Fanboys Anonymous is always looking to showcase the talents of people who are fond of the same things that we are, and artist Zahir Batin is a perfect example. Through proper framing, lighting, and the right ideas, Zahir has brought a massive amount of life to otherwise immobile Star Wars toys and figurines. Depicting scenes from everyday life and getting down to the level of the figures in such a skillful way has allowed Zahir to create amazing pieces of art that look as though they are legitimate shots from the real world. Awesome job, Zahir!
Follow Zahir Batin on DeviantArt
Artist Darren Rawlings has taken it upon himself to merge different cars from pop culture and figure out what they would look like if they happened to also be Transformers in their humanoid forms. It's an incredibly Fanboy-esque idea, and the execution is amazing. Below are some of my personal favorites out of his gallery, but you can check out his DeviantArt account Rawlsy and follow him for more of these as well as his other work.
Twenty-five years ago, on April 21, 1999, the handheld gaming system known as "Game Boy" hit the Japanese market. It hit the ground running, selling out the entire stock of 300,000 units in just 2 weeks. The hype didn't stop there, either. After its successful moves to the United States and Europe, it became clear the system was the must-have console of its time.
The Game Boy began its journey in 1980 with Japanese video game designer Gunpei Yokoi. After observing businessmen trying to entertain themselves on the train, he saw a need for a reliable handheld console. This early version that set the groundwork for the Game Boy was titled "Game and Watch" and looked similar to today's Nintendo DS.
Nintendo wasn't the first to try and push a handheld console; the Microvision, released 10 years earlier, was the first. Game Boy also had competition from Sega Game Gear, Atari Lynx, and TurboExpress, all which seemed more advanced than the Game Boy at the time. How did Nintendo manage to beat these other handheld consoles? The others had color, backlights, and networking capabilities, all of which certainly affected the price. Game Boy was released at $89.99 and managed to get 10–12 hours of playtime, more than double the playtime of its competitors, proving people valued functionality over looks. With Game Boy used in so many homes it opened the door to a new audience. Its accessibility meant more people could indulge in video games wherever and whenever they pleased. According to reports from Nintendo, 46% of players were female, a large jump from the 29% who used the NES.The major staples of the system were Tetris and Super Mario Bros. Other games included Alleyway, Baseball, and Tennis. Satoshi Tajiri, a fan of the link cable accessory, designed Pokemon Red and Pokemon Blue for the Game Boy, which hit the market in 1996. Pokemon has since taken a top spot in the Nintendo world and has become a huge selling point for many consoles to come.
The Game Boy also opened many doors for what handheld games could be. The steer away from Tetris and Alleyway toward Pokemon, Zelda, Final Fantasy, and other story-based games made a huge impact on what people would come to expect. Handheld games no longer served as distractions but as real forms of entertainment that could last many hours.Overall, the system did wonders. It brought many of our favorite titles into existence and paved the road for future games. The ingenuity of Nintendo had proved itself again and allowed them to continue to create games and systems.
Here's to 25 years of Game Boy, and here's to 25 more years of Nintendo!
Episode 72 of the I Got Gameplay radio show is now live. Michael Burhan, Zack Latour, Travis Goss, and Craig Kellerman talk Pax East. From cosplaying to gaming, the gang talk their favorite moments from this year's biggest gaming expo!
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Resurrection is a tricky thing to pull off. Although there are countless stories about it ranging from who's done it, how to achieve it, and why you shouldn't do it, Death remains a natural part of life and should garner the same amount of respect that life does. When there is a lack of respect for natural order, terrible things usually happen. Look at Jurassic Park: great example of how meddling with powerful forces can cause a heap of trouble. Sometimes it’s better to leave things alone rather than try and "fix" them, as illustrated by the following examples.
Aunt May
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| Art by Joe Quesada |
Question: What's the worst that would have happened if he'd let Aunt May die? Sure, he'd miss her and he'd grieve but he'd get over it. Maybe there'd be an inheritance. Maybe he'd hit the town all fancied up, hang up the suit for a night, and actually enjoy himself. Who knows? We won't because heroes aren't supposed to be happy. But it's nice to fantasize about, especially for Peter. He's had some rough days.
