Fanboys Anonymous

Predicting the Plot of Star Wars: The Rise of Skywalker Film

Posted by Anthony Mango - Saturday, November 30, 2019

Welcome to another edition of Predicting the Plot wherein I try my best to guess how an upcoming movie is going to play out from start to finish with as many details as I can possibly give, based entirely on the previews and lead-up material I've seen.

I might be dead wrong. I may get some things right. In any way, I encourage you to give your predictions just the same in the comments below.

For this edition, I'll be tackling my fan theory of what we're in store for with the latest Star Wars film, The Rise of Skywalker.

What is the plot of Dark Phoenix film?

The movie starts with a shot of space. I'm kidding, of course it does. That's no prediction.

At the beginning of the movie, it's established that some time has finally passed by, unlike The Last Jedi. I still don't understand why they chose to structure these movies like they did...but I won't rant too much in this post. I'll at least try not to.

I'm assuming we start with an attack. That way, we can see Kylo Ren brooding and being pissy while slicing his way through the galaxy and establish whatever version of Death Star they plan on making the "big threat" of this movie. It seems like it's Star Destroyers that have the abilities of the Death Star. Real original.

Maybe we cut to Rey feeling that through The Force, or maybe we just go straight to Rey. In any fashion, we see that she's grown even more powerful, if you could imagine that. They've skipped over her training, just like how she could skip over everything to reach the point she was at in The Force Awakens, since she's not a real character, but just a shell of an idea. Sorry, I'm ranting again.

Basically, she started at level 90 in Pokemon and over the course of the last film and this one, she's been given 10 more Rare Candies and is now at the top of her game. She's still having visions and psychic connections to Kylo Ren and she's one of the only people in the Rebel Alliance Resistance who is worth a damn in the fight against the Empire First Order.

The others are our plucky crew from before: Finn, Rose, Poe, maybe a few other characters that you'll never remember the name of. (Side note: it's true. You can tell me who IG-88 is, but I bet you can't tell me anyone in Maz Kanata's cantina other than the lead characters, right? Hell, you might not even remember Rose's sister's name. I sure as hell don't. I don't even remember Benicio Del Toro's character's name. Do you?)

Leia is sick. Maybe she dies right here, or maybe they wait until later for an emotional punch.

General Hux wants to overthrow Kylo Ren, but he can't, because he's a wimp. Ren is probably going through some sort of psychic connection of his own, drawing him toward what will later be revealed as the ruins of the Death Star from Endor. Palpatine is that voice in his head manipulating him.

Rey starts getting the same ideas going on about trying to reach this nexus point, while Poe and Finn and company are focused a little more on the battle with the First Order so they have something to do. Hopefully, they'll all stick together for most of the movie this time and not split up. It's nice if characters interact with each other.

Kylo Ren comes in contact with Palpatine. He's alive. Whaaaaat. If we're lucky, they'll say he was behind Snoke from the start and that he was just a pawn so that his death is a tad more forgivable in retrospect (even though we all know that's just cover-up). Maybe we're even lucky enough to get a justification of why Ben Solo is evil by having Palpatine be the one warping him so that he wasn't in control of his actions, instead of him being a moody dickhead emo.

The Resistance is given some knowledge about all this from an unknown source. They try to track down the same information and deal with some people along the way to get there. Kerri Russell's character is one of them. Lando and his daughter is another.

Maybe this is when they need to hook C-3PO up to the device that, rumor has it, wipes his memory. RIP Threepio, but these legacy characters need to go.

There's an attack on the heroes. Maybe this is when Chewbacca bites the bullet.

Blah blah blah. They do the whole heist thing in a way where they're looking for a way to find Palpatine. It turns out their contact within the First Order is Hux. He's killed for being a traitor.

Eventually, they reach that point and there's a big space battle at the same time as Kylo, Rey and Palpatine are in a throne room. It's just Return of the Jedi again. It turns out Rey is Palpatine's clone or daughter or granddaughter or some kind of lineage like that. She's related to Palpatine and he wants her and Kylo to unify for the Dark Side.

They fight. Kylo struggles with some feelings of the Light, maybe some visions, too. They all wax poetic about the inevitability of power corrupting people, having the will not to succumb to it, etc. He starts to suck life out of the two of them.

Knowing the way these films are going, they'll kill Ben. After all, Rey's the one they want to be the hero and he stands in her way. I wouldn't be shocked at all if he's just punked out, but maybe he comes back in the finale.

The space battle has its struggles, but the heroes win, by the way.

The finale is that Rey summons a bunch of our favorite heroes from the past via The Force. It's Luke, Anakin, Obi-Wan, Leia, Yoda, Qui-Gon and, again, if we're lucky, Ben Solo. The combined efforts of all them essentially praying is what "brings balance to The Force" like a sort of exorcism.

At the end, Rey chooses to go by the name Rey Skywalker, and/or the new name for Jedi is that they're called Skywalkers. Big celebration. The end.

That's what I'm expecting to happen, but what do you think?
Give your predictions and thoughts on my guesses in the comments below!

Week in Geek #77: Carmine Falcone, Jormungard, JSA and More

Posted by Anthony Mango - Saturday, November 23, 2019

Welcome to another edition of WEEK IN GEEK here at Fanboys Anonymous—a rundown of some of the events, news and stories that went down over the past few days in the geek culture spectrum.

This week in geek culture Fanboys Anonymous nerd recap

Here are some of the topics I felt like voicing my opinions about:

John Turturro Cast as Carmine Falcone

Add another villain to the next Batman film as Carmine Falcone will be played by John Turturro.

I don't know about this. Turturro is great in certain roles, but he also likes to play very silly. I don't want a silly Falcone, if they go that route. I also just don't picture him being intimidating in the way that I think Falcone should be. For that matter, I didn't think Tom Wilkinson's version was the right call, either. The dude from Gotham...I'm blanking on the name...he was intimidating and I bought him as a mob boss.

Jormungard

In a previous version of Avengers: Infinity War, Thor would have had to retrieve Stormbreaker from inside Jormungand, the Midgard Serpent. It seems like in this version, Jormungard would have been the name of a planet and Thor, Groot and Rocket would have fought the "World Serpent" there, rather than doing the whole Ragnarok thing. Since, you know, Ragnarok was already adapted in a different form, this would have been a weird way to do it and an odd means for him to get Stormbreaker. I think the version in the film works better and they can save the Midgard Serpent for a future Thor film, like Love and Thunder.

JSA Coming to Black Adam Film

Apparently, the Justice Society of America will feature in some capacity in the Black Adam film.

More and more, I think this is a bad idea. I don't think Black Adam should get his own film to begin with and I've never liked the JSA. Some of the characters inside that group are okay, but the overall "old timey Justice League" thing doesn't do it for me, and if Black Adam is just fighting Hawkman and whatnot, I don't really care to see it.

Tim Miller Doesn't Want to Work with James Cameron Again After Terminator: Dark Fate

LOL! Funny enough, leading up to the movie, it's nothing but talk about how great this movie is and how this is the right direction for the franchise and all that nonsense babble bullshit that we heard with every other film so far after T2. Then, the movie flops, people hate it (or, at best, say "it's not as bad as T3 and Genisys") and lo and behold, now, Tim Miller doesn't want to ever work with James Cameron again because they butted heads throughout the filmmaking process.

I'd be very, very curious what arguments those two had. Which one of the two made some of the stupid mistakes that happened throughout this crappy thing?

WHAT ARE YOUR THOUGHTS ON THESE TOPICS?
LEAVE A COMMENT BELOW!

THE IRISHMAN Movie Reviewpoint: Film's Hits & Misses Breakdown

Posted by Anthony Mango - Wednesday, November 20, 2019

On the latest edition of the Fanboys Anonymous REVIEWPOINT podcast, host Tony Mango breaks down the hits and misses of The Irishman by discussing what worked, what didn't, and whether you should see it or skip it.

THE IRISHMAN (2019):

DIRECTED BY
Martin Scorsese

WRITTEN BY
Charles Brandt (book) and Steven Zaillian (screenplay)

STARRING:
Robert De Niro (Frank Sheeran), Joe Pesci (Russell Bufalino), Al Pacino (Jimmy Hoffa), Anna Paquin (Peggy Sheeran), Jesse Plemons (Chuckie O'Brien), Stephen Graham (Anthony Provenzano), Bobby Cannavale (Felix 'Skinny Razor' DiTullio), Harvey Keitel (Angelo Bruno) and Ray Romano (Bill Bufalino)

In the 1950s, truck driver Frank Sheeran gets involved with Russell Bufalino and his Pennsylvania crime family. As Sheeran climbs the ranks to become a top hit man, he also goes to work for Jimmy Hoffa -- a powerful Teamster tied to organized crime.

Make sure to subscribe/follow on whatever platform you're listening, leave your comments on the videos or this post, share this with your friends and geek out with us!



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Week in Geek #76: Maclunky, New Sonic, Doctor Sleep and More

Posted by Anthony Mango - Sunday, November 17, 2019

Welcome to another edition of WEEK IN GEEK here at Fanboys Anonymous—a rundown of some of the events, news and stories that went down over the past few days in the geek culture spectrum.

