Fanboys Anonymous has just turned one year old and although the site is just a baby, it's grown up quite a bit!
Over the course of the past year, Fanboys has gone from being a germ of an idea living inside fellow A Mango Tree web branch Out on Limbs to surpassing it drastically.
The difference between our first month's performance and our current records is astonishing: an increase of 12,034%.
Our family here has expanded as well. Originally, the fanboys themselves consisted of about a dozen people, all friends of Anthony Mango, and we now brandish a roster of roughly 50 talented individuals from all over the globe and all walks of life. Fanboys Anonymous takes pride in showcasing perspectives from everyone out there, no matter who you are, where you're from or what you're a fan of. We are developing into a very rich community that welcomes you all to join in on the fun.
Unfortunately, we've suffered a significant setback with the loss of our YouTube channel, which at the time was doing spectacularly. There's a chance it may be resolved, but the likelihood of this happening depends entirely on Google (insert laugh here). If you'd like to continue supporting Fanboys Anonymous on this front, please subscribe to our backup channel @ www.youtube.com/fanboysanon which currently has not been set up with content or anything of the sort, but will most likely be our new channel going forward.
As we start another year for Fanboys, we have our eyes set on the prize with more vigor than ever.
A revamped logo is only the beginning. The site has gone through various tweaks and will continue to improve as time goes on.
In the coming year, Fanboys Anonymous will continue to reach out to our fellow geeks in the hopes of becoming the best possible central hub and your source for all the things we all like.
You will see tons of new segments for the site along with more video content, shows and podcasts. More interviews will be conducted. Stay tuned for everything from tournaments to fan fiction, tutorials, trivia, contests, commentary tracks and more!
We'd like to say a big thank you to everyone who has supported us from inside the infrastructure to outside, readers and writers alike. This is a collective effort, getting stronger every minute.
If you want to stand up and share with us, hop on the Fanboys Anonymous train right now. This ride is just getting started!
Europe to Get Special Awesome Legend of Zelda 3DS XL
Want to know what happened the past few days in nerd culture? WEEK IN GEEK is your quick fix to catch up with the rest of the fanboys out there.
MOVIES
There's going to be an Angry Birds movie in 3D.
My take: I like the Star Wars version of the game....but I don't get, whatsoever, why this franchise is so huge and popular that it warrants food and such for merchandise. If it makes money, I can't argue against their decision, but I can't imagine this being good.
Batman Beyond is going to return as a DC Nation short.
My take: I'm not one of the people that thinks Batman Beyond is the true future to go with for the Batman series (I'd prefer Damian Wayne taking over) but it was still a cool concept and I'm sure people are going to get a kick out of this short.
Charlie Hunnam is dropping out of Fifty Shades of Grey.
My take: Supposedly, he's dropping out because he can't handle the huge boost of fame to his career and all the publicity that goes along with it. Maybe that's true, maybe that isn't. Either way, it could be smart, as he gets a boost in his career just by the media coverage he had being announced in this and there's no risk in disappointing people if he isn't actually in the movie.
Looks like we won't be getting that Stretch Armstrong movie starring Taylor Lautner.
My take: Good. Stupid idea.
Brad Dourif claims he was supposed to be The Joker until Jack Nicholson was cast instead.
My take: Dourif could have done a good job, possibly. Who knows?
X-Men: Days of Future Past will be released in 48fps...or maybe not, as Fox representatives deny the rumors.
My take: I didn't see The Hobbit in theatres, but 48fps sounds interesting to me. If it does happen, I'll be interested to see what the final result is..
Joseph Gordon-Levitt and Paul Rudd might be in Ant-Man.
My take: I like both of these guys, but I can't see either of them being Hank Pym, and I really don't want any other version of Ant-Man to be the protagonist. Scott Lang and Eric O'Grady being the focal point of the movie just makes no sense to me. I really think Ewan McGregor is the way to go if he can't reprise his role as Obi-Wan Kenobi in the new Star Wars films.
VIDEO GAMES
Electrocutioner has been announced for Batman: Arkham Origins.
My take: Cool.
Beenox has released a teaser trailer for the upcoming The Amazing Spider-Man 2 video game:
My take: Looks cool to me. I'm looking forward to more info.
TELEVISION
ABC has decided to give Marvel's Agents of S.H.I.E.L.D. a full season pickup.
My take: You had to see this coming.
COMIC BOOKS
DC will be launching a new weekly title called Batman: Eternal, penned by Scott Snyder, James Tynion IV, John Layman, Ray Fawkes and Tim Seeley with art by Jason Fabok.