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| BTVS - Season 6 Episode 1 |
Knowing that Buffy the Vampire Slayer is a television series, I'm still including it due to Buffy's second death and subsequent return to the land of the living. Also, people who use magic shouldn't be trusted. Just putting that out there.
During Buffy the Vampire Slayer, Buffy Summers died twice; first by drowning (resuscitated through CPR) and second when she sacrificed herself to close a portal that would have destroyed the world. Fearing that Buffy was being tormented in a hellish afterlife (but not thinking to check and see if they could contact her, which to be honest should have been the first step; if you're powerful enough to bring someone back from the dead, you should at least be able to spirit-Skype or whatever), her friends bring her back to life using magic. Because they didn't check, they had no idea that Buffy was doing just fine and at peace. Instead, they shove her back into an ugly world that she has to defend all over again. Also: no one was there to maybe give her a hand getting out of her grave and possibly give her a hug.
The depression and self-loathing she experiences as a result of being brought back to life could have been avoided if her friends had just left her alone. Ten Slayers agree: upon Buffy's death (for realsies) another Slayer had already been activated, so bringing her back was neither needed nor deserved. Especially without there being some sort of welcome committee waiting for her. That just sucks.
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| Daredevil #190 - Frank Miller |
Elektra's death at the hand of Bullseye and Daredevil's actions afterward completely make sense. Why she still ends up resurrected does not make sense and, just so you know, the Skrull fiasco will not be addressed.
Here's the scenario: after being stabbed by Bullseye, Elektra shows up on Matt Murdock's front doorstep and dies in his arms. Murdock is heartbroken and buries her but does the right thing when he finds out The Hand is going to attempt a resurrection. Daredevil intervenes and stops the ceremony, ensuring she stays dead. In a momentary lapse brought about by his many feels, he thinks that The Hand may have actually brought her back and tries to revive her. Why? Who knows, maybe the huge cold stone slab she was lying on moved because it was settling, and he thought she had moved her eyes. In any event, he fails to bring her back but succeeds in purifying her soul, which is a pretty great parting gift for your troubled girlfriend but also kind of invasive.
Elektra's mentor Stone is a troubling man: he disappears and takes her body, somehow managing to resurrect her. After the usual round of "What the hell am I doing here?" followed closely by the much angrier "Why didn't you leave me alone? I was happy dammit!" he tells her to go do some stuff like help Wolverine regain his humanity (another story in itself). In a "totally-saw-it-coming" twist of fate, Elektra discovers that the evil purged from her soul didn't actually dissipate: it created an evil double named Erynys. So of course Elektra has to fight her, and when Elektra defeats her, the evil that had been cleansed from her soul is regained and Elektra is as tainted as she was when she died. Hindsight is always 20/20, even for the blind.
The usual suspects such as Barry Allen, Jean Grey, Superman, Bucky, and all the rest who pop up whenever "resurrection" is mentioned were not included for one very good reason: they bore me. Personally, I don't think their stories are quite as frustrating as those mentioned (and believe me, I could have gone on ad nauseum) and I just wish that dead people would stay that way unless they are either Deadman or Resurrection Man. Those guys are cool.
What do you think? What's your least favorite comic/television series resurrection?
With Justice League: War a distant memory and Son of Batman coming out May 6th, we already have another DC animated film to look forward to. Batman: Assault on Arkham looks like it could also be called the Suicide Squad movie.
Set in the world of Microsoft's Arkham video game series, this movie focuses heavily on Harley Quinn, Deadshot, Killer Frost, Black Spider, King Shark and Captain Boomerang. They are Task Force X, or The Suicide Squad, teased at the end of Arkham Origins. Check out the trailer here, which will also be included in the Blu-Ray/DVD of Son of Batman.
The plot centers around the Joker holding Gotham City under the threat of a dirty bomb. The race to find him is between this team of villains and Batman himself.
DC has been trying to push Suicide Squad for years in the comic books, video games, live action and animated features. They have recently been on CW's Arrow and this might be another showcase for them to pitch a live-action film. I was a big fan of DC's Secret Six series, featuring Catman, Deadshot, Bane, and others, and would be on board for something in that genre.
What are your thoughts? Is this a campaign for the next Arkham game or a pitch for the Suicide Squad film?