This week in geek culture Fanboys Anonymous nerd recap

Here are some of the topics I felt like voicing my opinions about:

People's Choice Awards

Movie of 2019 = Avengers: Endgame
Comedy Movie of 2019 = Murder Mystery
Action Movie of 2019 = Avengers: Endgame
Drama Movie of 2019 = After
Family Movie of 2019 = Aladdin
Male Movie Star of 2019 = Robert Downey Jr, Avengers: Endgame
Female Movie Star of 2019 = Zendaya, Spider-Man: Far From Home
Drama Movie Star of 2019 = Cole Sprouse, Five Feet Apart
Comedy Movie Star of 2019 = Noah Centineo, The Perfect Date
Action Movie Star of 2019 = Tom Holland, Spider-Man: Far From Home
Animated Movie Star of 2019 = Beyonce, The Lion King
Show of 2019 = Stranger Things
Drama Show of 2019 = Stranger Things
Comedy Show of 2019 = The Big Bang Theory
Reality Show of 2019 = Keeping Up with the Kardashians
Competition Show of 2019 = America's Got Talent
Male TV Star of 2019 = Cole Sprouse, Riverdale
Female TV Star of 2019 = Millie Bobby Brown, Stranger Things
Drama TV Star of 2019 = Zendaya, Euphoria
Comedy TV Star of 2019 = Kristen Bell, The Good Place
Daytime Talk Show of 2019 = The Ellen DeGeneres Show
Nighttime Talk Show of 2019 = The Tonight Show Starring Jimmy Fallon
Competition Contestant of 2019 = Hannah Brown, The Bachelorette
Reality Star of 2019 = Khloe Kardashian, Keeping Up With the Kardashians
Bingeworthy Show of 2019 = Outlander
Sci-Fi / Fantasy Show of 2019 = Shadowhunters
Male Artist of 2019 = Shawn Mendes
Female Artist of 2019 = Billie Eilish
Group of 2019 = BLACKPINK
Song of 2019 = Shawn Mendes, Camila Cabello "Senorita"
Album of 2019 = Taylor Swift, Lover
Country Artist of 2019 = Blake Shelton
Latin Artist of 2019 = Becky G
Music Video of 2019 = BLACKPINK "Kill This Love"
Concert Tour of 2019 = BLACKPINK, BLACKPINK 2019 World
Social Star of 2019 = David Dobrik
Beauty Influencer of 2019 = Bretman Rock
Social Celebrity of 2019 = Ellen DeGeneres
Animal Star of 2019 = Doug the Pug
Comedy Act of 2019 = Kevin Hart
Style Star of 2019 = Harry Styles
Game Changer of 2019 = Simone Biles
Pop Podcast of 2019 = Scrubbing In with Becca Tilley and Tanya Rad

My thoughts...well, I'm glad Avengers got some love. I totally don't know a lot of the other things, as I'm 32 and I couldn't care less about the Kardashians and current music culture and whatnot. I can't see much validity in an award that had Sophie Turner from Dark Phoenix as a potential winner, for instance.

Ghostbusters: Afterlife

This is the supposed title of the new Ghostbusters film. That makes sense...at least, without knowing what the story is. Afterlife of the original Ghostbusters team, with one of them having passed away and so forth.

Maclunky

Apparently, they've changed Star Wars: Episode IV - A New Hope again with Greedo now saying "maclunky" before Han shoots him. What??? That seems like such a weird thing to adjust. But hey, what the hell, why not, right? It's only like the fifth change they've made haha.

Sonic the Hedgehog New Official Trailer

This seems like it's MUCH more suited to please audiences than the previous one. Sonic looks better (albeit fake, as he's still a CGI character in a real world and it's hard to look at that and not think otherwise) and the humor is childish, but it's supposed to be for kids, so that's the right idea. Thumbs up.

Doctor Sleep

Finally got a chance to see this and I enjoyed it a lot! I definitely recommend it.

WHAT ARE YOUR THOUGHTS ON THESE TOPICS?
LEAVE A COMMENT BELOW!

Welcome to part 3 of my Fanboys Fix It of Pokemon Generation I.

As mentioned before, this was sponsored by Guest Five's donation on Patreon via the Pick Your Poison tier (donate today if you want to request a special feature of your own)

Part 1 was the general setup and information about items, HMs, how Pokemon can evolve and more. Part 2 was the new Pokedex. To wrap things up here in part 3, I'll be talking about all the story elements including how I would reformat the trainers you battle throughout the game.

Fixing the problems of Pokemon Red Blue Yellow Green video games

This part is a bit of a mess. My apologies.

Move Changes

I didn't really have another spot to put this, but for battling purposes, some moves that I didn't mention in part 1 are changed, as they don't make a lot of sense in the context of this rewrite.

- There aren't any Dark or Steel moves in Gen 1, nor any real Ghost or Dragon moves, so we need to add more. Just take some from later games and insert them.

- We don't need Absorb, Mega Drain and Leech Life (especially not with Giga Drain coming later).

- Splash is renamed Flop. It's Hop in Japanese and that's why Pokemon without the Water type can learn it. Splash makes no sense. Nor does Hop, cause fish don't do that, but they do flop, and non-fish can flop.

- Confuse Ray is Psychic now because logic.

- Dragon Rage shouldn't do 40 all the time. Obviously, as mentioned, there should be more Dragon moves, but even still, that doesn't make sense to me. Dragon Rage should be something like Drill Peck, Wing Attack, Egg Bomb...just something that's strong when it hits. Maybe, it can have a secondary effect, but I'm not sure what.

- Why do we have both Self-Destruct and Explosion? They're exactly the same. Explosion should be a Fire move that has a chance to burn the opponent along with the damage and instead of fully fainting the user, it takes out half their HP.

- Fury Attack and Fury Swipes are way too similar. Get rid of Fury Swipes.

- Glare is Dark, maybe.

- Why is Mirror Move a Flying attack? It should be Normal.

- Why is Razor Wind a Normal attack? It should be Flying.

- Night Shade shouldn't be based on the level.

- Rest should be Normal instead of Psychic.

- We don't need Spore and Sleep Powder, especially with both being Grass.

Basic Story Progression Changes

- You have 2 rivals. One of them (hereby called Blue) picks the starter that is better than you and the other (hereby called Green) picks the worse one because they arrive later than the other two and are perpetually running behind. What a loser. The characters are a girl and a boy by default no matter what you pick for your own gender.

- There aren't 8 gyms. Instead, you need a badge for EVERY TYPE in order to get into the Indigo Plateau to challenge for the champion's spot.

- These badges are obtained through Gym Leaders as well as Ace Trainers found throughout the region that all specialize in a type.

- The Elite 3 (not Elite 4) specialize in "themes" of Pokemon, but not specific types. The champion is random.

- Each Ace Trainer or Gym Leader uses a team based on your level as a trainer. The higher you are, the tougher they are. You can revisit them once you've become champion and they'll have their strongest teams, which I'll break down below.

- You have to beat your weaker rival before facing the Elite 3, and your stronger rival is the champion. However, they aren't the last fight in the game.

- Once you become the champion, you get access to the area where Mewtwo is. Maybe it's Cerulean Cave, or maybe I've created a new spot. I don't know. But now, you can catch the strongest Pokemon in the game.

- Once you catch all 200 Pokemon and completed the Pokedex, your final battle is Professor Oak, who uses all level 100 Pokemon. If you beat him, you prove to him that you're worthy of having Mew, which he had all along, as he had saved Mew from the cloning experiments.

Smaller Miscellaneous Story Changes

- Bill doesn't give you the S.S. Anne ticket. Instead, he gives you an Eevee. I'm not sure how I'd change it so you get to the S.S. Anne, but...

- Why isn't the S.S. Anne where you learn the ability to surf, rather than the cut one? It seems like that's a better spot to come across someone who knows how to navigate water.

- Voodoll is in the Lavendar Town story in the tower, rather than Cubone. You have to free it from its curse.

- Pokemon Mansion isn't a mansion. Why is it a mansion? That makes no sense. Instead, it's a laboratory that is inside a volcano on Cinnabar, which is why they were able to get away with these experiments, much like the lair in a James Bond movie (You Only Live Twice, for the record).

- Marsh and Soul are swapped. Marsh is what you get from beating the Grass leader and Soul is from the Psychic leader.

- Switch up those repetitive trainers. How many people do you need to fight that just have a Caterpie or something? Instead, let's have more themes or variety. Someone should have a double battle of a Miltank and a Taurox, for instance. Someone has all the Eevee variations. So on and so forth.

Event Pokemon

Aerodactyl = one of the fossils you can pick from

Articuno = Seafoam Island

Eevee = given to you by Bill

Hitmontyke = gifted to you in the Fighting Dojo

Mew = gifted to you by Professor Oak when you beat him

Mewtwo = Unknown Dungeon (not sure where I'd place that in the game)

Moltres = Cinnabar Volcano

Scorpsean = one of the fossils you can pick from

Snorlax = blocking your way to one of the towns; it doesn't matter which

Tangulb = a blockade growth that you have to cut down, like Sudowoodo, maybe

Zapdos = Power Plant

I'd love to make some exclusive to regions like Safari Zone, Viridian Forest and S.S. Anne, but I'm not sure what.

I'd also like to make Porygon, Emimime, Yukiona, Jynx, Voodoll and Ditto events, but they don't have to be. Ditto could just be found in the lab, Voodoll could be found in Lavendar and so forth. Porygon, above all, I would like to see as an event, but I don't know where.

The Gym Leader / Ace Trainer Team Breakdown

I haven't fully figured out this concept, but the idea would be that you need a badge for every type, so you need to come across some sort of specialist (or Ace Trainer) that can certify you as being able to beat them.

This changes the structure of the gyms, and I wouldn't want to get rid of those entirely, but I do think it's a little strange for there to just be multiple gyms in every town. Instead, some of these would be random encounters to pass to another location and such.

I don't have all of the ideas set in stone, and you can definitely tell that I don't have all the Pokemon picked for what their original teams would be, or what their final teams would be. However, the concept is that the game isn't as linear as it originally was, and that you can battle them once with a weaker team (depending on the # of badges you have) and then another time with their strongest team, which you can rebattle over and over like the Indigo Plateau.

For the ones that have more than 6 options, I'd have a committee of people working on the game help me pick and choose what would make the best variety, but I try to have my own suggestions for each.

This isn't in order of when you'd come across them in the game. It's in alphabetical order for the types.

Ace Bug Catcher's Team: Bug

- Battled in Viridian Forest.

  1. Caterpie → Kakuna → Butterfree (Bug / Flying)
  2. Combee → Waspod → Thornet (Bug / Poison)
  3. Parasect → Parazytik → Parazombi (Bug / Grass, Poison, Ghost)
  4. Seaxor → Scizor → Scyther (Bug / Steel)
  5. Weetle → Scarabeat → Heraclash (Bug / Fighting)
  6. Porygon (Bug) = computer virus

Giovanni's Team: Dark

- Battle is at Cinnabar Laboratory.