My take: I don't have the time to read these series, unfortunately. Let me know how it is!
MISCELLANEOUS
Here's a sneak peak at the Avatar Land theme park that will be in Disney:
My take: I think Avatar is becoming a bit too big for its own value, but this should be interesting.
Leave us a comment below!
The Mass Effect trilogy of games is huge. The hero (or heroine) Commander Shepard, his (or her) state-of-the-art space ship the SSV Normandy and his (or her) battle against the galactic menace that is the Reapers have already passed into gaming legend. The supporting characters are interesting, funny and likeable, and—for the most part—the gameplay is a sublime mix of meaningful decision-making and frantic action. Mass Effect may well be my favourite game series of all time.
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| Shepard with Garrus and Ashley. Look behind yoooou! |
| The MAKO. Comes with Google Maps GPS fitted as standard. |
Everyone knows that Mass Effect's iconic space tank, the MAKO, handled like a drunk donkey with one leg shorter than the other three, right?
No. It didn't! The MAKO was a fantastic vehicle, able to climb (and descend) almost vertical inclines, clinging to the sides of sheer precipices more securely than Spider-Man on a diet of superglue and velcro. What's more, in the unlikely event it did fall, it would always land upright. I loved the MAKO.
Sadly, the maps of the planets the game gives you to explore were less use than a dodgy GPS from Poundland, providing no indication as to which parts of the terrain were traversable and which weren't. As a result, players frequently found themselves trying to coax the poor MAKO, gears grinding, to the top of inaccessible mountain ranges and wanting to subject the vehicle to a Basil Fawlty style "damn good thrashing"!
9. Character creation (ME1, ME2 and ME3)
Being able to customise your main character's physical appearance is one of the little things that make RPGs like Mass Effect such a uniquely personal experience. In this case, the player can choose Shepard's sex, hair style and colouring, as well as adjusting the height of his or her cheek bones, the shape of the nose, the length of the chin and a host of other facial characteristics. Perfect!
| In the character creation screen this Shepard was a blonde. And male. |
8. Scanning for minerals (ME2)
Allegedly in response to fans' howls of frustration about the MAKO (see Item 10 above), Bioware introduced a new way to explore planets in Mass Effect 2.
This involved interminably dragging a targeting reticule over a picture of a slowly revolving planet which, let's be honest, is about as mind numbingly dull as, well ... dragging a targeting reticule over a picture of a slowly revolving planet. But wait—it gets worse! Since there's nothing to indicate when you've actually found all the resources you need, players have no choice but to repeat this mind numbingly dull exercise over and over again, long after it ceases to serve any purpose. My theory? Bioware was deliberately punishing fans for daring to complain about the MAKO!
7. Unexplained deaths (ME2)
Mass Effect 2 is pretty up-front about describing its final assault on the Collector Base as a suicide mission, so the player is on notice that one or more of Shepard's team mates may well die. It even tells you how to increase your chances of keeping them alive: gain their "loyalty" (i.e. complete a specified personal mission for each) and make key upgrades to your ship. That's good to know, right?
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| Shepard with Mordin and Tali. Only South Park's Kenny dies more often. |
| A Collector. If only he'd stuck to coins or stamps. |
Successful superhero films have a habit of spawning prequel comics, showing us what the movie characters were doing before the movie starts. They aren't essential to understanding the movie which means, no matter how good or bad they are, the reader never really feels invested. And that's what Mass Effect 2 is. A prequel comic to the main movie event that is ME3.
In it, Shepard is pitted against the Collectors, an alien species which is never mentioned in ME1 and plays no part in the events of ME3. Fortunately a lot of the characters (no fewer than ten new squad mates!) are a lot of fun, but you can never quite shake the idea that the whole game is just filler—a series of fun-to-play but essentially irrelevant stand-alone missions; a game with more padding than Miranda Lawson's more than ample bra.
5. End Boss (ME2)
A giant robot? Really? I mean, okay, I'm sure Bioware would argue it's not really a robot, it's a Reaper that just happens to have been made in human form using distilled essence of human colonists but, let's face it ... if it's a big man-shaped machine made of metal it's still a giant robot! Definitely a contender for the least imaginative, most over-used End Boss of any SciFi story in any medium. In the galaxy. Ever.
| Female Commander Shepard. Now with glowing orange potato peeler. |
As is now widely acknowledged, Mass Effect 3 was released with three almost identical endings. Plus, if you'd built an Effective Military Strength ("EMS") in excess of 4,000 points, one of those endings included a final shot of Shepard's chest rising as if to suggest he (or she) had survived. Bioware claimed there were sufficient War Assets in the game to enable you to reach that magic number without having to play their controversial multiplayer missions online (see Item 3 below).