WonderCon helped celebrate Batman's 75th Anniversary by releasing a new Batman Beyond animated short, featuring the happy return of voice talents Kevin Conroy and Will Friedle.
The animation style is in line with the original series but somehow comes off as a little more cartoony? Am I alone on that? Still, this short is a hell of a lot of fun. Check it out!
Batman's anniversary is being celebrated in The New 52 comic books as well. The future Batman himself, Terry McGinnis, appears from five years in the future in the new mini-series titled Futures End, which brings together the entire DCU including possible crossovers with the growing multiverse.
The time-hopping adventures of Terry McGinnis will introduce him into New 52 continuity. Do we want DC to tell us the future? Or are they covering their butts by offering multiple timelines already?
Fan Theory on DC's Hypercrisis Multiverse and Source Wall
The comic book industry can be quite confusing to follow. With dozens upon dozens of titles for each character, decades' worth of continuity that is always being changed and manipulated from one writer to the next, and so many in-universe ways to completely change canon in the interest of keeping things fresh, it's virtually impossible to keep track of what's going on. Even when DC and Marvel make company-wide mandates that the continuity will reboot and start anew, things always get muddied up and confusing sooner than later.
It has been a mission of many fans that are supremely dedicated to this form of entertainment to try to fill in the gaps and answer the questions that have no answers. As a result, Hypercrisis was born.
This is the attempt on behalf of the Fanboys out there to weave a thread of interconnectivity between virtually all aspects of the DC Universe, primarily using the works of Grant Morrison and Geoff Johns as the basis. For the most part, these two writers were chosen not just because they are two of the most prominent creators in DC today, crafting some of the most influential stories that affect the continuity, but they are also two of the best historians that DC has. They are always bringing up old things and incorporating them in new ways and trying their best to make sense of the haphazard nature of comics, very much in the spirit of what the fans themselves do.
One fan on 4chan took it upon himself to give his Hypercrisis theory, and it makes so much sense that DC Comics themselves may just consider adopting it as an actual part of their plan. Below is the anonymous member's post (unedited):
So get this in DC Cosmology, the boundaries of the Universe are this massive impenetrable barrier called the Source Wall right? And on the other side is The Source, the cosmic originator of all things?If you want to read more reactions to the original post, it is archived here: http://archive.foolz.us/co/thread/58260677/
Well, it's pretty apparent that Sourcewall= Fourthwall.
Because check this, when we see the multiverse, it's set up like a massive cell structure, with the walls acting as membranes while being held together within the bleed, or to make it more literally, comic book panels within the gutter. From there we can see that the Sourcewall isn't only metaphorical comics "Fourthwall" but the literal Fourthwall as well. In the same way that the stages Fourthwall is the invisible barrier between the audience and the front stage. Thus, what is the Source other than US. OUR reality? We are in fact the Source of everything in the DCU. Readers Writer editors etc., we all feed into the massive microverse that is those comics. Why do you think communication with The Source takes the form of writing?
What makes this even better is how this gels with the Anti-Life Equation. What is the Anti-Life Equation? It's an objective proof of nihilism, effectively proving to any lifeform that its life is meaningless and pointless and worthless. Now, how else could one do that outside of SHOWING THEM that there life has no real value, that it isn't real? This is why we see the Antilife equation beyond the Source Wall, and why it is described as the negative aspect of the Source. Can you imagine what would happen to your psych if you found that you and everything you've ever known were mere fiction cooked up by the brains of a thousand different people? The Anti-Life equation would just be a Crimson Chin-esque existential blast.
Now let's talk about The Flash. You ever notice how one is always involved in these various cosmic muckamucks? Flash of Two Worlds? Crisis on Infinite Earths? Final Crisis? Flashpoint?
Because you really have to look at the nature of movement, time and the multiverse itself.
The Speed Force is defined as the cosmological "force" that is the very act of movement within reality. It is in effect the abstract embodiment of agency. Now looking at the idea of the Multiverse, what is it other than a series of possibilities? Many Worlds theory literalizes this by presenting it as the result of an infinite chain of Boolean actions, but that mechanic need not objectively apply. But the neutral tenant is that what differs one world from the other is choice; movement. One particle is here instead of there, one earth is there instead of here. In effect the various configurations that Space can take up over Time form a Multiverse.