  1. Spearow → Drearow → Fearkrow (Flying / Dark)
  2. Rattata → Ratched → Raticate (Normal / Dark)
  3. Rabbid → Rabbeast → Rabbutcher (Dark / *)
  4. Kongbatt → Guorilla → Primeape (Fighting / Dark)
  5. Jynx (Fairy / Dark)
  6. Gengar (Ghost / Dark)

 Other options:

  1. Slahknir (Poison / Dark)
  2. Zubat → Golbat → Crobat (Poison / Dark)
  3. Gloom → Vileplume (Grass / Dark)
  4. Blindig→ Shrewlunk → ??? (Ground / Dark)
  5. Yukiona (Ice / Dark)
  6. or maybe a bunch of versions of Rabbutcher

Lance's Team: Dragon

- To be honest, I don't know where I'd put Lance in the game for his location and what his purpose would be. Most likely Victory Road.

  1. Charizard (Fire / Dragon)
  2. Rabbutcher (Dark / Dragon)
  3. Slahknir (Poison / Dragon)
  4. Onix line (Ground / Dragon)
  5. Rhydon (Rock / Dragon)
  6. Seadra (Water / Dragon)
  7. Searpent → Skullkraken (Water / Dragon)
  8. Nessio → Lokness →   Loknessaur (Ice / Dragon)
  9. Aerodactyl (Rock / Dragon or Dragon / Flying)
  10. Dratini → Dragonair → Dragonite (Dragon / Flying)

Lt. Surge's Team: Electric

- Let's not call him "The Lightning American" as that makes no sense in the context of this world.

  1. Pichu → Pikachu → Raicho (Electric)
  2. Magnemite → Magnemate → Magneton (Electric / Steel)
  3. Elekid → Electabuzz → Electiger (Electric / Fighting)
  4. Laampeep → Baattery → Acedesheep (Electric / Fairy)
  5. Porygon (Electric)
  6. Jolteon (Electric) 

Ace Beauty's Team: Fairy

- Battled at the Celadon department store.

  1. Cleffa → Clefairy → Clefable (Fairy)
  2. Foxtot → Vulpix → Ninetales (Fire / Fairy)
  3. Bellsprout → Bellossum (Grass / Fairy)
  4. Ponyta → Unequurn → Pegasteed (Fairy / Flying)
  5. Togepi → Togetic → Chansey (Normal / Fairy)
  6. Golppy line (Water / Fairy)
  7. Jynx (Fairy / Dark)
  8. Laampeep → Baattery → Acedesheep (Electric / Fairy)

Other options:

  1. Yukiona (if it's Ice / Fairy)

Ace Black Belt's Team: Fighting

- Battled at Fighting Dojo. I loved that in the original game as some defunct gym that Sabrina had booted out. That's kind of how I wanted to expand on this in my reboot.

  1. Bigglybuff (Normal / Fighting)
  2. Kongbatt → Guorilla → Primeape (Fighting / Normal or Fighting / Dark) * possibly both variants
  3. Machump → Machop → Machamp (Fighting)
  4. Cubone → Marowak → Kangaskhan (Fighting / Ground)
  5. Hitmontyke → Hitmonlee (Fighting)
  6. Hitmontyke → Hitmonchan (Fighting)
  7. Weetle → Scarabeat → Heraclash (Bug / Fighting)

Other options:

  1. Rabbutcher (Normal or Dark / Fighting)
  2. Geodude → Graveler → Golum
  3. Krabrawler (Water / Fighting)
  4. Elekid → Electabuzz → Electiger (Electric / Fighting)

Blaine's Team: Fire

  1. Foxtot → Vulpix → Ninetales (Fire / Fairy)
  2. Puppyre → Growlava/Growlcano → Volcanine (Fire)
  3. Coalt → Torchorse → Charriot (Fire / Steel)
  4. Magby → Magmar → Magmortar (Fire)
  5. Flareon (Fire)
  6. Porygon (Fire)

Faulkner's Team: Flying

- This guy is either free-roam with no set location that you come across randomly as he's flying around, or, more likely, he's the person you have to battle to get access to the Power Planet, which would have a windmill on it.

- He's the one who tells you about the legendary birds.

  1. Butterfree (Bug / Flying)
  2. Pidgey  → Pidgeotto  → Pidgeot (Flying)
  3. Spearow  → Drearow  → Fearkrow (Flying / Dark)
  4. Zubat  → Golbat  → Crobat (Poison / Dark)
  5. Pegasteed (Fairy / Flying)
  6. Fowlott (Flying / Grass)
  7. Dodumbo (Normal / Flying) if that item is a thing
  8. Koffing  → Weezing  → Choaking (Poison / Flying)
  9. Searpent  → Skullkraken (Water / Flying) if that item is a thing
  10. Aerodactyl (Rock / Flying)
  11. Dragonite (Dragon / Flying)

Mr. Fuji's Team: Ghost

  1. Parazombi (Bug / Ghost)
  2. Gastly → Haunter → Gengar (Ghost / Dark)
  3. Phantorb or whtaever I'm calling the Pokeball thing (Ghost / Steel)
  4. Voodoll (Ghost / Psychic)
  5. Baansheep line (Ghost)
  6. Porygon (Ghost) = reference to "ghost in the machine"
  7. Yukiona (Ice / Ghost) = if that typing, it replaces Parazombi most likely

Erika's Team: Grass

  1. Oddish → Gloom → Vileplume (Grass / Dark)
  2. Oddish → Bellsprout → Bellossum (Grass / Fairy)
  3. Parasect (Bug / Grass) -- she tosses it when it stops being Grass and replaces it with Leafeon for her final team
  4. Fowlott (Flying / Grass)
  5. Exeggutor line (Grass / Psychic)
  6. Tangulb → Tangulbush → Tangulweed (Grass)
  7. Leafeon (Grass)

Ace Ground Team: Ground

- Battled at Rock Tunnel.

  1. Armadig → Pangarmy → Armordrillo (Ground / Steel)
  2. Blindig → Shrewlunk → ??? (Ground or Ground / Dark)
  3. Dodumbo (Normal / Ground)
  4. Mukrud (Poison / Ground)
  5. Onix line (Ground / *)
  6. Cubone → Marowak → Kangaskhan (Fighting / Ground)
  7. Tangulweed (Grass / Ground)
  8. Scorpsean (Water / Ground) 

Ace Sherpa's Team: Ice

- This is someone you have to battle to get access to Seafoam Island.

  1. Armordrillo (Ice / Steel)
  2. Narwhale (Water / Ice)
  3. Shellder → Clamperl → Cloyster (Water / Ice)
  4. Onix line (Ice / Ground)
  5. Yukiona (Ice / *)
  6. Nessio → Lokness → Loknessaur (Ice / Dragon)

Other options:

  1. Geodude → Graveler → Golum (Ice or Ice / Fighting)
  2. Rabbutcher (Dark / Ice)
  3. Aerodactyl (Ice / Flying) if that's in the game 

Bill's Team: Normal

- He's another professor, of sorts, who has worked with Oak. He specializes in Normal type because it's the most foundational category to judge everything off from.

- You get Eevee from him, or maybe his assistant and that person has all the variations.

- I considered giving him the Voltorb remake, as he's the one who created the storage system and you'd think he'd be into the Pokeball Pokemon, but Ghost / Steel is already covered in other trainers.

  1. Lickitung (Normal)
  2. Ditto (Normal)
  3. Eevee (Normal)
  4. Porygon (Normal)
  5. Snorlax (Normal)
  6. ???

Other options:

  1. Luckitty → Meowth → Purrsian (Normal)
  2. Miltank (Normal)
  3. Taurox (Normal)
  4. Rattata → Ratched → Raticate (Normal / Dark)
  5. Jigglypuff → Wigglytuff → Bigglybuff (Normal / Fighting)
  6. Emimime (Normal / Psychic)
  7. Dodumbo (Normal / Ground or Flying)
  8. Kongbatt → Guorilla → Primeape (Fighting / Normal)
  9. Togepi → Togetic → Chansey (Normal / Fairy)

Koga's Team: Poison

- I dig the poison ninja vibe.

  1. Rabbutcher (Dark / Poison)
  2. Ekans → Arbok → Slahknir (Poison / *)
  3. Zubat → Golbat → Crobat (Poison / Dark)
  4. Parazytik (Bug / Poison)
  5. Grimer → Slimess → Mukrud (Poison / Ground)
  6. Koffing → Weezing → Choaking (Poison / Flying) 

 Other options:

  1. Combee → Waspod → Thornet (Bug / Poison)
  2. Tentacool → Tentacull → Tentacruel (Water / Poison)
  3. Porygon (Poison)

Sabrina's Team: Psychic

  1. Abra → Kadabra → Alakazam (Psychic)
  2. Drowzee → Sleepir → Hypno (Psychic)
  3. Emimime (Normal / Psychic)
  4. Voodoll (Ghost / Psychic)
  5. Porygon (Psychic)
  6. ???

Other options:

  1. Golduck → Heduacke → Psyquack (Water / Psychic)
  2. Exeggutor line (Grass / Psychic)
  3. Staryu → Starmie → Starwei (Water / Psychic)

Brock's Team: Rock

  1. Rabbutcher (Rock / Dark)
  2. Geodude → Graveler → Golum (Rock / Fighting)
  3. Shellder → Clamperl → Cloyster (Water / Rock)
  4. Onix line (Rock / Ground)
  5. Rhynorn → Rhyhorn → Rhydon (Rock / Dragon)
  6. Aerodactyl (Rock / Flying or Rock / Dragon)

Silph Co Engineer's Team: Steel

- Someone you save from Team Rocket that you can battle afterward in Silph Co.

- I considered making this person a steelworker and putting them at the Power Plant, but I changed that thing's direction. Plus, it's good to give Silph Co a purpose in the post-game.

- I wanted to make this tech-based, but there aren't that many technological Pokemon and even less that fit that bill and are Steel type.

  1. Magneton line (Electric / Steel)
  2. Porygon (Steel)
  3. Phantorb (Ghost / Steel)
  4. Armordrillo line (Ground / Steel)
  5. Rabbutcher (Dark / Steel)
  6. ???

Other options:

  1. Golum line (Steel / Fighting maybe)
  2. Cloyster line (Water / Steel)
  3. Scyther line (Bug / Steel)

Misty's Team: Water

  1. Poliwag → Poliwhirl → Poliwave (Water)
  2. Vaporeon (Water)
  3. Tentacool → Tentacull → Tentacruel (Water / Poison)
  4. Krabby → Kingler → Krabrawler (Water / Fighting)
  5. Golduck → Heduacke → Psyquack (Water / Psychic)
  6. ???

