fan fiction | Fanboys Anonymous
Showing posts with label fan fiction. Show all posts
Showing posts with label fan fiction. Show all posts

When it comes to comics and the superhero genre, death is referred to as a "revolving door" where no one really stays dead.

Naturally, there are exceptions. For the most part, Uncle Ben is never brought back, nor are Thomas and Martha Wayne. At least, not in a real way. It's always a dream, some other dimension, an Elseworlds story or something along those lines.

That goes for most other big changes to characters. It's rare to have Dick Grayson transition from Robin to Nightwing, Bucky to come back to life as Winter Soldier and so on, and people actually accept it. More often than not, if you try to replace Peter Parker with Ben Reilly, it just doesn't work, which is why no one ever thought Doctor Octopus was stuck in Peter's body forever.

In regards to The Joker—one of the most maniacal, horrific characters in all of fiction, let alone narrowing it down to just DC—people always ask "Why doesn't someone just kill him?"

Of course why not? The guy murders TONS of people every time he does anything. But DC will never kill him off, nor would he ever say dead for good. Every time he seems to have met his end, it's always some ruse where they never find his body and he's escaped so he can pull more hijinks down the line.

But what if DC decided to have a definitive end to Joker by actually cutting the cord? Whether it actually stuck forever or was just as temporary as Jean Grey's or Superman's death, or even the longer ones, it's interesting to think about. That's why people gravitate to stories like Injustice with Superman killing Joker for having manipulated him into killing Lois Lane and their child.

So let's dive into this thought experiment. Theoretically, if Joker were to be put down for good, who should do it? Which character has the right to be the one to do the deed? Who gets the honor and bears the burden of killing Joker once and for all?

What if Joker died? Who should pull the trigger?

Batman = No

We have to start examining things with Batman, naturally. He's the main character, after all, who has the deepest ties to Joker.

Their rivalry is epic. It's not just some decades-long multimedia war, but something that is complex. Some people interpret their battles as two diametrically opposed polar opposites. They're two sides of the same coin where one is crazy and bright and cheerful and evil, while the other is also crazy, but dark, brooding and heroic.

Some people interpret their story as struggling lovers. Others consider it an ethics discussion. It's all over the place, but there are usually common themes.

Joker is obsessed with Batman. It might not be as reciprocated, but Bruce definitely has a certain respect and fear for Joker above all other villains. Even Bane doesn't elicit the same response, and he's done some awful things to the family.

But it's Joker who pushes Batman to break his no-killing rule and nearly succeeds on a regular basis. So is that how this ends? Does Bruce finally snap, kill Joker and be done with it?

I think the only way you justify that is if you want your story to be a tragedy in a "no turning back from this, ever" type of scenario. Once Batman kills someone, that's it. He can no longer not be a killer. Joker would be the one to be the most justified in murdering (outside of someone like Darkseid, but aliens don't really count based on parademons and such). If you want the story of Bruce Wayne to end with his incorruptible moral compass being corrupted to prove that no one is immune to the horrors of the world, then pull an Alan Moore and tell us why you think there's no hope for humankind and be all depressed.

I'm not that type. I hate people in a lot of ways and I think there are some absolutely disgusting, atrocious humans on this planet that shouldn't be here, but I don't think every story needs to be doom and gloom.

I prefer my Batman to be the type of person who gets up whenever he's knocked down. Give me the "No matter what, I'm still not going to let you win" type of Batman. He should figure out another way to beat Joker and stop him from hurting anyone else other than to just become a killer like the other criminals.

Jason Todd = Maybe...but No

It's hard to find an argument for why Jason Todd shouldn't be the one to kill Joker. After all, Joker killed him, so fair's fair, right? Joker beat him with a crowbar and blew him up, which scarred him forever. Even after being resurrected, Jason's adopted the Red Hood moniker as a twisted bit of devotion toward this, which shows he isn't moving past it.

Recently, in the story of the three Jokers, Jason got a measure of revenge by killing one of them, hoping it was the one who killed him. After all these years, he deserved to do that, and I'm glad they had him pull the trigger, even if I'm 100% convinced there aren't actually three Jokers and whatnot, so it won't be a true act of vengeance.