So therefore, what more is the Speed Force that the cosmic engine that runs the Multiverse? This extends to the time travel powers they all have as well. (As seen in the very first issue of Barry comics) time itself is merely the summation of various actions taken on each other in scale. When you extend these many points, or actions in series with each other you get a line. The timeline, but in a multiversal model you account for all the OTHER possible actions not accounted for and thus you achieve a massive branching cube time.
This is what we call "Hypertime."
You can see this then that the various Flashes act as its champions called upon the Speed Force to serve it in times of multiversal crisis.
And, for bonuses, as we stated above the Multiverse is made from the Red of the Bleed and the Yellow of the Source Wall. And what colors are The Flashes? And the Speed Force? Red and Yellow. These are also the colors of the Waverider, seer of Hypertime. (Whose Skin was made to create the time traveler Skeets). And , most importantly, the Kryptonian Symbol of"Hope." For what is Hope but the recognition of Possibility. (Thus the sea of Blue in the background)
This is why Barry Allen was given a Blue Lantern Ring. By that same onus That's why Barry was able to overwhelm Darkseid's Anti-Life Equation in Final Crisis. The Speed Force ("3X2(9YZ)4A") is the "Life Equation."
Speaking of the Lanterns this acts a good Segway here. Now what is a Lantern? They are, regardless of the color, devices that translate the energy of a pure emotive "drive" into physical aspects. A construct. They are in effect the end point of the very IDEA of technology (or magic, from which out word "Machine" share its roots.)
And what does the energy take the form of? A Flame.
Going off the Promethean and symbolic aspects of Flame as the embodiment of Human Progression and achievement. (See: The Flame of Olympus) we can take this to the realm of the New Gods.
Remember, when the forge god Himon created them, he needed to give them a "mysterious rapport with nature" they were powered by Element X, the ultimate power source.
This Power Source of Course, when seen, was a burning white flame.
The Same white flame that we see the Entity embody; the sum total of all the emotive drive of the universe.(In the same way White Light is the sum total of the Spectrum)
Thus we can see continuity. From the basic fire uses by the first men to the Super Science Lantern Rings to The Anything-inator: the Miracle Machine to the God Box, the Mother Box.
Devices at their core that are the same as any device, something that translates living desire, living will (thus it being at the center of the spectrum) into an action.
That's why it is the most powerful force in the universe. It's Imagination.
For after all what are comic, stories, cultures, nations, or ideals but imagination? What makes us human, are sentience is that we can take our feelings and manifest them in ways utterly new to the world. Our Language are technology our fiction, all began as ideas within us. Making something up doesnt mean it's not real, making something up makes it REALER.
The Comisc Flame, Emotional Engine, whatever you want to call it, it's the same thing at the core of all of us. And in the dramatized Hyper-Energy real of Superheroics. it's the most powerful force there, because it's the most powerful force here.
So what do you think of this theory? Does it hold up, or can you find some holes? Tell us your thoughts in the comments below!
Fanboys Anonymous will be at the 2014 South Jersey Geek Fest convention coming up April 19, 2014, at the Woodbury Heights Community Center in Woodbury Heights, N.J.
Members of the team will be there to represent the website as we celebrate being a part of the geek culture community with our fellow nerds! We encourage you to join in on the fun. Come out to say hello to us and support everyone who will be showcasing their projects, artwork, businesses, and so on and so forth. The floor for this micro-con will be split between vendors, artists, game developers, YouTubers, and websites and will even include tournaments and open board game play.
Fanboys Anonymous will be giving out various prizes throughout the day, including comic books, movies, and more! We will also be filming for our YouTube channel, so if you'd like to be featured on there, make sure you stop by!
Admission is $5 in advance and $8 at the door. Children 10 and younger are free with a paid adult purchase. No outside food or drink is allowed. No alcohol is allowed on the premises.
Date: April 19, 2014
Location: Woodbury Heights Community Center – 741 Helen Ave, Woodbury Heights, NJ 08097
Time: 10 a.m. to 6 p.m.