Other options:

  1. Narwhale line (Water / Ice)
  2. Shellder → Clamperl → Cloyster (Water / Rock, Ice or Steel)
  3. Horsea → Seaddle → Seadra (Water / Dragon)
  4. Golppy line (Water / Fairy)
  5. Staryu → Starmie → Starwei (Water / Psychic)
  6. Magikarp → Searpent → Skullkraken (Water / Dragon)
  7. Scorpsean (Water / Ground) 

The Elite 3 / Champion / Rivals / Final Boss

Again, it's the Elite 3, not Elite 4, because I want to have these trainers be representational of the other "types" of Pokemon in that some people view them as cute, some are freaky and some are warriors.

The Elite 3 have no set type they use, just themes based on appearance.

The Elite Three are as follows:

Lorelei's Team: Cute or Pretty Pokemon (to symbolize collecting friends)

Options:

- Butterfree
- Clefable
- Ninetails
- Bellossum
- Purrsian
- Pegasteed
- Narwhale
- Chansey
- third evo of the goldfish
- Miltank
- Acedesheep

Agatha's Team: Scary or Creepy Pokemon (maybe even ugly, monstrous to symbolize how they're monsters)

Options:

- Fearkrow
- Raticate
- Slahknir
- Crobat
- Vileplume
- Parazombi
- Tentacruel
- Mukrud
- Gengar
- Hypno
- Choaking/Suffokating
- Emimime
- Jynx

Bruno's Team: Tough or Warrior Pokemon (to symbolize battling)

Options:

- Rabbutcher
- Armordrillo
- Primeape
- Machamp
- Golum
- Cloyster
- Onix's 3rd evo
- Krabrawler
- Hitmonlee
- Hitmonchan
- Rhydon
- Scyther
- Heraclash
- Electiger
- Taurox

Champion / Rivals

I love the idea of Red, Green and Blue from Let's Go having their own set teams. Originally, I wanted to set up a team layout like that, but I couldn't wrap my mind around it.

Instead, for now, I'll just say that in general, your rivals have this basic kind of layout:

  1. Grass = Venusaur or alternative
  2. Fire = Charizard or alternative
  3. Water = Blastoise or alternative
  4. Psychic / Fighting / Dark / Ghost / Fairy
  5. Electric / Ground / Flying
  6. Normal

For instance, Blue always has either Blastoise or Gyarados, Venusaur or Exeggutor, and so on. In Let's Go, they took this a step further by having Red have Machamp, Blue has Alakazam and Green has Gengar so they form another trio. So on and so forth. I don't know exactly what these picks should be, though. But maybe something like the following....

Blue (male rival)

  1. Venusaur (Grass / Poison) or Exeggution (Grass / Psychic)
  2. Charizard (Fire / Dragon or Flying) or Charriot (Fire / Steel) or Volcanine (Fire) or Magmortar (Fire)
  3. Blastoise (Water / Steel) or Skullkraken (Water / Dragon) or Cloyster (Water / Rock)
  4. Onix third evo (Ground / *)
  5. Electiger (Electric / Fighting)
  6. Lickitung (Normal)

Green (female rival)

  1. Venusaur (Grass / Poison) or Tangulweed (Grass / Ground)
  2. Charizard (Fire / Dragon) or Ninetails (Fire / Fairy)
  3. Blastoise (Water / Steel) or Psyquack (Water / Psychic)
  4. Jynx (Fairy / Dark)
  5. Rushawk (Flying)
  6. Purrsian (Normal)

Final Boss Professor Oak

Reminder, once you've become the champion and you've caught all Pokemon, you can challenge the final boss, which is Professor Oak. If you beat him, he gives you Mew.

Oak's Team:

- I kind of wanted to give him Pokemon that were either things I could see old people using, or science themed.

- I also figured he could be a good "well-rounded" trainer.

- I considered that he could be more on the "legendary" side of things.

Options include:

  1. Mew = After he gives it to you, he replaces it with Alakazam (or maybe Hypno or Emimime)
  2. Raichu or Magneton
  3. Clefable or Dragonite 
  4. Bigglybuff
  5. Primeape or Machamp or Heraclash
  6. Volcanine
  7. Poliwave 
  8. Phantorb or Porygon
  9. Kangaskhan or Rhydon (reference to how Rhydon was the first Pokemon) 
  10. Taurox or Snorlax

My philosophy is that Mew is his big secret all along. He didn't want to give it to anyone he couldn't trust to fulfill all the aspects of being a Pokemon trainer, from being the champion to completing the Pokedex and treating everything with compassion and whatnot. Since you've proven that by also beating him, he gives it to you and replaces it with Alakazam, which is one of Blue's trademarks.

Raichu is a reference to how he's your mentor and he has the mascot's final form. On a similar note, Rhydon would make sense for a reference to being the first Pokemon, but since my Rhydon is a third form and not the true Rhydon, I think Poliwave is better for that spot, as Poliwag was Red's starter in some media. Plus, that gives him Water type coverage.

Tauros has been a go-to for Blue and Red in the past, as well as one that Oak used on his original Gen 1 team. It's a generic Pokemon that is bulky and well-rounded.

Phantorb and Porygon are references to how he's a scientist. Since he's more of a Pokemon expert, Phantorb makes the most sense as the Pokeball gimmick.

Finally, Dragonite is mostly just a power play to show Oak's been around long enough to have come across, caught and trained powerful dragons. If you wanted to, you could replace that with Clefable for being somewhat mythical and it isn't used as much. That way, Dragonite is more of Lance's ace.

That's it! That's the insanity of notes that I have down for how I would be approaching a full-on reboot of the first generation of Pokemon games, if I had the benefit of hindsight and no other people working on this game to keep me from flying off the handle and going into too crazy directions.

Obviously, this is a bit of a mess, but this is an insight into how detailed my notes for such random topics can be. Just imagine what I have for my "superhero blueprint" concepts for The Complete Batman Story and so on!

If you'd like to see more of this, be it the rejected ideas of other Pokemon that I had (like a water buffalo named Buffloat), let me know and consider donating to the Patreon to specifically request something like that!

What do you think of these ideas?
How would you remake Pokemon Generation I?
Drop your thoughts in the comments below!

Welcome to part 2 of my Fanboys Fix It of Pokemon Generation I.

As mentioned before, this was sponsored by Guest Five's donation on Patreon via the Pick Your Poison tier (donate today if you want to request a special feature of your own)

For the general setup and information on items, difficulty levels, HM/TMs and more generic stuff, go to part 1. Part 3 will be the story elements.

But this is part 2, which is the most complicated section and the biggest undertaking: the Pokedex.

Fixing the problems of Pokemon Red Blue Yellow Green video games


Some Notes

- As I mentioned in part 1, this is all with the benefit of hindsight.

- That means in instances where a future evolution happened and they couldn't put it in the logical slot in the Pokedex, we can undo some of that. If you're dead set on "Dragonite must be #149"...well, too bad. That's not happening.

- I'm allowing myself the leeway of having 201 Pokemon. Gold, Silver and Crystal were on the same console and they had 251, so I don't think it's that much of a stretch for us to carry that over and just cut it down a bit.

- Genders are a thing. That allows more variation in design and slimming down on things like Nidoking/Nidoqueen taking up extra spots.

- Different forms are also a thing. You'll see.

- Breeding is a thing, like in Generation 2 and onward.

- Believe it or not, particularly when you get to how crazy I changed some things, I actually went into this with the goal in mind to change as little as possible. I could have done so much more!!

- I did an article in the past about Pokemon with wrong types that some of this is based on, although some of it is different from that.

- I'll be breaking down each Pokemon in clusters with all their new information.

Cut Pokemon

Yes, despite how I gave myself an extra 50-100 slots to work with, I ran out of space. I wanted to have a TON more ideas of original things, which I'll probably put in a separate article or something down the line, if you want to hear those ideas.

But even still, the new ideas combined with taking some Pokemon from future generations (for example, it's stupid to have just Magnemite and Magneton without Magnezone on this list) maxed out my numbers and I had to cut a bunch.

Some of these will be explained down below, like why I have no more Eeveelutions. Others, I'll address here:

  • Venonat + Venomoth = I subscribe to the theory that these two and Butterfree had a crossover, and I just don't see the point. They can be repurposed for the next generation and not look like Butterfree variants.
  • The Victreebel Trio = There's enough variation in the grass lines as it is, down below, and I wanted to expand on something like Tangela instead. Ultimately, knowing that there will be other games, I'd rather take this line of pitcher plant inspired Pokemon and make this trio part of the next generation's early catch ones, along with Hoppip, Jumpluff and Skiploom, for instance. I REALLY wanted to put those little cotton balls in here, too, by the way.
  • Slowpoke + Slowbro + Slowking = You're going to hate me for this, but I thought it was necessary. The gimmick of a dumb Water-type Pokemon getting smarter and being part Psychic is already covered with Psyduck. Nobody knows what the hell Slowpoke really is. Is it half salamander, half hermit crab? It's at least partially inspired by sazae, which is a shellfish snail type thing, but it's got way too much going on. I'd rather revisit it another generation when we can play into the Shellder gimmick for an evolution. I even thought about having it be Water/Normal just for something different, and then I realized I would rather free up those 3 spots for more Pokemon.
  • Dodrio = You'll see.
  • Electrode = You'll see.
  • Kabuto or Kabutops, or Omanyte or Omastar = You'll see.
Strap yourselves in. This is going to be a bumpy ride.

 The New Pokedex

000. Mew (Psychic or Psychic / Fairy)

- You think you only have 200 available to catch in the game, but you can get the 201st through some kind of special event (not under a truck). When you do that, your Pokedex changes to show it as 000 instead of 201, because it's the ancestor.

- Mew can either be pure Psychic or it can be Psychic/Fairy, as it's definitely fairy-like. I lean more toward just Psychic, though.

#001. Bulbasaur (Grass) → #002. Ivysaur (Grass) → #003. Venusaur (Grass / Poison)

- All starters will get a new typing for the third evolution, so my big change is that Bulbasaur and Ivysaur are pure Grass.

- I would definitely want to see an Electric form of this in some future game where it's a light bulb and the ivy is a set of electrical wiring.