But here's where I argue Jason shouldn't be the one to officially kill the real Joker. What does that accomplish? He kills the guy who killed him. Okay. He doesn't actually get to go back in time and stop all that from happening. Those scars are still there. Jason's already crossed the line of being a murderer, so it's not likely he can be redeemed in a way where he's totally pure or anything, but there comes a time where all that killing doesn't amount to anything on its own. Hell, he can continue to kill other crooks even after Joker's death and it doesn't mean anything for his own journey, positive or negative.

The real way to get past it is getting past it. Jason certainly shouldn't forgive Joker by any means, of course. That's not the same as moving on. But he should come to terms with what happened and turn that into more of a positive in some fashion, rather than just getting blunt revenge eye-for-an-eye style.

I'd rather see Jason's conclusion via Joker being that he stops being Red Hood and illustrates that he's more than just "the Robin that was killed by Joker" by becoming his own hero a la Dick Grayson becoming Nightwing. What name should that be? No idea. Jason was Wingman at one point, but I find that name pretty damn lame. But that's a discussion for another article. The point remains that if Jason moves on from calling himself Red Hood to calling himself something more aligned with the rest of the family—even if he's still a killer, which is okay to be the most brutal that does the things Bruce and others refuse to do—that's the real win over Joker, rather than just killing him.

Barbara Gordon = No

Babs is even weaker of an argument, in my mind, than Jason. She comes from a similar background as far as why, but has even less grounds.

Barbara was shot and paralyzed by Joker. That's horrendous. She's overcome it and is back to being Batgirl, but being wheelchair-bound and becoming Oracle is tied to her character forever, to the point that most stories, if they're able to go down that road, does a retelling of Killing Joke.

Naturally, Barbara has every right to kill Joker for that. But I don't think she's the type to get her revenge in that fashion.

I've never interpreted Barbara as having more of a vicious side to her than Jason, do you? And since Jason was actually killed by Joker, instead of just paralyzed, he has more of a willingness to pull the trigger and more of a reason to.

Barbara is harder to corrupt. She shouldn't throw that all away just to kill Joker. That's evidenced by the recent comics, too, with her condemning Jason's actions and considering him a criminal they need to bring in just like everyone else.

Good for you, Babs. Don't go down that road. Her revenge on Joker isn't something I've been able to wrap my mind around. It's not good enough to simply walk again. He'd just scoff at that like "I guess I didn't do a good enough job" and move on with his day. I think she'd have to outsmart him in some fashion that really stings...but that's another story for another article.

Harley Quinn = Yes?

If one woman is getting revenge on Joker, justifiably, it's Harley Quinn. This girl's been put through the ringer and I think it's actually difficult to think of an argument for why she shouldn't be the one to kill him.

Think about it. Even if her life was messed up before she met Joker (which in some tellings, it isn't), he wrapped her around his finger, had her lose her job, lose her sanity, sometimes bleach her skin, turned her into a killer and he's constantly abusive in every way possible.

Joker offers NOTHING good for Harley, but she keeps going back to him. She's a textbook example of so many real life cases, just turned up to 11. It's sad and it's not the type of thing any couple should be like "wow, I wish we were like Joker and Harley". No you don't! Just because you liked Sleepy Hollow and A Nightmare Before Christmas and you vibe more with skeletons at Halloween than snowmen in December doesn't mean you should ever want someone physically, emotionally and mentally abusive in your life like Joker.

This guy is scum. Pure evil. At best, he loves Harley because she cared and he's treating her terribly to where he doesn't deserve her. He may love her because he's turned her into something that fits his mold, instead of loving who she is. But most likely, he doesn't love her at all. Punchline will find that out.

Harley's character has broken off from Joker many times over the years. Sometimes, she goes off with Poison Ivy. Sometimes, she's part of the Suicide Squad. She's never quite heroic, as that would make her lose her edge, and her popularity is intrinsically tied to the idea that she's the spunky, wacky, psycho edgy hot chick that will cut someone who gives her a side eye. She's no Superman and if she were, the girls at Hot Topic wouldn't dig her as much and get tattoos of her and cosplay as the character.