Mission Statement:
We want to put on a small, one day con in southern N.J. to have some fun with our geeky interests. What type of geek are you?For more information about South Jersey Geek Fest, please visit http://sjgeekfest.com
The word geek is a slang term originally used to describe eccentric or non-mainstream people, with different connotations ranging from "an expert or enthusiast" to "a person heavily interested in a hobby," with a general pejorative meaning of "a peculiar or otherwise dislikable person, especially one who is perceived to be overly intellectual." Although often considered as a pejorative, the term is also used self-referentially without malice or as a source of pride. Its meaning has evolved to connote "someone who is interested in a subject (usually intellectual or complex) for its own sake."
Hey, hey, hey, Dacetacular Nation! Check out episode 43 of The Dace Man Show with hosts Dace and Gibby! We have an exciting adventure in store for you today!
Join the Dace Man and crew this week as they break down the following:
::SPORTS NEWS::
- Current NHL standings
- Current MLB standings
- NBA playoff spots
- Curious if he did his research…
- He disappeared again.
- It's melting pot of Hollywood!!
Listen live to The Dace Man Show every Wednesday at 8 p.m. EST on Mega Powers Radio.
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Son of Batman - Directed by Ethan Spaulding. Written by James Bobinson, Joe R. Lansdale, Grant Morrison (comic book), and Andy Kubert (graphic novel illustrator). Starring Jason O'Mara (Batman), Stuart Allan (Damian Wayne), Thomas Gibson (Deathstroke), Morena Baccarin (Talia al Ghul), Dee Bradley Baker (Man-Bat), Xander Berkeley (Kirk Langstrom), and Giancarlo Esposito (Ra's al Ghul).
Following in continuity with DC's most recent animated film, Justice League: War, this is the next in line to building a cohesive universe between the comic book characters after Justice League: The Flashpoint Paradox kicked things off. Son of Batman is an adaptation of the Batman and Son storyline from 2006, wherein Bruce Wayne learns that he is a father. His son, Damian Wayne, is the offspring of his former love affair with Talia al Ghul, the daughter of one of his greatest enemies, Ra's al Ghul of the League of Assassins. Fans that are not interested in the comic books should still recognize those names from Batman Begins and The Dark Knight Rises, despite how Damian was never a part of that series.
It may seem gimmicky at first, but the concept of Damian Wayne has always been something that I really liked, so when this animated feature was announced, I was excited to check it out. Would it be able to carry the weight of the plot, or would it fall short and not be able to express the gravity of the situation, making it feel like a cheap thrill ride?
It's time for another REVIEWPOINT as we break down the film's hits and misses.
As always, let's start with the bad news first.
1. DEPTH
There are far too many important emotions that have to be rushed and, in turn, are sacrificed when you cram everything into such a short time frame. Damian doesn't really develop much of a reason to turn into a more heroic version of himself—he just sort of does because that's the ultimate end goal. At most, you can say that he was convinced to turn over a new leaf because of one line of dialogue in one scene, where Batman expresses that there is a difference between having trainers and having friends. That's not good enough.
Unfortunately, this is a BIG miss, as it basically encompasses the entire plot and spans between each scene. The plot itself is more than fine, but the execution of it doesn't do it justice.
2. ANIMATION / VOICE SYNCING
More than a few times in the film, the characters' mouths don't move when they are talking. This comes off kind of ridiculous.
1. VIOLENCE
While I'm not someone who thinks violence in and of itself is a "hit," nor am I someone who constantly argues that things have to be rated R in order to be good, there are benefits at times. Whenever something is toned down too much, it runs the risk of being silly. In a story that literally revolves around death and blood oaths and swords, showing blood is pretty unavoidable. Thankfully, this both avoids being over the top as well as nullified. When someone gets stabbed, there is blood, but you're not watching gore porn.
2. ALFRED'S SARCASM
One of the best traits for the Alfred Pennyworth character is his sarcasm. Showcasing this and making it a point of tension to illustrate just how annoying Damian is at the beginning of the story was fun to watch.
3. "AND YOU CAN GO FU-"
Similar to Alfred's dialogue being a highlight, Nightwing's line, albeit nothing that directly influenced the story, was something that I enjoyed quite a bit.