Except that there aren't. That was a lie. But never mind. Thanks to the Extended Cut DLC, it is now possible to get that elusive ending with an EMS of less than 4,000. For anyone who played the single-player game in its original form, however, it will always be difficult to re-play the final mission without a horrible sense that the chance to keep Shepard alive could disappear as suddenly as a teleporting banshee. And you know how scary they are!
3. Online multiplayer (ME3)
To improve the longevity of their games, developers and publishers have long included optional online modes and, for some gamers, these modes have become an integral part of their social lives. There are, however, huge numbers of gamers (by far, I suspect, the majority) who do not want to play online. They may fear abuse, they may feel their skills are not sufficient to do well in that arena, or they may simply be unwilling or unable to pay online subscription fees.
Whatever the reason, a developer would have to be unbelievably arrogant to deliberately alienate that majority by making a single-player game with a compulsory online mode, right? Yes, they would. And yes, Bioware did (see Item 4 above). Following the release of the Extended Cut DLC, it's no longer essential to play online but, every time I see my Effective Readiness rating stuck at 50%, I still find it more irritating than a case of varren scale-itch!
| The gang's all here. Except Mordin who's dead. Again. |
Remember those unexplained deaths at the end of Mass Effect 2? Guess what? They affect Mass Effect 3, too! Of all the characters who reappear in ME3, Mordin and Tali are perhaps the most important, adding real emotional weight to two of its most critical missions. Even the brief cameos by Jack and Kasumi add a little extra humour and poignancy to the missions in which they appear.
| The Illusive Man. The most evil man in the galaxy. Except for Casey Hudson, obviously. |
Okay, this had to be Number 1, right? Bioware's pre-release hype for Mass Effect 3 promised that every important decision made by the player across all three games would affect the ending, and that the endings would be innumerable and "wildly divergent". What they delivered was a game that ignored every decision the player had ever made and presented only three endings, all of which were virtually identical. As if to rub salt in the wound, those endings not only failed to deliver on Bioware's promise, they made little sense in the context of the game and were badly executed. Hell, the final scene was even cut short by a pop-up ad!
Despite agreeing that, the endings aside, the game was otherwise superb, fans rushed online to award the game ratings of one or two out of ten, and to vilify Project Director Casey Hudson. Eventually Bioware felt compelled to release the Extended Cut DLC. This went some way towards addressing the shoddy execution but, sadly, the substance of ME3's ending still makes about as much sense as the final episode of Lost!
So, what's your favourite game, and what are the things you absolutely hate about that? Oh, come on—there must be something!
Working in customer service can sometimes be a thankless employment position. You listen to other people's complaints all day and get chewed out if they are not satisfied when they do not get what they want. I use to work in this department and I know exactly what I am talking about.
Furthermore, I am not a fan of the science-fiction television classic, Star Trek. It was always something about this show which did not grasp me and turn me into a fan.
However, if you combine a customer service representative from the online movie and television streaming service, Netflix, and Star Trek banter with a customer, you will get one of the most incredible conversations in the history of customer service.
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| Courtesy of the Huffington Post |
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| Courtesy of the Huffington Post |
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| Courtesy of the Huffington Post |
Do you have any funny stories from customer service? Tell us in the comments below!
Extra Life 2013 | Enter to Win Visceral Signed Dead Space 3 Schwag
Let's face it, not all of us are fortunate or strong enough to fight off the necromorphs in our life. That's why I've decided to participate in this year's Extra Life gaming marathon to benefit a Children's Miracle Network Hospital for the third year in a row.
On November 2, 2013, I'll be gaming for 25 hours straight on behalf of Rady Children's Hospital San Diego, and I need your help to make it count the most. If you or someone you know is a fan of the Dead Space series, here's how you can enter to win some awesome giveaways signed by the Visceral crew without leaving your wallet looking like it was hit by a line gun.
Visceral Games supporter Christopher Bishop (aka @llMETHUSELAHll) has generously donated two signed Dead Space 3 posters and a signed copy of Dead Space 3 for PS3 to encourage contributions for my cause. By donating anywhere from $5.00 to $15.00 to my fundraiser, you can enter to win your choice of any or all of following items. Here are their details:
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| (Click to enlarge) |
- 24" L x 6" W
- Includes 15 authentic signatures by Visceral's creative team
- Slightly bowed on right side due to shipping process (not creased nor bent)
Make at least a $5.00 donation at Michelle Quillen's Extra Life Participant Page.