Recently, even more than ever, Harley's also taken on a responsibility of becoming a women's empowerment vessel. She's kind of a "hear me roar" character, lately, taking on the whole support of representing all women who are fighting back from their abusive husbands/boyfriends/etc and kicking ass no matter who they offend (as if that's offensive to stand up for yourself and get out of a bad spot).

Isn't the ultimate win that she'd kill Joker? She's a murderer, so she's not breaking her code and losing anything. This would be the only way she'd never go back to him (even if she might regret it and miss him later, which would be a backtrack for her independence), but she'd at least have made that decision to try to do that knowing she could never go back.

I think there's a very, very strong case that if Joker were to die, Harley has to be the one to do it.

Jim Gordon = No

It's funny that Commissioner Gordon is always one to remind Batman not to cross the line by killing anyone, yet he's a cop. Cops do shoot and kill people if need be—sometimes, not even if it's necessary, unfortunately.

I always find it interesting when people have no issue having Gordon shoot some thug in a story, only to then say no one should kill Two-Face or Zsasz or someone. We know it's because they're actual characters, but it just makes no sense.

Logically, Gordon and any other cop should have shot Joker the first time he was doing any of his awful things and that would be the end of it. That's what would happen in real life. Magnify that by an exponential amount when you remember that Joker's paralyzed his daughter and shot/killed Sarah Essen. Any father and husband would be justified in killing Joker for retaliation.

But isn't that blah? The person to kill Joker is Gordon? It just doesn't fit in my mind.

Lock-Up, Azrael, or Another Punisher-Style Vigilante = No

This is quick. Should some random vigilante or person who is more willing to kill in general just take out Joker, like Punisher would?

No. That would be lame. If Azrael was the one to kill Joker, people would feel like it was wasted.

One of His Goons = No

Working for Penguin must be okay. He seems level-headed and you can even get a job as a server for the Iceberg Lounge. Being under the employ of Riddler is probably annoying as he tasks you to set up elaborate traps and continually talks about how he's smarter than you, but I'd imagine you could manage. Ra's al Ghul followers are supremely dedicated to his cause and would gladly give their lives for the league.

If you find yourself working for Joker, though? Forget about it. That guy can decide any random moment to carve your face off just for a laugh. He perpetually kills his allies to prove a point and you can never, ever be safe around him. Even if you stop working for him, he could just kill you because you know too much.

Maybe someone decides that at some moment when Joker has his back turned, they'll just shoot him. That's it. One shot to the head, he's dead, and now they don't have to worry about any of his insanity.

Perhaps this is even a plot to overthrow him and become the next big bad in Gotham. It likely wouldn't work, as Batman has more trouble with Joker than anyone else, so some random dude with a pistol wouldn't be as big of a threat, but that's beside the point.

That's also why I don't think this would be a good story to tell. There's one interesting element to it, which is the parallel that Thomas and Martha were gunned down by "some punk with a gun" and Joker, for all his theatrics, could fall victim to the same thing. But once you establish this new character as an imposing force for being "the one who killed Joker" and he's taken down by Batman, what else does that character have to offer?

A Civilian = Maybe?

Imagine after all the crazy antics and the grandiose displays of murder, the off-the-wall crimes that are so lavish and over-the-top that they require giant responses to them and go down in history as legends, where every single thing is building up to some great crescendo...if Joker just gets killed by some dude.

Not even a criminal. Not a rival psycho. Not a cop. Not Batman. A nobody.

Joker's killed hundreds. He's ruined families. There should be no end to the amount of people who would gleefully attack him if they saw him in public, hoping to murder him and make sure he doesn't do that to anyone else. Some people would be doing that in a joint murder/suicide fashion, while others would consider it a public service.

It would be kind of fitting if Joker's great work of art wasn't finished because "some punk with a gun" got him, similar to how Joe Chill killed Thomas and Martha. I like the idea a lot and the only argument I can think of that goes against it is that you can't track that person anymore, similar to the goon idea. Once they kill Joker and deal with the immediate repercussions of that, their story is done.