4. CHARACTER PHYSIQUES
Something that always seems to be hit or miss with DC's animation is the art style that the characters are drawn in. Frequently, humans can be too muscular and have extremely puffed out lips with beady eyes or disproportionate body parts where it would be impossible for them not to be too top-heavy to walk, let alone be as agile as we are supposed to accept them to be. When they do it right, however, as in this film, each character has the appropriate musculature.
Not necessarily. It's too simple and it doesn't hold up to the standards of a non-animated film. As a fan of the source material, it was an interesting way to spend an hour plus, but I'll never watch it again because it didn't convince me that it deserved another viewing. There's nothing special about it and if you aren't a comic book fan, you wouldn't even enjoy seeing Damian in animated film mode. This is for the truest of Batman fans and for people that want something to watch just for something to do—not for the viewer that can pick it apart. It's serviceable fun and not much more.
On April 18, Wizards of the Coast released a full spoiler of the new Magic: the Gathering expansion, Journey Into Nyx.
There have been grumblings in the player base about how Theros block has failed to fulfill its promise of being an "enchantment matters" block. Journey into Nyx fulfills that promise. The set is rife with actual enchantments—not just enchantment creatures or Auras—and many of its cards specifically care about all enchantments.
Now let's look at the set's mechanics and cards!
RETURNING MECHANICS
Almost every mechanic from earlier in Theros block appears in Journey Into Nyx. The only one missing is Tribute, from Born of the Gods. As that was my least favorite mechanic in the block—letting your opponent choose the effect is a downer—I'm not disappointed to see it go.
The Bestow mechanic stretches its design space a bit with a cycle that comes with drawbacks, giving you the option of enchanting an opposing creature to give it that drawback. The affected creature will still gain power and toughness, though, so see these Bestow cards are most likely to be used this way as a panic button in Limited.
NEW MECHANICS
Constellation: Creatures with Constellation—representing the starry appearance of spirits from the divine realm of Nyx—are at the core of the set's "enchantment matters" theme. This ability word provides a benefit whenever an enchantment enters the battlefield under your control. It's a cinch that some of these cards will see casual play in Bestow and Enchantress decks.
Strive: A stripped-down Multikicker/Overload variant, Strive allows you to extend a single-target spell to one or more additional targets for an increased mana cost. This is likely to be a Limited-only mechanic, but I expect it'll come in handy in Limited as a Heroic enabler.
NOTEWORTHY CARDS
Flavorwise, the set continues to hit the high notes of Greek mythology. Launch the Fleet gives us the invasion of Troy (though I'm not sure which legendary creature launched these thousand ships). King Macar, the Gold-Cursed is a blatant Midas expy, and a powerful card and EDH commander to boot. Bearer of the Heavens is Atlas, only this Atlas can drop the heavens and crush everyone under their weight. Renowned Weaver is Arachne. And Athreos, God of Passage is Charon.
Personally, though, I'm more interested in mechanics! Here are a few neat cards from my perspective as a casual player:
Aegis of the Gods: This cut-rate Spirit of the Hearth looks too fragile to slow down a burn deck, but its ability to disrupt your opponent's tactics should prove valuable in a lot of matchups.
Banishing Light: Hello, Oblivion Ring, I almost didn't recognize you there! As with Banisher Priest, this revises the wording of a modern staple, making it easier to understand and harder to abuse. The art's not bad, either.
Eidolon of Rhetoric: Rule of Law on legs. Toughness of 4 makes it hard to burn, so it should put the squeeze on red decks more effectively than the flashier Aegis of the Gods. And it's an uncommon, too, so it should crop up regularly in Limited.
Lagonna-Band Trailblazer: This should give white Heroic decks some much-needed resilience in the early game.
Oppressive Rays: Reminiscent of the Alpha spell Paralyze, this has a lower cost than any modern-day Pacifism variant that I can think of.
Quarry Colossus: Too expensive for Constructed play, but likely a Limited bomb. Should also go over well in EDH, where the ability to tuck an opponent's general into his or her library is prized.
Tethmos High Priest: Recursion is always worth a second look. This should be a must-have in white Heroic decks, which lean heavily on creatures with converted mana costs of 2 or less.
Battlefield Thaumaturge: This fellow's Heroic ability is less important than his power to reduce casting costs. Blue instants and sorceries are where you find card draw, and his potential to churn out massive card advantage raises my interest!