#004. Charmander (Fire) → #005. Charmeleon (Fire) → #006. Charizard (Fire / Flying * Dragon)

- Charizard would be Fire / Flying by default, but you could make it replace Flying with Dragon if you gave it the evolutionary item that turns things into the Dragon type. I don't have a clear idea of what that would be, so for the purposes of this list, I'll just call it Dragon Scale.

#007. Squirtle (Water) → #008. Wartortle (Water) → #009. Blastoise (Water / Steel*)

- It has a cannon. Why isn't it part Steel?

- If you hate that it's Steel by default, we can make it optional with the Metal Coat.

#010. Caterpie (Bug) → #011. Kakuna (Bug) → #012. Butterfree (Bug / Flying)

- No changes, other than how Metapod was changed to the Kakuna name to make room for...

#013. Combee (Bug / Poison) → #014. Waspod (Bug / Poison) → #015. Thornet (Bug / Poison)

- Weedle is now Combee. It's a honeycomb larva.

- Waspod is basically Kakuna, but with a name change. That's why we got rid of Metapod. It's the honeycomb larva that wraps itself into a comb pod for metamorphosis.

- Beedrill was renamed because I like the name Thornet better and I use "drill" for another Pokemon.

#016. Pidgey (Flying) → #017. Quiccoo (Flying) → #018. Rushawk (Flying)

- I get that Pidgeotto is "pidgey at level 18" and Pidgeot is supposed to be "pidgey jet" but those names are confusing. So many people, myself included, feel like Pidgeotto sounds like it's the step after Pidgeot. So let's just bypass that entirely. Quiccoo is "quick coo" and Rushawk is "rush hawk" to showcase the speed getting better and becoming a bird that is super fast, which I would have reflected in its speed stat (and maybe attack).

- There's no need to be Normal with Flying. If you REALLY want it, though, I'm open to changing that.

#019. Spearow (Flying / Dark) → #020. Drearow (Flying / Dark) → #021. Fearkrow (Flying / Dark)

- This is basically Spearow and Fearow combined with Murkrow. Essentially, it's a vulture crow thing.
- The name of Drearow is based on "dreary" and Fearkrow is obviously fear crow.

#022. Rattata (Normal) → #023. Ratched (Normal) → #024. Raticate (Normal / Dark)

- Let's flesh out the rats to have a full three-tier evolution.
- Dark type because rats are gross and all.
- I considered giving this a Poison evolution and making it Ratiation.
- I also considered the name Rodentures, which is just ridiculous.

#025. Rabbid (Normal or Dark) → #026. Rabbeast (Normal or Dark) → #027. Rabbutcher (Normal or Dark + ****** )

- This is actually taking the place of both male and female Nidoran lines. I've condensed 6 into 3.

- Why the name change? Well, what is Nidoran and all that? They're a "porcupine needle rabbit gorilla rhino". I thought the more obvious was a rabbit, but that it takes on this monstrous, feral hunter vibe.

- As such, I wanted to name it something that lets you know it's an exterminator that will wreck your shit, so we're going with Rabbid for rabbit that is rabid, Rabbeast and Rabbutcher are pretty obvious.

* With regards to the typing, this thing is an apex predator. You can give it a bunch of items to change its typing so that it can learn how to hunt better. It can be Dragon, Fighting, Ice, Poison, Rock or Steel along with Normal or Dark. I couldn't decide if it's better as pure Normal or pure Dark at first, but I'd lean more toward pure Dark.

#028. Ekans (Poison) → #029. Arbok (Poison) → #030. Slahknir (Poison *)

- Snake. Kobra/cobra. There are damn near no good snake names that can be spelled backwards without being awkward.

Boa. Adnocana. Relttar. Ksilisab. Nohtyp. Repiv. (They're all terrible).

But there's a cobra called Rinkhals, so that works as Slahknir.

* Extra typing can make it either Poison / Dark or Poison / Dragon.

#031. Pichu (Electric) → #032. Pikachu (Electric) → #033. Raichu (Electric)

- You can't mess with the mascot.

#034. Armadig (Ground) → #035. Pangarmy (Ground) → #036. Armordrillo (Ground / *)

- This is Sandshrew and Sandslash. I love their designs and would elaborate on them and give them their proper due.

- It's based on a pangolin and an army helmet with its outer shell.

* Metal Coat makes it Ground / Steel
* Icy Coat makes it Ice / Steel or Ice / Ground, I'm not sure

#037. Cleffa (Fairy) → #038. Clefairy (Fairy) → #039. Clefable (Fairy)

- This line, not the Jigglypuff line, is the singer. It has clef in its name.

#040. Foxtot (Fire) → #041. Vulpix (Fire) → #042. Ninetales (Fire / Fairy)

- Foxtot is the baby. It has 3 tails.
- Vulpix is the same, so is Ninetales. The only difference is that it gains the Fairy type.

#043. Jigglypuff (Normal) → #044. Wigglytuff (Normal) → #045. Bigglybuff (Normal / Fighting)

- Not a singer, as I mentioned.
- Not Fairy, either.
- Instead, this is an angry little puff ball that puffs itself up to be bigger and tougher, until it becomes a fighter.
- The item you use to make it Fighting type? Boxing Gloves. (same item you'd give to Rabbutcher)

#046. Zubat (Poison / Dark) → #047. Golbat (Poison / Dark) → #048. Crobat (Poison / Dark)

- I think I'd rename these, but I don't know what names. Some kind of vampbite thing or something.

- No need for Poison / Flying. It'll be redundant with the Koffing line. These are more evil, so they get Dark. Plus, they're in caves, so all that more reason to be Dark.

#049. Oddish (Grass) → #050. Gloom (Grass / Dark) → #051. Vileplume (Grass / Dark)
#049. Oddish (Grass) → #052. Bellsprout (Grass / Fairy) → #053. Bellossum (Grass / Fairy)

- Split evolution.

- It's a mandrake that looks odd (and is one of my favorite Pokemon, so cute) and can turn out either ugly or beautiful.

- If you give it the ugly item, it goes to Gloom and Vileplume, where it's drooling and gross looking.
- If you give it the pretty item, it sprouts into the belle of the ball, and blossoms into beauty.

- The items are game-specific, encouraging trades.

- This is why there's no Victreebel line. In Generation 2, those 3 would return, but have names based on how they're the "pitcher" plant.

#054. Parasect (Bug / Grass) → #055. Parazytik (Bug / Poison) → #056. Parazombi (Bug / Ghost)

- Very similar to what we have now with Paras, but more fleshed out and with a name change for Parasitic and then eventually, parasitic zombie when it's a husk of its former self.

- Instead of staying Bug and Grass, it gets poisoned by the mushroom and then becomes a ghost when it's fully mind-controlled.

#057. Blindig (Ground / Dark) → #058. Shrewlunk (Ground / Dark) → #059. ??? (Ground / Dark)

- So here's the Diglett line reconceptualized.

- Instead of a mole that turns into 3 moles, this is more like another version of the Sandshrew line.

- I'm blanking on the names. I like Shrewlunk, which is a spin off a shrew and spelunking. I don't like Blindig, but I like incorporating "blind" in there. The third form should be a mole with the red star on it, but holy shit can we not name this Molestar...

- If you don't want it to be Dark type because you think that needs to stay Evil like how the type is in Japan, just make it pure Ground. It's found in caves, so I think it should be Dark.

#060. Luckitty (Normal) → #061. Meowth (Normal) → #062. Purrsian (Normal)

- I could work more on the names to go more with the fortune luck cat thing.

- At the very least, Persian should be Purrsian.

- If I had more room for another 3 Pokemon, I'd make a counterpart to this that is a black cat named Feraluck or something that is Ghost type and cursed instead of lucky.

- I gave strong consideration to making this a Psychic or Fairy type.

#063. Golduck (Water) → #064. Heduacke (Water / Psychic) → #065. Psyquack (Water / Psychic)

- The gold duck is the Golduck. That always bugged me.

- Heduacke is pronounced Hedwack. It's a play off headache, head quack, and head whack in that it slaps its head because it has a headache.

- Psyquack is obviously psychic quack duck.

- Yes, it is Psychic type now. The way it should be.

#066. Kongbatt (Fighting / Normal *) → #067. Guorilla (Fighting / Normal *) → #068. Primeape (Fighting / Normal *)

- This is the Mankey line. I hate the name Mankey, so I changed that.

- Names are kong combat and guerilla gorilla.

- Why Fighting / Normal instead of pure Fighting? I wanted to differentiate it from Machamp.

* Option to turn it into Fighting / Dark with an item because it'll fight dirty.

#069. Puppyre (Fire) → #070. Growlava / Growlcano (Fire) → #071. Volcanine (Fire)

- This is Growlithe and Arcanine with name changes and a third evo.

- The names are puppy with pyre, growl with volcano or lava, and volcano with canine.

- I do like the names Growlithe and Arcanine, but I like these better and they're more specific to a fire dog trio.

- I desperately wanted to put Houndour, Houndoom and a third evo with three heads that were all Fire / Dark to counterbalance this, but didn't have the room for it. Generation 2!

#072. Poliwag (Water) → #073. Poliwhirl (Water) → #074. Poliwave (Water)

-No Poliwrath. It's too similar to Poliwhirl. Instead, let's have an actual frog.

- Alternate names are Poliwade, Poliswirl, Poliswamp, Poliwash, Poliwell...

#075. Abra (Psychic) → #076. Kadabra (Psychic) → #077. Alakazam (Psychic)

- No changes.

- Okay maybe...MAYBE there's the chance you can play with the Steel type with the spoons by giving it Metal Coat. I don't know about that, though.

#078. Machump (Fighting) → #079. Machop (Fighting) → #080. Machamp (Fighting)

- I don't think Machoke is a good name. Why is it choking something? I'd rather it go from a chump of a weakling to something working its way through the chopping block until it becomes a champion.

#081. Tentacool (Water / Poison) → #082. Tentacull (Water / Poison) → #083. Tentacruel (Water / Poison)

- Middle evolution added with a name based on cull.

#084. Geodude (Rock* / Fighting) → #085. Graveler (Rock* / Fighting) → #086. Golum (Rock* / Fighting)

- I could put more work into the names, but at least I changed Golem.

- Icy Coat and Metal Coat turn it into Ice/Fighting and Steel/Fighting, naturally.

