained by Thanos or he'll capture it at the beginning of Avengers 3 in some kind of throwaway sequence to establish the character quickly. I can't imagine that having any part in Age of Ultron or something like the third Captain America film. If it does have some kind of setup, it will have to be in the third Thor film as a source of power that Loki gets his hands on to prevent Ragnarok or something of the sort.

All in all, this is going to lead up to our big team of superheroes taking on the incredibly overpowered Thanos in Avengers 3, and I'm going to go so far as to predict that Captain America saves the day at the end of that film, proving the Mad Titan wrong. Why? Because he's the heart and soul of the team and not only has he cheated death, but he is the most incorruptible of the bunch and a big enough character to carry that weight. He is the "first Avenger", so he gets that distinction, and not everything can be saved by Tony Stark, who looked like the top guy in the first film and probably will in the second.

Whatever ends up happening to set up the Infinity Gauntlet and watch it unfold, fans of the comics and the movies alike have a lot to look forward to.

WHAT DO YOU THINK IS COMING OUR WAY WITH THE INFINITY GAUNTLET?
LEAVE YOUR COMMENTS BELOW!

Mad Titan Thanos Infinity Gauntlet Avengers 3

On November 9th, Kevin Smith hosted a live "Man of Steel" Q&A panel with Zack Snyder and the stars of said film (Amy Adams and Henry Cavill) and then recorded one of his many "SModcasts" where he revealed something amazing.

Superman Batman 2015
Douche by day, douche by night....
After the panel, privately, Zack Snyder pulled out his iPhone and held it up for Kevin to see an image of Ben Affleck in the Batsuit he will wear during filming of Batman/Superman 2015 (hear the full audio on the SoundCloud embed below).

Fanboys everywhere wish there was a "Being John Malkovich" door somewhere they could get into Smith's brain and see the image that Smith described in very loose detail. What we do know is that the version is unique from every previous version we have seen before (no nipples, confirmed!) and that there is a DCU New 52 design aspect to it. The most unique design for Batman in The New 52 is the Greg Capullo version in the regular "Batman" series.

Ben Affleck Batman batsuit Greg Capullo art
Introducing "Batman! The Boy Wonder!"
That version is a straight forward grey on black number with a helmet-shaped cowl and armor plating on the gloves and boots. However, the suit was also described as "it's own thing," so it may be a mash-up of a couple things and that is what makes it unique.

The suit may very well go through several changes from what Kevin Smith saw that day and may end up being something completely different. However, a new take on a batsuit to highlight the "light and day" aspect the relationship between Superman and Batman engrosses might make this movie pop on screen in a way nobody expects.

With the attention moving on to things such as the batsuit itself, have you accepted Ben Affleck as your Batman and personal savior?

LEGO Marvel Superheroes Review

Posted by Orion Petitclerc - Monday, November 11, 2013

Before I became an über comic book fanboy (specifically a “Venomaniac”), I was—and still am, to a degree—an über LEGO fan as a child during the 90’s. My love and appreciation for comic books and all things Venom didn’t blossom until just before Sam Raimi’s Spider-Man 3, if not earlier (my memory is a bit hazy). My flagship LEGO collection was comprised of the Star Wars sets, and my first introduction to LEGO videogames was 1997’s LEGO Island for the PC. (Who else thought the pizza delivery kid, Pepper Roni, was rad?) From then on, I dabbled in LEGO Racers for the Nintendo 64, LEGO Rock Raiders, several LEGO Bionicle games across different platforms, and even the LEGO Universe MMORPG. By then, my tastes for LEGO videogames had dwindled after trying LEGO Indiana Jones for the Xbox 360—one of a host of LEGO videogames which followed LEGO’s tried-and-true Action/Adventure format. Even my interest in physical LEGO products diminished as I became older, but those fun little plastic bricks still hold a special place in my heart and closet.