If donating an amount equal or greater than $10, please specify "DS poster small" in the Comments.
Signed Dead Space 3 promo poster - Large
- 54" L x 9.25" W
- Includes 15 authentic signatures by Visceral's creative team
- Slighty bowed at the top and middle due to shipping process (not creased nor bent)
Make at least a $10.00 donation at Michelle Quillen's Extra Life Participant Page.
If donating an amount equal or greater than $15, please specify "DS poster large" in the Comments.

Signed Dead Space 3 Game for PS3
- Includes signature by game programmer Louis Gascoigne (aka @codecow)
- Unsealed (signature is on inner liner within front case cover)
- New condition disc and enclosures
- For PlayStation 3
Make at least a $15.00 donation at Michelle Quillen's Extra Life Participant Page
Contest Rules:
Donations to enter this contest will be accepted until November 2, 2013 at midnight PST. Feel free to make multiple contributions for more chances to win separate prizes, just remember to specify what you are hoping to win in the Comments sections! Sorry, only US citizens are eligible to receive prizes.
Winners will be chosen at random and notified via e-mail if he/she has been selected. All donations are tax-deducticle and 100% of proceeds go to benefit Rady Childrens Hospital of San Diego.
Special thanks to Christopher Bishop, Louis Gascoigne, and the Visceral Team for offering up these awesome donations for the sake of raising money for hospitalized children. Fanboys Anonymous is humbled and proud to have fellow members of the community step up for a great cause. If any readers wish like to somehow help but can't spare the funds, simply share/Like/RT Michelle Quillen's Extra Life Participant Page to spread the word.
How many hours have you gamed the longest in succession, and was it for Extra Life? What kind of games do you think I should play to get through all 25 hours? Leave a comment to let me know below!
Hey everyone! I don't know about you guys, but I spent most of my weekend playing Pokemon Y, and I just can't stop. In my opinion, this is the best generation of Pokemon games in years, and with the fully 3D world it almost feels like I'm experiencing the series for the first time. The core gameplay is the same as always, but that's hardly a bad thing when it's been so great from the beginning. With that being said, Game Freak has added both major and minor things this time around that really got my attention and I thought they were worth noting. In no particular order, here's my list.
1) Roller Skates
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| Maybe not the BEST thing ever, but pretty great. |
2) Gaining EXP
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| Leveling up your Pokemon is easier in these games than any others. |
3) New evolution mechanics
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| Not my image, but it's pretty damn cool. |
4) Mega Evolutions
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| The first mega evolution you get to use. |
5) Super Training/Pokemon Amie
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| Nifty new features, if you're into them. |
So that's my list. I considered including hordes on this list, but while I think it is a good idea, more often than not it's just an annoyance to me. So I'll settle for giving it a bit of an honorable mention here. Now what do you all think? What do you like about the games? What do you dislike? Sound off in the comments and if anyone would like to join me in the Kalos region, let's exchange friend codes!
In news that surprises no one, Final Fantasy VI is coming to iOS and Android. You can already play Final Fantasy I through V, so VI was only a matter of time. But more importantly... should we care? Square Enix has notoriously bad price points for mobile games, and the company has defended their decisions behind their prices. So you can expect to pay 20 to 30 USD for a game first debuted in 1994. Yeeesh. That is still a damn sight better than what the OTHER mobile version goes for. Which... Actually makes me pretty happy, because I own that version. As a huge RPG fan, especially of the classics, this is exciting news. The only downside here is what the game will do to my battery life. Final Fantasy VI is one of the greatest RPG experiences ever made.
Final Fantasy VI is amazing because it has some of the best character development of ANY Final Fantasy game to date. Not every character has the same amount of exposure, but the roster is pretty huge. I certainly would pay top dollar for an updated version I can take with me everywhere. And that's coming from someone who has already played through the entire thing. If you haven't? Well. Jeez bro. When this drops buy it.
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| Why is it great? These guys. |
Green Lantern Corps 24 picks up immediately after Green Lantern 24’s world shattering news that Oa is going to, well, shatter. Van Jensen takes the lead on story with Robert Venditti receiving a co-plot credit. With the Central Power Battery destroyed and Relic’s mechanical insects devouring what green light remains on the planet, Green Lantern Corps 24 ramps up the action as the corps makes their last desperate stand to save their home.