#087. Coalt (Fire) → #088. Torchorse (Fire) → #089. Charriot (Fire / Steel)

- Rapidash line redone. These are primarily male.

- Coalt is a play on colt and coal.
- Torchorse is torch horse.
- Charriot is char and chariot, with this being a horse in a chariot like Chariots of Fire.

#090. Ponyta (Fairy) → #091. Unequurn (Fairy) → #092. Pegasteed (Fairy / Flying)

- This is very clearly a counterpart horse based off a unicorn and a pegasus. These are primarily female.

- Ponytail / unicorn equus / pegasus steed

#093. Magnemite (Electric / Steel) → #094. Magnemate (Electric / Steel) → #095. Magneton (Electric / Steel)

- One, then two, then three. The logical progression. Not one and then three.

- You evolve this by having another Magnemite in your party for each evolutionary step and both are holding a magnetizer item or something like that. You have to "release" one of them, in a sense, as they fuse together. Basically, you have to pick one of them to get erased from your file.

#096. Fowlott (Flying / Grass *)

- This is Farfetch'd with a name change to play off fowl shallot.

- I considered making this Fighting, but there are enough of those. Maybe, if you give it Boxing Gloves, it gets that type.

 #097. Dodumbo (Normal / Ground *)

- Counterpart game exclusive variant to Fowlott.

- This is Doduo, but instead of it being 2 heads, it's just one. There's no Dodrio.

- It's a dodo that is a dumbo.

- Since it's so dumb, it can't fly, which makes it Normal and Ground. Stupid idiot.

- Maybe there's an item that can make it Normal / Flying, but I don't know. An item like Feather Wing or something.

#098. Seel/? (Water / Ice) → #099. Dewgong/? (Water / Ice) → #100. Narwhale (Water / Ice)

- Seel should never be just Seel. At least Spheal is a spherical seal, and Sealeo is a sea lion and all. The same goes for Dewgong being a dumb name. But I don't know what I would rename those two.

- The point is that they're taking up that spot with an evolution into a narwhal horned whale thing.

- I considered making Narwhale part Fairy, but I figured that could be revisited another time with more of a Popplio type performer sea lion thing rather than a narwhal that has to be Water and Ice.

- Maybe some names to think about are to do with tusks, mannatees, maybe Narwail instead of Narwhale, I don't know.

#101. Grimer (Poison) → #102. Slimess (Poison) → #103. Mukrud (Poison / Ground)

- This new form of Muk doesn't have to be part Ground, but since they're always on the ground and picking up dirt and grunge and all, it makes sense to me that by the time they get to the third evo, they're part Ground type.

#104. Shellder (Water / Rock *) → #105. Clamperl (Water / Rock *) → #106. Cloyster (Water / Rock *)

- Icy Coat can turn it into Water / Ice.
- Metal Coat can turn it into Water / Steel.

#107. Gastly (Ghost) → #108. Haunter (Ghost) → #109. Gengar (Ghost / Dark)

- They never should have been Poison. They should be pure Ghost or, better yet, Ghost and Dark, since they're pretty damn evil.

#110. (baby Onix) (Ground / Rock) → #111. Onix (Ground / Rock) → #112. (Onix evo) (Ground / Rock *)

- I can't settle on names. Wyrm would be in there, as that's perfect for an earthworm dragon thing. Pebblix for the baby? Dragrond for ground dragon?

* Metal Coat turns it into Steel / Ground
* Icy Coat turns it into Ice / Ground
* Dragon Scale turns it into Dragon / Ground

#113. Drowzee (Psychic) → #114. Sleepir (Psychic) → #115. Hypno (Psychic)

- The Sleepir name is based on sleep and tapir and "sleepier". I couldn't think of something for baku. Mesmerem was an idea for mesmerize and REM sleep as a third step after Hypno, though, if you want to pick my brain and get rid of Sleepir and switch things around.

#116. Krabby (Water) → #117. Kingler (Water) → #118. Krabrawler (Water / Fighting)

- Yeah, I'm stealing Krabrawler from Sun and Moon, giving it a completely different design (as it wouldn't make sense as an evolution of Kingler) and turning this line into an eventual Fighting type. Big deal. Wanna fight about it?

#119. Phantorb / Poltorbgeist / Balltorbgeist / Balltergeist (Ghost / Steel)

- This is Voltorb. Instead of it being an Electric type that looks like a Pokeball, it's a ghost that possesses different Pokeballs.

- I can't pick a name. You pick.

- Its gimmick is that it can look like ANY of the Pokeballs and it changes its appearance based on the type that you catch it with. It also changes its attributes, so that if you catch it with a Master Ball, it has some crazy good stats, and if you catch it with a Quick Ball, it has higher speed and so forth.

#120. Exeggcute (Grass / Psychic) → #121. Exeggutor (Grass / Psychic) → #122. Exeggution (Grass / Psychic)

- I'm phoning it in with Exeggution, but what other name could we go with? Exeggutive and give it a suit? Exeggcrate for the first form, then Exeggcute and then Exeggutor? I'm scrambled. I mean, I'm not about to suggest the baby form is a bunch of sleepy eggs that haven't fully woken up and hatched yet and could be Eggshausted. We're kind of limited.

- The concept would be similar to what we have, but with either the current Exeggutor being a third evo (and there being a middle step between the eggs and the tree) or a third evo gives Exeggutor hands and maybe even pineapple or coconut biceps.

#123. Cubone (Fighting / Ground) → #124. Marowak (Fighting / Ground) → #125. Kangaskhan (Fighting / Ground)

- Yep. Cubone is totally Kangaskid. It was originally meant to be that way and it just makes sense.

- Since kangaroos are fighters, they absolutely should be Fighting type.

#126. Hitmontyke (Fighting) → #127. Hitmonlee (Fighting)
#126. Hitmontyke (Fighting) → #128. Hitmonchan (Fighting)

- Split evolution with the same attributes and mechanics, basically, although I never quite understood why Lee has higher attack and Chan has higher defense. If anything, I would think it should be that Lee has higher attack and Chan has higher special attack.

- Tyrogue is Hitmontyke to keep the Hitmon prefix. If you don't like that name, replace it with anything else like Hitmonkid.

- There is a Hitmontop in the next generation, but it's not related to these. Instead, it's named Topoeira and it's its own thing.

#129. Lickitung (Normal)

- In Gen 2, we'll introduce a baby version of this named Liltung.
- Lickilicky is a monstrosity, though, in design and in name. A third evo for it would not be that.
- This is somewhat of a counterpart to Snorlax.

#130. Koffing (Poison / Flying) → #131. Weezing (Poison / Flying) → #132. Choaking / Suffokating (Poison / Flying)

- C'mon. This is obvious with the names. I did think about Hakking for hacking as a pre-evo form, too.

- Since I wanted to give the Zubat line Dark instead of Flying, it's perfect that this can be our Poison / Flying combo. They're poisonous flying gas clouds. Duh.

#133. Rhynorn (Rock) → #134. Rhyhorn (Rock) → #135. Rhydon (Rock / *)

- Rhyno with no horn is the first thing.

- Since this is a dinosaur kind of monster, Dragon Scale can turn it into Rock / Dragon.

#136. Togepi (Normal / Fairy) → #137. Togetic (Normal / Fairy) → #138. Chansey (Normal / Fairy)

- Big change, but it makes sense to me. Togepi is the egg, Togetic is a chicken, and Chansey is an egg-shaped chicken with an egg. It's the circle of life.

- That means they're part of a pair with the Kangaskhan line, by the way. Both are "motherly" in a sense with an offspring in a pouch.

- This plays off the "chicken and the egg" concept.

- The names would have to be altered to fit that, but I couldn't think of any yet. You can't just go with Chickegg and say that that's not horrendous.

#139. Tangulb (Grass) → #140. Tangulbush (Grass) → #141. Tangulweed (Grass / Ground)

- Baby Tangela is a bulb. It then is a tangled bush (current Tangela), and then it's a tumbleweed, basically, which looks nothing like Tangrowth as that's hideous.

- It picks up the Ground type because, well, tumbleweeds roll on the ground.

- I thought about Tanguldreads (tangled dreadlocks). I also thought about Tangulwig for twig, and tangled wig of hair.

#142. Horsea (Water) → #143. Seaddle (Water) → #144. Seadra (Water / Dragon)

- Kingdra is ugly looking. Seadra is so much cooler, so that design would be the final. There would be a middle evolution between Horsea and Seadra that looks more like it has a saddle to play up the sea horse gimmick. Then, the saddle would turn into the spikes that Seadra has.

#145. Golppy (Water / Fairy) → #146. Fanseatail (Water / Fairy) → #147. Seaking Renamed (Water / Fairy)

- Let's make Goldeen a line that doesn't have the gender problem of queen/king.

- Golppy is goldfish guppie.
- Fanseatail is fancy sea tail, based on the fantail goldfish.
- I don't know the name for the third, but it would be based on Ryukin or Shubunkin.

#148. Staryu (Water / Psychic) → #149. Starmie (Water / Psychic) → #150. Starwei (Water / Psychic)

- I tried to give it another type instead of Psychic to avoid the ducks, but this is all the more reason why we needed to get rid of Slowpoke, cause the Staryu line is too good to mess with, other than its design.

- Staryu and Starmie would look the same. Starwei would take the 2 starfish from Starmie and go in the next direction where it would have a second gem in the middle, positioned to where it looks like eyes, instead of a cyclops.

#151. Emimime (Normal / Psychic)

- This is Mr. Mime, but since genders make more sense, we're not calling it Mr. The name is like Girafarig in that it's a palindrome for mime backwards.

- Normal, not Fairy, because mimes aren't actually doing anything, so everything is normal.

- It's counterpart is...

#152. Yukiona (Ice / *)

- So this is Jynx, essentially, which is based on the yuki onna, which is a snow woman ghost fairy thing that preys on people.

* I don't know what secondary type to give this. It has to be either Ice / Fairy, Ice / Dark, or Ice / Ghost. I don't think Ice / Psychic works as well. My gut tells me Ice / Dark or Ice / Fairy, but it's up for debate.

 #153. Jynx (Fairy / Dark)

- Wait, what? I thought you just said you did Jynx. Yeah, well, I did, as #152 is the Nordic opera singer ghost thingy that people think is racist. This is different.