I was almost sucked back into LEGO videogames with 2012’s LEGO Lord of the Rings; the allure of another of my top favorite fandoms transforming into hilarious little brick people almost claimed the old, veteran LEGO gamer in me. The allure was not enough, however; while the reviews came in generally positive, they panned the poor audio quality in the voiceovers. Buying a new game isn’t cheap, so I wasn’t about to dish out $60 for something I knew I wouldn’t absolutely love. Then came the news of the LEGO Marvel Superheroes game. Some interest sparked in me as I had invested in the “Spider-Man: Spider-Cycle Chase” set earlier (face it: it was for LEGO Venom), plus I’m loving just about every Marvel movie coming to theaters and I loved the (unfairly) cancelled Avengers: Earth’s Mightiest Heroes cartoon. I wasn’t quite sold, though, until Venom was announced as a playable character. Then Carnage, Moon Knight, and Superior Spider-Man were also teased. It was game over.

Let's Play LEGO Marvel Superheroes
As much as I love my favorite characters and LEGOs, I came into (the Xbox 360 version of) LEGO Marvel Superheroes tentatively. My last LEGO videogame experience left a lot to be desired. I was unfamiliar with the new style of gameplay LEGO Indiana Jones had introduced to me, and the idea of running about the screen collecting evanescent LEGO currency by smashing everything in sight was unfavorable and boring. Aside from the mechanics, the characters’ silent humor felt too juvenile at the time for my matured tastes. LEGO Marvel Superheroes blew my expectations out of the water.

Granted, I was miffed that I couldn’t play Venom or any of my favorite characters right off the bat. Free play and open world exploration wasn’t unlocked until after the third story mission, “Exploratory Laboratory” (which had Venom as the final boss, which tickled my fancy and kept me playing), so I was stuck playing as and against characters I had less interest in. I was impressed with the audio and graphics, however—both a definite improvement from all of the previous LEGO games I had played—and the humor, although basic most of the time, grew on me with the comic book and film in-jokes. Even though I don’t count Deadpool among my favorite Marvel characters, I still had fun spotting him inserting himself in the background of gameplay and cut scenes.

Let's Play LEGO Marvel Superheroes
My personal "SQUEEEEEE!" moment.
I felt like Marvel and the game developers, Traveller’s Tales and Warner Bros. Interactive, were rewarding me, especially as soon as the Manhattan open world map was unlocked: the level prior had unlocked Venom as a playable character. A good 80-90% of my time on Manhattan was spent swinging around and causing mischief as the minifig and his bigfig form, and I was proud to learn that fans had petitioned the developers to include the bigfig as a special ability. (Even though the “Ultimate Venom” bigfig is basically an alternate skin for the Hulk bigfig with all of Hulk’s powers and special combo attacks, tearing up the streets and enemies as a big, hulking Venom was nonetheless entertaining as heck!) After unlocking Venom, I made quick work of obtaining my other favorite characters. Having the ability to do this made the game an instant favorite of mine (although I have my nits to pick with Moon Knight’s abilities).

Where I had a difficult time enjoying the aforementioned gameplay style, smashing everything in sight and collecting all of the currency bricks was somehow infinitely more entertaining when playing as superheroes and villains. The controls, albeit simplistic, make the game accessible for just about any level of game player, from the young and novice to the old and pro. You have a jump/double jump/fly/web swing button, a primary attack button, a secondary attack/special power button, a character swap/character grid/bigfig transformation button, movement control, and camera control. You can control two characters at a time in the open world and side missions, or up to four characters in the main story missions. The main story missions are each pretty linear and straightforward, with plenty of puzzles, obstacles, and enemies between point A and point B to keep you busy. There’s also a lot of content in the main story, and side missions that you’ll need other characters with special powers (like beam attacks, magnetism, or Mr. Fantastic’s stretching abilities) to unlock in free play mode. These gain you other unlockable heroes and villains, and also go toward gold bricks (you collect these to unlock side missions).