Despite Salaak’s pleas to abandon the planet, the issue kicks off with Hal Jordan and the other earth lanterns taking one last shot at Relic. A few failed constructs and krakoom’s later and the team decides its time for a strategy change. Cue John Stewart, military veteran and die hard history buff. Hal concedes and the team decides if it worked for a Native American tribe, it’ll work for space police against an invader from another universe. The group splits ways with Salaak helping the wounded escape while Stewart leads a team of lanterns against Relic to distract him from the fleeing lanterns. Here the book takes an interesting artistic approach to depicting action. During the battle, random characters are shown in freeze frame inserts. While this is stylistically interesting, I can’t help but feel like it detracts from the severity of the situation. Compare the image to the right to a panel from The Sinestro Corps War pictured below.Although Oa was destroyed, this issue didn’t progress the plot much further than Green Lantern 24. It did, however, cement Relic as a formidable foe and certainly managed to pin the lanterns in a corner, proving the real success of the event has been finding a way to put the corps in a dismal position, and things are certainly bleak. Lights Out continues tomorrow with New Guardians 24. Stay tuned to fanboysanonymous.com for complete coverage of the event.
A Punisher Fan Film’s Battle with Marvel Begs the Question: Is Fan-Created Content Legal?
Fan-created content—ranging from fiction and drawing to film and beyond—is, arguably, the staple of a healthy franchise. Just about every book, film, musical piece, creator, and media imaginable possesses its own consumer following, and a majority of these fanatics emulate their passion for their subjects in some form or another. You can't browse the Internet for a particular movie or novel without coming across a piece of fan-created content. Whereas some rights holders have discouraged fan-created content inspired by or based on their works in fear of someone stealing or making money off of their intellectual property, others have embraced it for its potential of free advertisement, creative expression and cultivation, and/or because of its humbling effects. No matter the rights holders' stances, however, fans will always create content based on and inspired by the subjects they love.
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Pecci made a point in his blog that the film project, which cost him and his partners money out of their own pockets, is purely non-profit, and that before they began their endeavor they researched past successful fan films and made sure to abide by the United States' copyright and fair use laws. The film's purest intention could be ascertained from Pecci's first words in his response to the cease-and-desist:
I believe that there is a way to create a better and more successful Punisher on screen. Not just for the comic book fans, but for fans of action films, fans of violence, and fans of the iconic antihero. Frank Castle is more than a man with guns - he is a dead man on a mission. He needs to finally be represented with respect.The intention of the film—although its plot is based on and inspired by Rucka and Checchetto's story—should easily excuse it and its creators from Marvel Legal's attack since TDCBD falls under fair use. According to the FAQs on the website for the Organization for Transformative Works (OTW), "Fair use favors uses that (1) are noncommercial and not sold for a profit; (2) are transformative, adding new meaning and messages to the original; (3) are limited, not copying the entirety of the original; and (4) do not substitute for the original work."
Pecci and co. claimed to have created a transformed version of the Punisher that sets the character apart from previous portrayals in comics and films produced by Marvel. Although the story of the film is based on and inspired by the comics, Pecci notes that he and his partners were completely respectful of the source material and its creators/owners and that the film only makes use of select scenes from the comics to tell its story.
It seems, however, that fair use is not Marvel Legal's concern. Rather, they believe the film possesses the potential of confusing consumers into believing that the fan film—which is exactly what TDCBD is called in its subtitle: "A McFarland & Pecci Fan Film"—is an official or officially licensed/sponsored Marvel production. This argument opens up a rather sticky debate.
Prior to TDCBD, two other high-profile, impressively professional fan films were released on the Internet, both produced by Adi Shankar (executive producer of box office contenders The Grey and Dredd and self-proclaimed "bootlegger"): the recent Venom/Eddie Brock and Man Bites Dog-inspired short Truth in Journalism and his previous Punisher short, Dirty Laundry. Both stormed the fan film space with their expert storytelling and production quality, and Dirty Laundry even starred Thomas Jane, who reprised his role as Frank Castle from the 2004 Punisher film by Marvel and Tristar Columbia. Yet Marvel Legal never pursued these films or Shankar in respect to potential consumer confusion, and Shankar's two films never claimed to be "fan films" in their titles.