- This is a voodoo priest / priestess (depending on the gender variant, obviously). I thought about naming it something based on Baron Samedi but I couldn't think of anything.

- It's Fairy and Dark because it's using evil magic.

#154. Voodoll (Ghost / Psychic)

- A counterpart to Jynx. This is a voodoo doll. Not quite like Banette, as that's a possessed marionette puppet. That concept can still come into a future generation. This is more like the scrapped idea they actually did have with the pin through its heart.

- Instead of the Cubone storyline in Lavendar Tower, you'd be dealing with this little guy.

#155. Seaxor (Bug / Steel) → #156. Scizor (Bug / Steel) → #157. Scyther (Bug / Steel)

- Seax is a term for a knife. I wanted to get this as close to the other names as possible. Originally, I was trying to work with Prune and Praying Mantis for something awful like Pruyntis. Snippor was another, for snipping something instead of cutting. Shearther was another for shearing something.

- I think scissors are less intimidating than a scythe, so let's swap those around and make it have bigger stabby things for the final evo.

- It's not flying because praying mantis don't fly.

#158. Weetle (Bug) → #159. Scarabeat (Bug / Fighting) → #160. Heraclash (Bug / Fighting)

- This is a baby scarab, then Pinsir, then Heracross.

- That Weedle name makes me think weed for grass type, but in this case, it's repurposed as "wee beetle" as in "small beetle", similar to the Machump thing.

- I don't love the middle evo's name, but it's the best I could do with scarab, battle, beetle, beat like how it's a scarab that beats down its opponents in a battle type of beetle. Is it the best name? Nope. But it's better than Seel.

- Heraclash is Heracles for the Hercules beetle, just like Heracross, but instead of a cross, clash is more dominating sounding and works better with Heracles.

#161. Elekid (Electric / Fighting) → #162. Electabuzz (Electric / Fighting) → #163. Electiger (Electric / Fighting)

- Counterpart to the Pinsir thing above.

- Eye of the tiger, baby.

#164. Magby (Fire) → #165. Magmar (Fire) → #166. Magmortar (Fire)

- No differences, although Magby should have the spiky head design it originally had.

#167. Yakkid (Normal) → #168. Halfncalf (Normal) → #169. Miltank (Normal)
#167. Yakkid (Normal) → #170. Bullvine (Normal) → #171. Taurox (Normal)

- Split evolution.

- Yakkid is a baby cow. Alternative name, if you think there are too many "kid" names, would be something based on "veal" because I'm twisted.

- Halfncalf is the female version, based on Half-and-Half. Miltank is the same.
- Bullvine is bull/bovine. Male version becomes Tauros, as expected, but with a slight name change so it's Taurus Ox and Toro.

#172. Magikarp (Water) → #173. Searpent (Water / Dragon) → #174. Gyarados / Skullkraken (Water / Dragon)

- Searpent is a sea serpent.

- The Gyarados name can stick if you're worried about the Skullkraken thing being too harsh, as that's what originally happened, but man, Skullkraken is bad ass sounding.

- Of course this is Water / Dragon, the way it should be!

- However, if there's that item that makes Dodumbo a Flying type, then maybe I'll allow Water / Flying as a variant.

#175. Laampeep (Electric / Fairy) → #176. Baattary (Electric / Fairy) → #177. ACDSheep / Acedesheep (Electric / Fairy)

- This is the Mareep line with new names.

- We need more Electric types and this should be Fairy because lambs and sheep are in lots of fables and that kind of material.

- Laampeep is lamb, lamp, sheep, baa and bo peep. I almost went with Lambpere for lamb and ampere.

- Baattary is baa and battery

- ACDSheep or Acedesheep is ACDC, alternating current / direct current.

#178. Immutton / Clonewe / Dupewe / Forgewe / Shadewe (Ghost) → #179. Duolly (Ghost) → #180. Baansheep (Ghost)

- This is based on Dolly, the cloned sheep.

- You can find this in this game's version of Pokemon Mansion in Cinnabar (which isn't a mansion) as that's the location where they tested on cloning Mew.

- We're leaning into this that Laampeep was one of the experiments, along with Ditto, Gastly, whatever else you might want to lump in there. But these three sheep are a direct variation of the Electric and Fairy ones, similar to how Gengar and Clefable are shadows.

- Immutton is immitate mutton. Clonewe, Dupewe, Forgewe and Shadewe are all clone, dupe, forge and shade ewe, which sounds like "clone you" and such, as well as the latter being "shadow" in a way. Better names than my original ideas of Dollamb, Shammary, but I'm not sure which I like better.

- Duolly is Dolly and duo because the sheep now has 2 heads.

- Baansheep is baa, banshee and sheep.

#181. Nessio (Ice / Dragon) → #182. Lokness (Ice / Dragon) → #183. Loknessaur (Ice / Dragon)

- This is Lapras, but that name is stupid. Why is it named after Laplace?

- Nessio is Nessie and plesiosaur.
- Lokness is Loch Ness.
- Loknessaur is Loch Ness plesiosaur.

- This line is kind of a counterpart to Dragonite.

#184. Ditto (Normal)

- No changes. Love this guy.

#185. Eevee (Normal) | #186. Vaporeon (Water) | #187. Jolteon (Electric) | #188. Flareon (Fire) | #189. Leafeon (Grass)

- I really think there needs to be an Eeveelution of every type, including normal (named Eeveeon), but I didn't have enough room to have every type here, so I figured we'd stay with the core elements that are represented in the starters.

It bugs me that I can't have room for a Flying type and a Steel type to round out the whole Air and Metal thing, as Grass is standing in for Wood/Earth (otherwise, I'd also need Ground and Rock cause which one is Earth, right?)

But there should be groupings. The next generation should have Psychic, Fairy, Ghost, Dark and Fighting together. Then, one of them should have Rock, Ground, Steel Ice and Poison, maybe. Last would be I guess knocking out Dragon, Bug, Flying and Normal, but I don't see much of a connection point between those other than "the leftovers" unless you played into dragon fly bugs and left Normal out of the mix for another game.

 #190. Porygon (Normal / *)

- Porygon is a digital thing. It should have the ability to turn into ANY type, with or without Normal, depending on your preference. I'd go for pure in that it replaces the Normal type, but I can be swayed for the dual-type scenario.

- In the next generation, there would be an evolutionary item called Upgrade that would evolve it to Porygon2.0 and then eventually, Porygon3 (stylzed Porygon³)

#191. Scorpsean (Water / Ground)

- This is the best name I could think of for Kabuto/Kabutops. It's only one Pokemon. Kabuto is lame and Kabutops can be cool, but it looks too much like Scyther. This sea scorpion horseshoe crab eurypterid thing would be from the Kabuto Fossil.

- There's only one form of this No Omanyte or Omastar. Save them for another game (and name that Nautylus and make it part Dark, while calling its fossil the Omanyte Fossil).

- Ground and Water instead of Rock and Water because I want some variety and they are from the water's surface.

#192. Aerodactyl (Rock / Flying *)

- This is the new counterpart with the whole "pick a fossil" thing. You don't just get Aerodactyl in both games. You either pick the Ground or Flying fossil, essentially, not two identical Water and Rock ones.

* Dragon Scale allows it to be Rock / Dragon as it was originally Dragon / Flying, but it can't get rid of how its still a fossil.

* Metal Coat maybe for Steel / Flying? Probably not, but it's a thought. The same for Icy Coat and Ice / Flying, but I doubt it.

#193. Snorlax (Normal)

- No changes to this guy.

- Munchlax would come in a future generation, but look different and have a different name. Then, there would be another evo between the baby and Snorlax. Snorlax itself is the end of the line.

#194. Articuno (Ice / Flying) | #195. Zapdos (Electric / Flying) | #196. Moltres (Fire / Flying)

- I really wanted to put Skarmory in here or a Psychic / Flying controller, or a Water / Flying legendary, but there's no room.

- By the way, Moltres would need to be VERY clearly not a phoenix. Ho-Oh and Moltres seem too similar. Spoiler for Generation 2, but I don't have Ho-Oh as Fire/Flying. I have it as Fire/Psychic to differentiate it. But I think this needs to really hit home that these three are more weather-based with Moltres being warm weather, Articuno being cold weather, and Zapdos being thunderstorms. Maybe their designs should even incorporate clouds and we can get rid of the genies like Landorus.

#197. Dratini (Dragon) | #198. Dragonair (Dragon) → #199. Dragonite (Dragon / Flying)

- Make them all a similar color and you're good.

- I would consider renaming Dragonair to something and giving Dragonite the Dragonair name, though. Maybe something like Dracoslyth cause it slithers like a snake? That sounds too complicated and Dragonite is a cool name, so screw it, let's keep it.

#200. Mewtwo (Psychic or Psychic / Dark)

- Mewtwo has the potential to be super evil, but it's not an inherently evil creature. In fact, that's kind of part of the point. So there would be an optional item that you could give it to revert it to the Psychic / Dark combo, but it would be pure Psychic otherwise.

I could write another whole 250 into the mix just to get the BASIC ones in the mix. Another article for another time, maybe.

That's it for the Pokedex, but we're not done yet!!! Stay tuned for part 3!

What do you think of these changes?
Drop your thoughts in the comments below!

Welcome to another edition of Fanboys Fix It, where instead of just complaining about what we don't like about something, we try to figure out how we can make it better.

Normally, this is about rewriting a film to correct its major problems. This time around, I'll be focusing my efforts on a theoretical remake of a video game—actually, multiple games.

I've been working on this project for some time and with the benefit of Guest Five's donation on Patreon via the Pick Your Poison tier (donate today if you want to request a special feature of your own), I've finally been able to set aside the time to finish it.

What I'll be doing here is tossing out my ideas of how to make a better version of Generation 1 of Pokemon by retooling lots of things in Pokemon Red, Pokemon Blue and Pokemon Yellow.

Fixing the problems of Pokemon Red Blue Yellow Green video games


Before we get started, I have to preface this with a bunch of notes, as this is an exhaustive process that needs some clarification.

1. Obviously, I'm not actually remaking the game. I have absolutely zero knowledge in making video games.

2. That also means I can't talk about the actual glitches in the game (not that I'd remove MissingNo). Just assume that something like the Focus Energy problem is just naturally fixed, because, well, why wouldn't I want to fix that?