Vehicle gameplay is also integrated into the open world. You can unlock a small roster of ground, air, and water vehicles with which to transverse Manhattan from one mission to the next by any mode you choose. Many of the unlockable vehicles are standard to what you’ll see roaming the streets and waterways (such as buses, cars, speedboats, and S.H.I.E.L.D. class vehicles), but there are also many custom vehicles with special abilities based on Marvel’s movie, comic book, and LEGO play set properties, such as the X-Jet (Blackbird) and Spider-Man’s Spider-Cycle (yes, even the infamous Spider-Buggy). As cool as piloting some of these special vehicles are, though, I had much more fun and success traveling with just the characters themselves, especially when you go anywhere fast with a flying character’s boost ability (like zipping across the map as Iron Man or Thor).

Let's Play LEGO Marvel Superheroes
And I thought his Ultimate Spider-Man cameo was pushing it.
Aside from the impressive 150+ character roster (expandable through DLC as well!), there is a whole LOT to do in LEGO Marvel Superheroes. Aside from the compelling main story missions and the fun side missions narrated by Deadpool, there’s a host of contact-based mini missions and challenges throughout Manhattan. You can also collect minikits with the use of a minikit-detecting Deadpool red brick, and save a minifig Stan Lee from certain peril in the main story and side missions and throughout Manhattan to unlock him as a playable character possessing an amalgam of many unique Marvel hero powers. There are literally hours and hours of gameplay to be had with this videogame, and I think I only just scratched the surface of what it has to offer—and I already completed the main story missions!

And speaking of the main story…

Let's Play LEGO Marvel SuperheroesThe game begins before you even create a new gameplay profile with the pre-start screen cut scene, depicting (an off-screen) Galactus traveling the cosmos consuming all in his path, and instructing the Silver Surfer to find him a new planet to devour. The Silver Surfer happens upon Earth, but his arrival doesn’t go unnoticed by Doctor Doom. Doom shoots the Surfer down, and his silver surfboard shatters into many “Cosmic Bricks,” which Doom sets out to collect and collaborate with Loki to create his “Doom Ray of Doom.” S.H.I.E.L.D. and Earth’s Mightiest Heroes are on the job to stop Doom and his plans, which involve a cabal of Marvel’s most famous villains, with the threat of Galactus ever looming just out of sight. The story takes players to many visually entertaining locales, from scenic New York City to the depths of the Atlantic Ocean, and from Asgard to Asteroid M. The developers did an outstanding job bringing LEGO Manhattan to life, giving each neighborhood its own personality. The uniformity of Manhattan’s sunny summer day made navigating and inspecting the city easy, but I would’ve liked to see the City that Never Sleeps come to life at night—a time which the developers really could’ve played with by making the streets active with enemy mobs and instanced supervillain encounters.

Also, just like any Marvel film, there are mid-credits and end-credits scenes at the end of the main story. So stick until the very end!

THE VERDICT

Let's Play LEGO Marvel SuperheroesLEGO Marvel Superheroes is the best LEGO videogame and one of the best Marvel videogames I’ve ever played. It’s that simple. When it comes to playing as all of my favorite characters under one title, no other Marvel videogame has delivered. The videogame’s simple controls and game mechanics make it easily accessible for all ages, and the humor caters to the younger, older, casual, and geeky audiences. The voice acting is amazing, the audio quality and soundtrack is immersive, and the graphics are top of the line for the LEGO videogame line. I did experience a particular console-freezing glitch twice during open world gameplay, where I would fall from the sky with Thor near an electrical charge panel and cause the game to freeze up, but those were minor incidents, easily remedied and less-than-distracting from my general enjoyment.

I give LEGO Marvel Superheroes 6 stars out of 5. The extra star was for including all of my favorite Marvel characters.