Joker Kills Himself = Yes?

In The Dark Knight Returns, Joker meets his end by snapping his own neck. Joker could always die as a result of his own plans backfiring, too. I think it's a strong, strong discussion to have that this could be the way he goes. That way, no one gets their hands dirty, but everyone can say they have their moments where they wish they could have killed Joker, even if they don't know if they would have done it if they did have the opportunity.

In a way, Joker wins and loses in this scenario. He loses his life, naturally, but he wins by not giving anyone the satisfaction. Maybe that's worth a laugh.

THE FINAL VERDICT

It's down to suicide, Harley Quinn, or a random civilian in my mind. I lean more toward the first two. If I had to make a pick based on this discussion, though, I think I'd go Harley Quinn for an active killer of someone else pulling the trigger, but I'd give a slight edge to suicide (planned or not) with Joker being responsible for his own death.

However, I'll tease something that I'll get into somewhere else in the future: the way Joker dies in my version of the story is none of these options. What am I talking about? What Batman story? Here's hoping I get to tell The Batman Blueprint at some point and you'll have to find out more about that some other time.

Who do you think should be the one to put down Joker for good if DC ever killed off the character?
Tell us your ideas in the comments below!

How to Bring the Cosmic Cube Into the Marvel Cinematic Universe

Posted by Anthony Mango - Tuesday, September 15, 2020

In Captain America: The First Avenger, we were introduced to the Tesseract. Eventually, as the series progressed, this was fleshed out more to be clarified as the Space Stone that made up the Infinity Gauntlet.

At least as far as Avengers: Endgame is concerned, the Marvel Cinematic Universe no longer truly has the Tesseract in play after Thanos "used the stones to destroy the stones" and reduced them all to atoms.

With that in mind, as well as how the Tesseract was utilized as the Space Stone, that means we've yet to truly get the Cosmic Cube in all its glory in the MCU. It's clear Marvel decided to somewhat merge the concepts and simplify things while representing the Cosmic Cube in some fashion. Red Skull and Thanos went after the Tesseract, just as they often do in the comics with the Cosmic Cube. It's just a lot simpler to tell people that it's one of many and move that plot thread along, rather than give them an entirely different MacGuffin and then sidestep to the Infinity Stones and treat them like a bigger deal.

But not having had the Cosmic Cube in the MCU means we're missing out on a chance to do some other stories. The Space Stone doesn't grant wishes like the Cosmic Cube does. Plus, there's no tie-in with the Beyonders or anything else that can be tapped into.

So what should happen to bring the Cosmic Cube into the MCU at some point in the series' future? I think there are a few things that have to be addressed: its creation, how to keep it a fresh idea, who wields it, which characters interact with it and so on.

The MCU cannot just randomly toss out the next all-powerful item and move on as if the Infinity Stones are yesterday's news without feeling like it's rehashing a similar formula. The Cosmic Cube has to come about through different means and not seem like an ancient thing the universe is built upon.

Luckily, there's a precedent in the comics that the Cosmic Cube can be artificially created and by many different civilizations. That opens tons of doors and options for how this can come about.

Here are just a few potential ways I think they could bring about the creation of a Cosmic Cube, if not multiple by picking a variety of these:

  • The Beyonders - Even if it isn't spoken of at first, there could be an eventual reveal that the energies contained in these are coming from the dimension the Beyonders dwell. That could bring them in as one of the biggest threats to the universe.
  • A.I.M. and M.O.D.O.K. - Let's assume the benefactor from Ant-Man 3 plays into all this. They can say that the Cosmic Cube has something to do with Pym Particles and the Quantum Realm. Advanced Idea Mechanics has been associated with the Cosmic Cube in the past, so that's a good tie-in.
  • S.H.I.E.L.D. - Project Pegasus was studying the Tesseract. Maybe they tried to create their own version of it and that's why this is a cube as well?
  • Skrulls and Kree - These two societies are old enough that they could have come across any of the necessary materials to create something like this. Skrulls have been involved with the Cosmic Cube in the comics, too, and with the amount of focus on the Tesseract from the MCU in Captain Marvel, there are more than enough connections.
  • High Evolutionary - Between everything going on with Adam Warlock and the High Evolutionary, I would be easily sold on wishes created from this kind of device being how The Sovereign can create their race and such.
  • Fantastic Four - The Negative Zone could be part of this (but I doubt it) and they could even tie this into being related to Franklin Richards. What if the Cosmic Cube has his reality warping powers, in a sense, wherein it works into his future self and Kang the Conqueror and all those story elements woven together? The Cosmic Cube could be one of the main things Reed Richards studies over the course of several films.
  • Doctor Strange - Since this is wish based, you can easily sell me on the idea that it ties into the Multiverse of Madness as another magical trinket that Doctor Strange studies.