In regard to his successful Punisher fan film over this new, troubled one, Shankar addressed the situation with his reaction:
I think the underlying issue is that the filmmakers in question may have been a little over zealous in promoting their short prior to releasing it. Fan driven content strengthens ones brand and the community around it, and Marvel obviously knows this, as evidenced by the plethora of Marvel fan films and fiction on the Internet.This raises an interesting point: Pecci garnered a lot of fan excitement and interest prior to the film's indefinitely delayed release, whereas Shankar's two films suddenly appeared in their final cuts seemingly out of nowhere with little to no prior information on their existence. Additionally, Shankar's films were debuted at San Diego Comic Con, arguably garnering far too much fan support for Marvel Legal to pursue, especially since they were finished productions. Perhaps, then, the only way for a fan film (of these three productions' caliber and quality) to survive under Marvel Legal's radar is by surprise attack? Maybe, but I'm not quite sold on just this explanation.
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| Far better than Spider-Man 3. |
Maybe the issue is even baser than these possibilities. Perhaps this isn't merely a Marvel Legal issue; perhaps Pecci and co.'s collective egotistic efforts to create "A Better Punisher" isn't the only force to blame. I know I'm going out on a pretty shaky limb here, but I think Marvel—the company as a rights holder—won't accept a derivative version of their characters as better than what they own. Yes, I'm saying that Marvel's ego is also to blame. Think about it: which version of your favorite Marvel character—if you have one—is the best version of that character? Chances are that the officially published version is the most probable answer (yes, even the alternate reality versions of a character are counted). Whether you like the original Spider-Man, his 2099 version, or any of his film/TV counterparts, chances are you like the official versions more than you like derivative versions. Why? Because Marvel is the only entity allowed to have the better or best versions of their properties—at least, that is, according to what I'm reading from this entire situation.
"You really think that just because you have an idea, it belongs to you?" Yes, I quoted Obadiah Stane (Jeff Bridges) from Iron Man to juxtapose my argument, but I'm not comparing Pecci and co. to a megalomaniac super villain. Stane's words ring a truth: even if Marvel owns the exclusive rights to the Punisher and all of its characters, it doesn't mean they can't share its properties with its consumers in the light of improvement. Marvel knows it can't survive without its fans, and all of their creators who forge their ever-expanding universe started as fans.
When Marvel Legal explained to Pecci that his fan film could cause consumer confusion, he wasn't shocked by the lame excuse; he was flattered that his work was potentially on the level of one of Marvel Studios' official films. Marvel Legal's excuse is absurd, to put it bluntly. Even Shankar could do the math:
Best-case scenario a Punisher fan film gets 4 million hits on YouTube. Assuming it's an R-rated release, an official Marvel Punisher movie - financed and produced by Marvel and distributed by Disney, gets a P&A (prints and advertising) spend of at least $25 million USD (more if it's PG-13…vomit). Setting aside the TV spots and inevitable viral and outdoor campaigns, the trailer alone on its first two days on YouTube would garner more hits than the lifetime of any fan film. It would be akin to saying Batman: Dead End hurt the Nolan movies…. (Emphases are mine.)Even if TDCBD poses any threat, Marvel Legal shouldn't be breathing down Pecci and co.'s necks. The least Marvel could get out of the fan film is free publicity (which is what every fan-content creator brings to the table). If they're adamant about their official character being the best versions—versions their consumers can look to and know that these are legitimate Marvel creations—Marvel should take up Pecci's offer: "I want to make a Punisher online mini series. I want to do it with Marvel. I think that Frank's story is not suited for the hour and a half long format. Short episodes with a longer story arch would allow us to see who Frank becomes and how his war changes him." If TDCBD can accomplish what Pecci and co. set out to do, and if Marvel recognizes this great opportunity to offer their consumers "A Better Punisher," then by all means, Marvel needs to officiate the fan film instead of banishing it into nonexistence. Enough of this egotistic pissing contest legally rigged in Marvel's sole favor.
Regardless, the fact remains: Marvel's stance on fan-created content has blurred as a result of this mess. I don't mean fan films only; sure, fan fiction, art, and other content forms may not stand so clearly in the spotlight as TDCBD does at this time, but they are all derivative, transformative works skirting the copyright laws along fair use. Marvel Legal could turn and fire at any fan creator without a moment's thought, and I'd be back here, blowing the same whistle again. Between Shankar and Pecci's films and the legal bumps they've avoided or run into, where exactly does Marvel stand on the acceptance of fan-created content? Are they completely against it, or is there some tolerance, and this issue with TDCBD was them merely flexing their legal muscle? After this, Marvel needs to sit down with its consumers and draw the line. Even if and when they do, there will most definitely be undesirable backlash; but at least their stance will be explicitly clear, because right now all we can do is guess at what they're implying. It's not fair to Marvel's fan creators who can only learn these limits the hard way.
