By now, most readers are probably thinking, "wait, wasn't this supposed to be a pro Killer Instinct article? Why is this guy trashing this game all of a sudden?"
The fact of the matter is, everything I just said about Killer Instinct being a button mashers haven with a cast full of Mortal Kombat rejects is the exact reason why this game will triumph. The fighting game genre is full of games that constantly alienate casual gamers and girlfriends across the board, and Killer Instinct is the gateway drug to the culture of 1-on-1 combat. Nostalgia aside, the original Killer Instinct was an incredibly easy game to play and win regardless of skill level. Why? Because it did not matter what buttons you pressed when you played it, as long as you pressed them fast and furious. Casual gamers rejoice, there is a new fighting game on the market and it's all for you.
That's not to say that Killer Instinct doesn't have a strong point or two to make it a legitimate member of the fighting game family. For the record, the health bar system the original game enacted is still intact. Each character has two health bars, and whoever depletes both first wins. No rounds, just health bars. Sound familiar? *coughINJUSTICEcough*. As for any other strong points... ask me later.
The fact that Microsoft has announced that the game will be distributed as a "free-to-play" with one character initially, and the others will have to be purchased down the line is kind of an interesting prospect as well. You can download the game, play it as it's flagship character and decide for yourself whether or not it's worth your time without having to spend a dime. Granted that sounds more like a demo version than a "free-to-play" version to me, but you guys get the idea.
Either way, Killer Instinct on Xbox One is (kind of) a big deal. At the very least, this reporter believes it'll move some consoles for Microsoft. What do you guys think?
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