Dakra Mystic: The ability to sift through both your library and your opponent's is really interesting! It's not clear how useful it will be in actual play, insofar as you'll often see two strong or two weak cards and be stumped as to what's the best play. On the other hand, there are ways to take advantage of the situation, whether by manipulating the top of your library with Scry effects or by reanimating milled creatures.
Daring Thief: Once again, it's blue that gets some of the coolest Inspired abilities—especially for a color that has all sorts of ways to tap or untap creatures. In theory, you can amass significant board advantage with its ability. In practice, it'll eat a Lightning Bolt or a Doom Blade long before then… but hey, a player can dream!
Hour of Need: Turning creatures into 4/4 flying sphinxes at instant speed has potential, at least in Limited and at the kitchen table.
Pull from the Deep: While I'm iffy about the specificity of this spell, recurring an instant and a sorcery for four mana is potentially a great play for a blue control deck.
Sage of Hours: At first glance, he's impressive—who doesn't love extra turns? On second glance, not so much; five +1/+1 counters aren't easy to accumulate. But on third glance (is that a thing?), if you can figure out a way to pile lots of +1/+1 counters on the Sage, you've locked down the game. Sunbond seems to be the preferred tool for this in early discussion.
Dictate of Erebos: A slightly more expensive Grave Pact with flash. I suspect the flash will prove more valuable than people think. Grave Pact is hard enough to cope with when you see it coming; imagine how much havoc you can wreak when it comes as a surprise.
Doomwake Giant: One of the stronger Constellation cards, this offers the potential for one-sided board wipes.
Extinguish All Hope: This, on the other hand, is a one-sided board wipe all by itself. It's much stronger in casual play than in Limited, insofar as you're not going to see enchantment creatures at many casual tables. I doubt that Bestow decks have much chance in the eternal formats, however, so it's likely to be a bulk rare.
Felhide Petrifier: Another minotaur lord! Truly, it is a great day for players of minotaur decks, wherever they are.
Gnarled Scarhide: Maybe the strongest of the new Bestow creatures. 2/1 for 2 is a solid aggro play, while using it to keep an opposing creature from blocking could prove valuable in the late game.
Grim Guardian: This guy's Constellation power is like watered-down Extort, but unlike Extort it costs you no mana to activate. This looks like a strong contender for a Constellation deck.
Worst Fears: A sorcery version of Mindslaver. Its presence in black hearkens back to Word of Command, all the way back in Alpha.
Dictate of the Twin Gods: Like Dictate of Erebos, but for Furnace of Rath. Again, flash looks like it's disproportionately useful; cast it during your opponent's end phase, and you can burn your opponent with all your mana once your own turn starts.
Forgeborn Oreads: Another attractive Constellation card! It can't grind out board advantage as effectively as Doomwake Giant, but the ability to burn your opponent directly should speed things along.
Knowledge and Power: Burn and scry—two great tastes that go great together! I fear that the two mana cost to activate this enchantment is too much for it to be really effective, but I look forward to trying it and finding out for myself.
Mogis's Warhound: Red continues to get cheap and efficient Bestow creatures, making it the go-to color for a Bestow deck.
Prophetic Flamespeaker: An efficient body and a triggered ability that potentially offers continuous card advantage may make this one of the premier chase cards for the set.
Eidolon of Blossoms: This little guy has amazing potential in enchantress decks. Because the Eidolon cantrips, it's harder than usual for your opponent to sabotage you with removal.
Hydra Broodmaster: One of the best Monstrosity creatures yet—and the only one in the set that measures up to its precursors in the Theros set. It has the potential to pile up a bunch of mid-sized token creatures on your side of the field. I figure it'll be an absolute bomb in Limited.
Market Festival: An Overgrowth that costs one extra mana to give you any color of mana you want! This should be an amazing ramp card in multicolor decks.
Pheres-Band Warchief: Look, it's a centaur lord! It's like the second coming of Lorwyn with all these one-shot lords for minor tribes.
Reviving Melody: A cheap, efficient recursion spell that seems designed to help out Bestow decks. I'd play it.