I once wrote fan fiction, but not anymore for developmental reasons. I'm of the belief that fan fiction is a good way for amateur writers to begin practicing their craft by writing about characters and stories that they love. Even now, I still have many ideas floating around in my cosmos and scrawled on scrap paper here and there about stories I'd love to publish with Marvel comics and produce as official Marvel films and TV shows. Right now, it's all fan fiction until it becomes official, but the fact remains that—after this—my derivative and transformative works are in no way safe from Marvel Legal. Nobody's fan-created content is until Marvel does two things: they need to outline the do's and don'ts when it comes to fan-created content; and they need to make TDCBD official in some fashion or at least give it the green light and drop the cease-and-desist. I believe that whatever happens next in this case will forever determine Marvel's relationship with its fans. Some damage had already been dealt as soon as Marvel Legal issued that letter, and more will result if they stand their ground indefinitely. They won't change by their own volition; for as big and scary as they are (doubly so now that they're backed by Disney), Marvel really does rely on its fans; and if our voices are loud and clear enough, I'm sure they will reconsider.
What are your thoughts on the issue with TDCBD and the legality of fan-created content in general? I'd like to hear your two cents on the matter, so leave a comment below!
After a grueling hiatus, Brian K Vaughan’s hit series, Saga is back in full swing in all its space action, lying cat glory. Now that new readers have had time to join the monthly book following the release of the first two volumes, it’s time to get the band back together and take this show on the road. Issue thirteen splits the narrative into three parts, following the first family’s mission to find the author of the novel that brought Marko and Alana together, The Will’s struggle with the loss of The Stalk, and an entirely new plot that, in two pages, plants what is sure to be a major story arc to come.
The latter follows two space reporters who have gotten wind of Alana and Marko’s seemingly impossible romance and are looking to publicize the story. Although it is left at this, it’s evident that these guys will soon become familiar faces. Back on the tree ship, although its clear that some time has passed, the story doesn’t skip a beat of emotion. Marko is still visibly shaken by the sudden death of father. The fun of an Image book like this is that you get both a real dose of emotion and the chance to appreciate and enjoy the shock to the status quo. Books from the “Big Two” would have a funeral scene and possibly a spin off “everyone’s sad” issue before they get back to business. The grieving and change lets us really feel the humanity of the characters, even though they’re aliens. Man is that quality writing. The entourage eventually makes it to the author’s planet, but disembarks their ship over a field of animated skeletons. Just as a skeleton head sinks it’s teeth into Marko’s mom, a laser blast destroys it. The family turns to reveal a drunken Cyclops, who we know to be the author from issue twelve, doing his best Walter White impression.
The Will’s story is less action packed than usual, but manages to be entertaining without violence. He remains crashed on a luxurious oasis of a planet along with the imaginatively named Slave Girl and Gwendolyn, ex fiancĂ© of Marko. In true Charles Dickens fashion, a ghost of The Stalk appears before The Will to try and coerce him into retirement. The issue doesn't reveal how she comes before him, or if he's just losing his mind, but does use her appearance to escalate the romantic tension between The Will and Gwendolyn. Following the brush with his dearly departed, The Will decides to take care of Slave Girl and renames her Sophie.
A long wait means high expectations. Fortunately, Saga 13 manages to hit the ground running and keeps this moving while simultaneously preparing larger events down the road. There's still one issue left to cover before Saga 15 is released so be sure to check back for coverage of Saga 14 to stay up to date with Image Comics' smash hit, hyperbolic praise clad space romp, Saga.
Over the last five years Marvel Studios has crafted a cinematic universe that spans four franchises and is soon to be joined by several more. It was revealed today, however, that they have similar plans for the small screen. Marvel is currently working on a sixty-episode package that will encompass four different, brand new TV series. (Note: this is entirely separate from the season pick up order it just received for SHIELD). Said package is expected to be shopped around cable networks as well as online distributors like Netflix and Amazon.
Entertainment business jargon aside, the important question remains; what heroes will be making their way into living rooms everywhere? The chance of doing another Marvel Universe that doesn't have to tie into the Avengers mythos opens the doors for dozens of heroes who have often been considered, but may not be tailored to the big screen. Characters like She-Hulk and the Heroes for Hire have often been mentioned to be in contention for a TV program, but with Marvel recovering the rights to Daredevil and so much Punisher hype online there are tons of options in the extensive Marvel mythos that could be explored.