If you haven’t already picked up LEGO Marvel Superheroes for yourself or for your LEGO or Marvel fan, this is most definitely a great investment and gift idea, especially for the holidays. As an added bonus, the videogame is available for pretty much every current- and next-gen console, including PC, Wii-U, Xbox 360, Playstation 3, Xbox One, and Playstation 4. I can pretty much guarantee that if you have a favorite Marvel character from the films or comics, you can play a LEGO version of them in the game with much satisfaction. (Seriously, Marvel has pulled so many characters from their catalogue—even Howard the Duck!)

So what do you think of my review? Have you played the game, and if so, what are your thoughts? Who are your favorite Marvel characters, and did you get to play as them? Who would you have liked to see included in the game? Let us know with a comment below!

Justin Bieber is one of the biggest pop icons and celebrities in the world today. He has a fan base known as the "Beliebers" and is the subject of many debates on whether he deserves all the fame that he's earned. However, with all this love comes even more hate. There are many websites and forums that are all about ripping a new one on Bieber, and there are a crap-ton of Twitter pages dedicated to making Bieber fans feel annoyed and unwanted. This begs the question of whether he deserves all of this hate. Well, that's a tricky question to answer.

Justin Bieber's new album leaked
Yes, I do like his long hair.
If this was the Justin Bieber from 2010 when he'd just become famous from his YouTube videos, then I would say he doesn't deserve the hate. People hate on him because of his music and because he sounds younger than his actual age (or at least, they used to). I never really liked his music, but that's mainly because his music is directed at teenage girls. Whenever "One Time" came on the radio, my sisters would turn it up, but it never bothered me as I always just listened to my iPod instead. Also, when people hate on his music, what do you expect him to sing about? It is better to sing about love than it is to sing about sex, drugs, and violence... teehee. Now, this was all when he was 15-17 years old. Let's take a look at the Justin who we all know now.

Hot pics of Justin Bieber nude
They grow up so fast.
This Bieber to my left is the one that makes me question whether he deserves all of the hate that he gets. He has been caught doing some stupid things over the past two years. This list includes racing with a friend, which resulted in him speeding through his neighborhood; smoking some marijuana; spitting on fans; getting in multiple altercations (one leading to him kicking a man on the ground); and peeing in bizarre places. He's basically becoming the male version of Miley Cyrus. Hopefully, he doesn't go around showing his junk to all of his fans.

The weirdest thing that happened in the Bieber saga thus far is when one day I got on Twitter and saw in my news feed a picture/tweet of a girl who cut herself because Bieber smoked some weed. Really? I guess it sucks when you find out that your idols turn out to not be perfect. I mean, I remember when I found out that Robert Downey Jr. was an every-drug-in-the-books head. Do you know what I did when I found out?  I went to go watch Iron Man at the movie theater. The moral of the story is that nobody is exactly what they seem to be and that you should never cut yourself over stupid reasons like this, or for any reason at all.

So to answer the question at hand, does he deserve the hate? Yes, he completely does. Justin is one of the dumbest celebrities in Hollywood today and I wouldn't be surprised if he turned up dead in the hospital due to an overdose in the next few years.

Do I hate the guy? No. That's mainly because I don't pay attention to the stuff he does. But do I understand why almost every other guy hates him? Absolutely.

Every year billions of trees are cut down while being completely defenseless to stop it. However, this little evergreen decides that it is not going down without a fight.

Trees Fight Back

What is your favorite instance of Mother Nature fighting back?
Leave it in the comments below!

The Walking Dead "Internment" Review & Synopsis

Posted by The Dace Man - Sunday, November 10, 2013

Who Died on the Walking Dead in Season 4?Welcome back, Fan Boys and Fan Girls. It is I, Chris "The Dace Man" Dace, back to break down another episode of AMC's The Walking Dead. What did the land after it all went to hell have in store of us this week? How did the group back at the Prison take Carol's banishment? Did Daryl's crew make it back in time? All that and more will hopefully be answered this week. Looks like things are ramping up, and it's time to break it down Dace Man style. Hold on to your butts and lets us try and survive another episode.