Solidarity of Heroes: Interesting in that it's the first non-permanent spell that doubles counters. And at instant speed, no less, so that it doubles (pun intended) as a combat trick. Unfortunately, +1/+1 counters aren't a dependable commodity—unless you build your deck around them.
Disciple of Deceit: This looks like a great toolbox card, allowing you to repeatedly transmute cards for no mana cost. It's even in the colors of Ravnica's Transmute keyword! I'm confident someone will find some entertainingly abusive ways to build around it.
Nyx Weaver: This is a good self-mill card with a solid defensive body, and a great recursion ability tacked on at the end. It's specialized, but should prove invaluable in the right deck.
Mana Confluence: It's the second coming of City of Brass! And it looks as though it should generally be a better card, too, insofar as your opponent can't tap it to damage you. I expect this will be one of the most expensive rares in real-world dollars, as players of every stripe snatch them up for mana fixing.
Well, that's my take on Journey into Nyx. What do you think of the new set? Any favorites catch your eye on the official Card Image Gallery? Post your comments below!
Wu-Tang Clan-associated Rapper Severs Penis then Attempts Suicide
In one of this week's more bizarre and shocking stories, Christian rapper Andre Johnson, aka Christ Bearer, is currently recovering in a Los Angeles hospital after a suspected suicide attempt!
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| Andre Johnson aka Christ Bearer |
The news currently trending is that Johnson is affiliated with famous rappers Wu-Tang Clan, as RZA produced the 2004 debut album of Johnson's group Northstar, titled RZA Presents Northstar. However, the group have been quick to distance themselves, stating:
Parental Advisory: Don't believe the HYPE. This motherfucker ain't got shit to do with the Wu-Tang brand!
Only a couple of days ago did the soon to be 41-year-old Johnson (cough) release a new single with Rugged Monk, conveniently titled Oooh. Johnson was then found severely injured at 1am yesterday morning, Wednesday, April 16.
It is believed that after cutting off his own…
…he dove from the second-story balcony of a building in north Hollywood and was then discovered at the side of the road and taken by paramedics to Cedars Sinai Medical Center for emergency treatment.
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| Quick! To the Willy Doctor! |
Sound off, Fanboys! What the actual hell? Comments below and thanks for reading.
Bad news for fans of Vampire: The Masquerade and the rest of White Wolf Publishing's stable of tabletop horror RPGs! On April 14, CCP Games, the studio responsible for sci-fi MMO EVE Online, officially cancelled the upcoming World of Darkness MMORPG.
Iceland-based CCP merged with the Atlanta, GA-based White Wolf in 2006 to develop an MMO based on the "World of Darkness," a modern horror setting haunted by supernatural beings—vampires, werewolves, magicians, ghosts, and the like—and perhaps best known in popular culture for the short-lived Aaron Spelling vamp-o-drama Kindred: the Embraced.
Like EVE Online, development on World of Darkness aimed to create an immersive environment driven by player politics. CCP cut the game’s staff in October 2011 to focus on EVE Online, presaging World of Darkness's cancellation. CCP CEO Hilmar Veigar Petursson had this to say about shutting down development:
"The decision to end the World of Darkness MMO project is one of the hardest I’ve ever had to make. I have always loved and valued the idea of a sandbox experience set in that universe, and over the years I’ve watched the team passionately strive to make that possible…. We dreamed of a game that would transport you completely into the sweeping fantasy of World of Darkness, but had to admit that our efforts were falling regretfully short. One day I hope we will make it up to you."Fifty-six CCP employees at the Atlanta studio have lost their jobs; the game design community sends them our best wishes. The rest of the Atlanta staff will turn their efforts to EVE Online and other games set in the EVE universe.
This isn't the end for White Wolf, however. Its gaming properties—the World of Darkness and Trinity Universe game lines, Exalted, Scion—were spun off in 2012 to Onyx Path Publishing, a company run by former White Wolf creative director Rich Thomas. Onyx Path continues to design and digitally publish tabletop role-playing game material at a healthy clip.
Are you a fan of the World of Darkness? Please post your memories of the games and their setting in the comments below.






















