Sadly, development news is often synonymous with lack of details. It could be sometime before Marvel releases any firm details as being in development means they may not have fully made any decisions themselves. Who would you like to see get the Marvel Cinematic Universe treatment? Sound off below and stay tuned as the origin story of four new series unfolds.
Check out Episode 17 of The Dace Man Show with regulars Gibby, Frank Ward, Mike Paden and Michael Burhan! As well as super special guest LARA DE WIT!!!
Join The Dace Man this week as he breaks down the following:
::SPORTS NEWS::
- Adrian Peterson's two-year-old son he just found out about passed away.
- NFL Week 6 is in the books. Sans the Colts/Chargers game... Sorry, guys.
- MLB postseason is still rolling.
- We cut this out this week because we wanted more Lara time and we know this is your pee break.
- People dropped $445 to pose with Sylvester Stallone... I only charge $5... just sayin'.
- Ron White got hitched.
- Master Chef finalist Josh Marks found dead from apparent Suicide 24 hours after being diagnosed with schizophrenia.
- Dr. Conrad Murray is about to be a free man.
- Miley Cyrus was offered a million dollars to direct a porno with full creative control.
Plus the High Five: Top 5 Video Games with Kick Ass Music and The DoucheBag of The Week. All that and more, only on The Dace Man Show!
Step onto the crazy train with Chris "The Dace Man" Dace this week on The Dace Man Show… cue the Final Countdown!!!
Follow The Dace Man on Twitter: @TheDaceMan
Catch The Dace Man Show every Wednesday at 8pm EST on Mega Powers Radio.
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Episode 46 of the I Got Gameplay podcast is now online. In this
episode, join Michael Burhan, Xander
Skullion, Travis Goss, Zack Latour and Kyla as the group discusses Atlus,
the gaming company that brought you such hits as Catherine and the
Persona Series. The group runs down the rise and downfall of one of gaming's greatest companies, and what the purchase by Sega means to its
survival.
You can check out the episode by clicking on the following links:
Lybsin: http://smarkoutmoment.libsyn.com/rss
iTunes: https://itunes.apple.com/gb/podcast/igotgameplay/id570120518
Stitcher: http://www.stitcher.com/podcast/nerdgenious/igotgameplay?amp;refid=stpr
You can subscribe to the podcast's YouTube channel at http://www.youtube.com/user/IGotGameplay
Blog Talk Radio:
Join the IGG army in style by purchasing an I Got Gameplay T Shirt from our store:
To order yours just click on the link below!
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We are back with another edition of Disney Child Stars Gone Wild! Today we are taking a peak into the life of a woman that isn't as controversial as Miley Cyrus, but still has battled from drug addictions, rehab, and personal issues. This girl is my favorite female artist that has been considered a Disney channel star, and has had four albums under her, including her most recent titled Demi. Her television success includes being a starring role on the tv movie Camp Rock, her own tv series Sonny with a Chance, and is now a judge on the popular tv series The X Factor. Yes I am talking about the ever-so-popular Demi Lovato.
In 2010, she pulled out of a Jonas Brothers concert tour citing personal issues as her reason. A reason for this maybe because she punched a back up dancer during an argument, which later resulted in an intervention and her going to rehab. There she said she was suffering from bulimia, self-injury, and her drug and alcohol problems. She was then diagnosed with bipolar disorder and put her acting career on hiatus and began to focus more on her music career. Since these times, family members and close friends of her have noticed a significant change in her and she has stopped doing drugs.
In the previous paragraph I mentioned that Demi performed self-injury to herself. Yes, she has been a victim of herself by cutting herself. Demi has mentioned before that she has been victim of bullying, and that it's the reason why she was home-schooled instead of being apart of the traditional public schooling. Her issues she had were probably caused by some of the things that happened during her childhood. I wanted to mentioned this in a separate paragraph because Demi is one of the greatest fighters against many of the social issues we have today. She is a supporter of gay rights, and is a one of the biggest contributors to the fight against teen substance and drug abuse. She has overcame her struggles and now helps other do the same by her charity work and as a mentor to teen and young adults. She is one of the greatest role models in my eyes, and she shouldn't be hated on because of her past, instead she should be loved for what she does today.
Now as I stated at the beginning of this post Demi doesn't have as many issues as Miley Cyrus, but I wanted to do Demi because it is possible to overcome your demons. She may be a celebrity, but even they have issues of their own. Be on the lookout for this season of X Factor and her upcoming tour with tickets now on sale! This was another edition of Disney Child Stars Gone Wild!







