THE FOLLOWING ARTICLE WILL CONTAIN SPOILERS FOR THE WALKING DEAD SEASON 4 EPISODE 5: "INTERNMENT"!!
We kick off this weeks episode with Rick on the road back to the Prison. He's got that glazed crazy look in his eye, similar to the one he had after Lori died. The camera zooms in, and we cut to Hershel in the cells.  We see Hershel, Glen, and Ty's sister performing an intubation on one of the sick. Hershel and Glen then make the rounds of the cell block to check in on everyone. They find Mr. Jacobs dead, at which point Glen and Hershel try to remove the body before anyone can see it. The little girl Carol was looking after walks in on them, in response to which Hershel shoots a quick "Read Tom Sawyer for me and go away" line. They finally get the dude in the back, and Glen stabs him in the head. We roll into the opening credits... one can only hope this is the last episode dealing with the sickness.

After the credits roll, Hershel walks up to Maggie, who is waiting on Glen. They argue back and forth over her coming in to help... blah.. blah... blah... tears. They chit-chat longer about mushy stuff till Hershel exits back into the cells. He walks up next to Glen, who thanks Hershel for sending Maggie away. Now we're outside, where Maggie is taking out his frustration on walkers at the fence. At this point Rick returns, noticeably without Carol. Rick explains to Maggie that she was the one who killed the two from earlier episodes. Rick then asks Maggie if she would have done the same thing. She replies that he made the right choice, though she couldn't have done it. He then goes looking for Carl with the supplies. Carl, as always, is being a pain in the ass, whining to Rick that he wants to help. I really hope he doesn't revert back to Season 2 Carl, because Season 3 Carl turned into a little badass. Back in the disease-infested cell block, Hershel is still checking in on everyone, including the doctor. Caleb gives Hershel the "We're all dead" speech about doing what must be done. Dude sounds like a heroic Emperor Palpatine. Hershel finally gets a look at the good doctor and sees he's bleeding from the eyes... yup, he's a goner. 
Walking Dead Season 4 Episode 6 Spoilers 
We are back from the first round of commercials, and we see Hershel closing people into their cells. As he is doing it, a man drops dead out of his cell, to which Hershel advises everyone to get back to their cells. Ty's sister tries to help Hershel, but she is clearly winded. I can only imagine how Ty is going to react if he gets back and she has kicked the bucket. Some san song with a guitar is playing in the background as Hershel takes care of the man who just died. The song really sets the mood as he plunges a knife into his head. Rick calls out to him from the other side of the window. Hershel responds by saying that three have passed; he explains that he didn't want the people to see others dying because it would kill them faster. Rick assures him that his determination is a good sign for the sick. Rick then tells Hershel about Carol. We cut to Hershel locking people in for the night. Finding Sasha collapsed in her cell, he tries to revive her as the camera turns to a woman who had passed away and just turned. Here we go, it's about to hit the fan... aaaand we get a commercial. At this point I am on the edge of my seat and these commercials are now my enemy, but unfortunately I can't stab them in the head with a knife...

Upon returning from commercial, we see Rick and Maggie strengthen the fence. They converse about Hershel being locked in the cell and how they would be in there if they could help. A walker grabs Rick, and Maggie hacks off the arm. Maggie to save the day, Hoo Haa!! Back in the cell, we see Hershel has revived Sasha from her dehydration, and they call each other fools for working so hard. Back-handed compliments seem to be an ongoing theme this episode. We cut to Glen trying to revive a man, and as soon as he tries to yell for Hershel, he hits the ground coughing blood. We then cut to Hershel being attacked by zombies. All hell has broken loose, and Maggie makes a break for it. So the death count went from three to most likely eight. I'm assuming the woman who tried to save Hershel and got shot in the arm is dead. You had an honorable death, extra number five. We see Hershel get back to his feet—well, I guess foot—and he sees the little girl luring a walker away from Glen, which you know means it's time for a commercial. Boo, stop with this commercial shiz. You start getting interesting only to cut away to some slutty cheerleaders promoting a Travel Channel show.