3. We are fully treating this like a fantasy and giving myself the extreme benefit of hindsight. They never would have been able to know these things back when they made the original games.

4. I'll be spreading this out in 3 parts. The first will address some basic things for the overall games, part 2 will dive into the Pokedex and part 3 will be about the story and the trainers and such.

To begin, let's do a little more setup on what we're working with here...

Enter: Pokemon Green

The first thing I need to address with my reboot is that there would actually be 4 games, not 3.

Originally, Pokemon was split in two with Green and Red versions (Venusaur and Charizard as the mascots). Then, Blue came out with Blastoise and Pikachu, naturally, was the mascot for Yellow. There's even a chance they were going to make Pokemon Pink and Pokemon Brown, supposedly, with Clefairy and Eevee as the mascots.

It always confused me as a kid that there were games with the colors of all the starters except for Bulbasaur. Sure, it was my least favorite of the four by far, but it felt strange to just cast it aside like that.

So for my remake, there would actually be 3 versions of the normal game with Yellow being the oddball, essentially. All 3 versions would function the way they always do, with some Pokemon available only in one, so you'd have to trade between them. There wouldn't be some rule now where if you pick Blue, you can only get Squirtle or something like that. I'm not that cruel, even if I'm forcing people to spend more money. But, maybe as a compromise, the games could be individually cheaper or something. Generally speaking, if each game were normally $60, let's make them $50 so people are more inclined to buy a triple pack of all three for $125. Maybe that's not the right pricing. Ask the boys in marketing and sales.

If need be, let's keep it to just Red, Blue and Yellow, for simplicity's sake with rewriting history.

Pokemon Types

Dark, Steel and Fairy are a thing, just like they are in remakes like Let's Go.

There is also Typeless, in which a Pokemon has no type. Every move works against it (no immunities) and nothing is super effective.

I think I would also use the type effectiveness chart that I redid before, although that is a little outdated and could probably use some more tweaking.

Difficulty Settings

One of my top 5 video games of all time (the other 4 being Pokemon Gen 1/2 lumped together, Donkey Kong Country, Super Mario 3 and Kirby Super Star, in no particular order) is GoldenEye. In that game, I loved how there were 4 difficulty options in Agent, Secret Agent and 00 Agent with 007 mode being kind of a sandbox scenario that you could tweak some stuff like enemy health.

It would be too crazy for Pokemon to have the ability for people to mess with the trainers and all, but it wouldn't be too much to ask for an Easy, Normal and Hard difficulty mode to pick from.

It's pretty self-explanatory. Easy Mode has trainers with lower levels, less wild encounters in caves and such, a higher catch-rate for capturing Pokemon and so forth. Hard bumps up the encounter rate, battle levels and everything else.

This gives little kids the chance to play the game without being too frustrated, but adults don't find it too much of a breeze.

Field Moves / HMs / TMs / Equipment

TMs are reusable. They should have been that way from the start and I'm glad the series eventually realized it was better to not make them a 1x use. Some TMs are found, some are given to you by trainers and some are purchased.

There are no HMs in this game. It's a concept that has been replaced by much better options and it was always frustrating that you had to take up slots on your moves just to get around the area. I also absolutely hated teaching my Charmander the move Cut in my first playthrough of Red before realizing I couldn't undo it.

Instead, HMs are replaced by Equipment/Tools and Field Moves/Skills, which work similar to how we've seen some things in other games. These are as follows:

Equipment / Tools

These are things you have in your backpack that function like the Bike and Poke Flute (which are two of these).

  • Running Shoes = available pretty early on (after the first gym?) to use until you get the Bike
  • Bike = Instead of the ludicrous idea that it costs a million bucks, you'll just not be able to purchase one at first. Cycling Road will block you from part of the game and you'll only be able to navigate that when you get a bike, which will only happen once you do something else (not sure what). In the meantime, the bike shop will be closed with the owner away. He'll return once you advance to a certain point. Then, the Bike makes it so you can travel faster. Duh. 
  • Poke Flute
  • Fishing Rod = just one; you complete tasks to learn how to upgrade your skill level and become a better fisher
  • Escape Rope
  • Coin Case
  • Amulet Coin = you get it from some in-story thing with a Meowth
  • Itemfinder
  • Exp. Share
  • Flashlight = replaces HM Flash
  • Shears = replaces HM Cut
  • Surfboard = replaces HM Surf (possibly)
  • Hammer = replaces Rock Smash (possibly)

Field Moves / Skills

Field Moves, aka Skills, are when you beat certain trainers and they pass on knowledge so you have the ability to teach any Pokemon of yours to do specific things in the terrain. It's another variation of the HM concept similar to what we saw with ride Pokemon and such.

  • Surf = if there's no Surfboard tool
  • Rock Smash = if there's no Rock Hammer tool
  • Dig
  • Fly
  • Dive
  • Waterfall
  • Whirlpool
  • Teleport
  • Strength
  • Rock Climb
  • Defog (not necessary?)
  • Headbutt (not necessary?)
  • Chatter (not necessary?) 

What does this mean for those actual moves the Pokemon can learn? Well, they're replaced with other variations that can do similar things.

For instance, Dig, Dive and Fly are parallels, right? Just have the same moves, but call them Burrow, Submerge and Hover or High-Ground. Cut and Strength have nothing keeping them interesting, so they're just gone entirely. Surf could just be a water move equivalent of Thunderbolt/Ice Beam/Flamethrower called Tidal Wave. Basically, if it serves a purpose, keep the move, but rename it to something else so it isn't confusing with Waterfall, for instance. That can just be White Water or Rapids or Torrent or whatever.

Held Items / Type-Changers / Evolutionary Stones & More

- Pokemon can hold items. Once that happened in Gen 2, we can't look back.

- Berries to heal and things like Spell Tag to boost power are all the way they should be from Gen 2 onward, too. Iron Ball lets Flying types get hit with Ground moves, while Air Balloon makes things levitate to avoid Ground moves. There's something to ground out electric moves, etc.

- There are also items that can change a Pokemon's type. I'll dive deeper into the specifics of which Pokemon can do what, but in general, here's a breakdown:

* Porygon has the ability to change into any type with items that "upload" that function to its computer system. Let's just call these things like Psychic Disk and Bug Disk.
* Metal Coat turns certain Pokemon into the Steel type.
* Dragon Scale (or another name for it) turns certain Pokemon into the Dragon type by tapping into their more dragonlike side or whatever your rationalization is.
* There's maybe one of these for Electric (static cling?), Ice, Poison and Fire, but I'm not sure. We'll hammer out those details another time, team.

- Most Pokemon evolve through level-up. None evolve by trade. I've always hated that mechanic. If I want an Alakazam, why am I giving YOU a Kadabra to get my Alakazam? Stupid. But any Pokemon that doesn't evolve by a natural level-up evolves with the help of some sort of item.

- For the most part, those are stones or some evolve with the help of stones or other items.

-Magneton, for instance, evolves from holding a Magnet and you need to have 2 Magnemites on your team. Slowpoke evolves into Slowbro if you have a Shellder on your team and both are holding some kind of something. Crap like that. I won't name them all.

- As far as the evolutionary stones themselves go, let's clean this up a bit in hindsight and have Fire Stone, Water Stone, Thunder Stone, Leaf Stone, Ice Stone, and Moon Stone. Maybe a Dawn Stone and Sun Stone, if need be.

Pokeball Notes

- You can access the PC anywhere. Wi-Fi. This is a modern reboot.

- I like the wider variation of Pokeballs that you can use in some other games, although I think they're a little messy now. I'd clean them up by only having these:

  • Poke Ball = low catch rate
  • Great Ball = medium catch rate
  • Ultra Ball = high catch rate
  • Master Ball = guaranteed catch rate
  • Dusk Ball = for use in caves or at night
  • Heavy Ball = works better on heavier Pokemon
  • Net Ball = works better for bug, flying and water Pokemon
  • Speed Ball = works better on quick Pokemon


- Something I'll get into later with the Pokedex, but my version of Voltorb isn't an Electric type, isn't named Voltorb, and changes its appearance based on the Pokeball you capture it in. More on that, later.

Other Miscellaneous Notes

- You can pick the girl or boy character.

- Storage is like newer games. You don't have a PC, and it's definitely not "Someone's PC" until you meet Bill. You have access to a backpack with all stuff on a Wi-Fi system, in a way, for storing items, Pokemon and more.

- Time is a thing. This is how the Safari Zone works (not based on steps or balls).

- There is a day and night cycle, as well as seasons. Both influence the encounters and the battles.

- Naturally, in turn, the locations of battles and things like Sunny Day are in this remake.

- Friendship is a thing. So are natures, but I think I'd want to clean that up a bit, as I'm honestly confused about how Timid and whatever work.

- Genders are a thing. We'll talk more about that with Nidoran and the concept of variants.

We're just getting started! This was just setting up some of the basic stuff. For part 2 of this endeavor, we'll be talking about the Pokemon themselves with a breakdown of the new Pokedex!

What do you think of these ideas?
How would you remake Pokemon Generation I?
Drop your thoughts in the comments below!

Welcome to another edition of WEEK IN GEEK here at Fanboys Anonymous—a rundown of some of the events, news and stories that went down over the past few days in the geek culture spectrum.

This week in geek culture Fanboys Anonymous nerd recap

Here are some of the topics I felt like voicing my opinions about:

Andy Serkis is Alfred Pennyworth / Colin Farrell for Penguin

Serkis is Alfred?? Farrell is going to possibly be Penguin?? Don't they kind of seem flipped??

I don't know. The more the casting for this movie goes on, the more worried about this film I'm getting.

70s Japanese Spider-Man Set for Into the Spider-Verse Sequel

As much as that show was atrocious, it's exactly the type of thing to make fun of in this new film. I'm 100% down.

Joker is the Most Profitable Superhero Film of All Time

Due to its low budget and big box office return, Joker is top of the food chain for making the most money in relation to its expenses. That's awesome!

Slow News Week

This was another week with pretty much nothing going on that stood out to me to talk about. Sorry! As always, if I missed something you'd like me to address, leave a comment and I'll respond.

WHAT ARE YOUR THOUGHTS ON THESE TOPICS?
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