Pictures of Maggie from The Walking Dead NudeBack to the action. Rick is looking for Carl, and he finds him. Exciting, right? Hershel then runsagain, I'm not sure if that's possibleand saves the little girl from a walker. Maggie arrives, swinging an axe at a window that's not going to break, and Hershel turns into Rambo. Time to rack up a kill count for Hershel. We cut to Rick and Carl fortifying the fence. They fail horribly, but escape to a tower. Rick's next course of action is to fortify the second fence. The prison is slowly falling to the walkers. They load up with some ammo, and they are looking to mow down some zombies with rapid fire. The walkers break free and are now heading their way.  Let the dramatic music and mowing of zombies commence. Hershel is luring away a walker in the cell, and Rick and Carl are trying their best. Maggie breaks into the cells as Hershel starts mowing down some walkers. He then tries to tend to Glen, but realizes he's got to get the intubator out of one of the walkers. After going toe to toe with a zombie, Maggie shoots the walker and Hershel makes the save. Holy five minutes of action, Batman!

I think after all is said and done... we're now back to the original Prison gang and the feisty little girl, who will clearly marry Carl 'cause she doesn't listen to being told to stay put! Damn it, Carl... er... I mean Girl! Good news: The original ass-kicker Daryl is back. Hopefully this means the illness story arc is over. Congratulations, AMC ,you have successfully wiped out all the people from Woodbury, and Rick is back to worrying only about a handful. Queue the guy that sings like he's smacking his throat, and Hershel walks off to reflect with his Bible in a cell, only to break down into tears. So many tears! This season could have used some Dale face. Enter the last commercial break.

With only five minutes left, we're back with Rick exiting a cell block... uh oh. Just kidding, we see Michonne dragging the walker bodies onto a trailer. We then see Daryl, calling everybody a "tough sommabitch" and then immediately asks "How's Carol?" Hershel then conveniently pawns that off to Rick. Lastly, we see Rick and Carl in the garden, picking plants. The last scene we see is the camera panning away from the prison, and BOOM!!!! 
The Governor returns on The Walking Dead Season 4
THE GOVERNOR IS BACK!!! 

See ya next week, kiddies! As always, check back regularly to see what Chris "The Dace Man" Dace is looking at (and no, not just porn), as well as all of the other bloggers here at Fanboys Anonymous. Until then, for the few, the proud, and of course the Dacetacular, grab a beer—and in this case a leadership role—and check out what's going on here in the Dace-Sphere. See ya next time!

After being rumored for quite some time—at one point even said to be a traditional hand-drawn short—DreamWorks has finally announced the existence of a CGI Rocky & Bullwinkle short. This short is set to hit theaters in 2014, the same year as the Mr. Peabody & Sherman movie. Although it has not been announced as yet, previous mentions of the short as well as the time frame of its release suggest that it will play before the Mr. Peabody & Sherman feature.

Leaked images Rocky and Bullwinkle CGI movie

Also of note: reprising her role as Rocky the Flying Squirrel is animation legend June Foray.

The following is a press release from Dreamworks made available on Cartoon Brew:
Glendale, CA and Frostbite Falls, MN – November 4, 2013
The moose is loose. DreamWorks Animation is giving audiences a dose of nostalgia in 2014 with an all new short film Rocky & Bullwinkle, featuring the legendary June Foray as the voice of Rocket "Rocky" J. Squirrel. This original and updated short will bring everyone's favorite moose and squirrel back to the hearts of fans around the world while introducing the duo to a new generation. Also in 2014, the studio will release Mr. Peabody & Sherman on March 7, reintroducing characters who initially appeared on the original "Rocky & Bullwinkle Show.
"For an incredible 83 years, June Foray has left a tremendous imprint on the entire entertainment industry," said Executive Producer Tiffany Ward. "Her amazingly indelible performances have enchanted generations and earned her a permanent place in the annals of popular culture."

The original "Rocky & Bullwinkle Show" (originally titled "Rocky and His Friends") began airing on November 19, 1959 with supporting segments which included "Peabody's Improbable History"—upon which DreamWorks Animation's upcoming film Mr. Peabody and Sherman is based. Rocky, Bullwinkle, Natasha, Boris and a few other familiar faces get the show started with the all-new madcap adventure.

Rocky & Bullwinkle is being directed by Gary Trousdale (Beauty and the Beast), produced by Denise Nolan Cascino (Megamind) and written by Thomas Lennon & Robert Ben Garant (Night at the Museum). It stars June Foray (Rocky and His Friends) as the voice of Rocket J. Squirrel and Tom Kenny (SpongeBob SquarePants) as the voice of Bullwinkle Moose. The short will be released in 2014.
Animated Rocky and Bullwinkle movie picsUniversal Studios' 2000 animated feature The Adventures of Rocky and Bullwinkle portrayed our heroes using a mixture of cell shading techniques and CGI to stay true to their original designs. Even closer to their original look were the hand-drawn segments of that movie. Why DreamWorks is not making a hand-drawn short akin to the traditionally animated segments of the 2000 feature is anyone's guess. After all, by today's standards, the type of animation technique used by Jay Ward would be very cheap to replicate.

Still, it's nice to see our two heroes heading into the limelight once again, whatever form they may take.

So are you looking forward to seeing Rocky and Bullwinkle once again? Maybe even more than Mr. Peabody and Sherman? Sound off below to let us know.

Empire's Passing Review

Posted by Anonymous

Empires Passing Contains Graphic Sexual ContentEmpire's Passing opens pretty quickly. In fact, you might say it opens with a bang—the destruction of Earth, to be exact. Of all the human planets in the future, the one that you and I are familiar with is the one that ends in a fiery blaze at the hands of a so-called goddess, the deity of a religion followed by many citizens of the Goth Planet Nations, an alliance of three nonhuman populations.

The goddess psychically inserts splinters of herself into her subordinates to control them. She uses this control to gain access to even more populations she can control, all simply for the purpose of feeding on them—especially the human race, as she finds them the most savory. Is she really a goddess? She certainly has wild powers.

In this future, Earth was part of an empire, which draws interesting parallels to the Roman Empire. Duke Michael, a human of the late emperor's direct bloodline, doesn't take kindly to tens of billions of us human folk being massacred. The ensuing battle to own and nibble upon our people won't be as quick as the goddess would like, but the cards are still stacked against us.

Science Fiction Author of Empire's PassingMy favorite part of this book is the constant mention of real historical Earth military events and the similarity they show with the story's events. For the space travelers of Empire's Passing, planets are like the continents of the old Earth. Communication is difficult for them, just as it was for Columbus and Magellan. Or is it? That's a question Michael finds himself asking quite often, especially because the enemy always seems to be ahead of his plans somehow. The humans aren't entirely without secret weapons, but that's something you'll have to read on your own. Obviously, I can't divulge it all.

Moving on, I don't see any need to tiptoe around saying I loved this book. I don't personally like future-based sci-fi military stories, but I found it difficult to put this one down. Empire's Passing deals in politics, war, technology, and even a bit of species-ism and relates them to the parallel "past times"—I think we know what "times" they mean—that these issues mirror. I thought the story was great, I thought the characters were unique, and I was angry that I don't quite get to read on yet. On the downside, it does contain about five pages of graphic sexual encounters. That's only a small percentage of the actual reading material in the book. Generally when I read, I like to stay away from sexual description, because while I might not personally believe God is watching, during the occasional erotic reading it sure felt like my mom was. On the upside, these few pages could never detract from this amazing story. Buy it!

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