Of course, all of this depends on what Marvel has in store for the next phases of the MCU. For all we know, the goal is to focus on Galactus as the sole cosmic force out there and something like this would take too much attention away from him.

Ideally, I'd love to see The Beyonder brought in, Battle World and Secret Wars to take place, some older characters like Steve Rogers and Tony Stark come into the fold with cameos based on wishes and for this idea to be fully realized, rather than just forgotten about as merged with the Space Stone. But what do you have in mind? What would you like to see the MCU do with the Cosmic Cube?

WHAT DO YOU THINK OF THIS IDEA?
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I've been watching SilphSpectre's True Power tournament on YouTube and after checking out the most recent episode, Janine vs. Brock, something dawned on me: Janine as a character shouldn't even exist.

Indulge me as I go down this rabbit hole with another edition of FANBOYS FIX IT where I'll address why that problem is an issue and how to remedy the situation with a few tweaks that change as little as possible, while making what I think are the best alterations.

Janine Pokemon Gen 2 gym leader soul badge

Koga Graduates

As it stands with Generation II, the return to Kanto was one of the biggest selling points. Not only was it interesting to see that the Indigo League was actually on the Johto side, too, but that when you step into the Elite 4 challenge, you're not actually fighting the same group.

It wouldn't have made much sense for you to fight Lorelei, Bruno, Agatha, Lance and then Blue, anyway, as Red had beaten Blue. Theoretically, you could have set it up so you beat those 4 and then Red, while Blue goes off and does his Viridian City Gym business, but I think they had a decent idea with Will and Karen and so forth. It still doesn't help that Bruno is a Fighting specialist with his Rock types and all, nor does it make much sense Lance is the champion, but whatever. We're in the interest of changing as little as possible, remember?

So let's say we keep everything the same as far as Koga moving up to the Elite 4 and making the Poison/Psychic/Dark/Fighting quartet happen. I'm cool with that. It's kind of neat to see Koga move up the ranks and fill in the void left by Agatha, especially as she was supposed to be a Ghost-type specialist who actually had all Poison types on her team, anyway.

But with Koga moving up to the Elite 4, who takes his place in running the Fuchsia City gym? It would be too hard to create a whole new area for Gen 2 just to give another location a different gym (unless you went with Pallet Town having a gym now with Red as the leader, but that stops you from having Mount Silver's epic showdown).

Janine is Koga's Clone

Game Freak's response was to have Koga's daughter Janine replace him in what amounted to one of the least interesting scenarios imaginable.

Everything stayed basically the same. Fuchsia City went from having a Poison-type ninja-themed gym to having a Poison-type ninja-themed gym.

Even the Pokemon weren't different. Take a look at their teams:

Koga in Red and Blue:

  • Koffing (x2)
  • Weezing
  • Muk

Koga in Yellow:

  • Venonat (x3)
  • Venomoth

Koga in Gold and Silver as Elite 4 Member:

  • Ariados
  • Venomoth
  • Forretress (Bug and Steel??)
  • Muk
  • Crobat

Now look at Janine's team:

  • Ariados
  • Venomoth
  • Weezing (x2)
  • Crobat

Every single Pokemon she has is something Koga has had, and it didn't even need to be that way! She could have had Arbok, Beedrill, Nidoqueen, Nidoking, Tentacruel, and Qwilfish. That's a full team of six Poison types that aren't used elsewhere at that point in time.

I think this pretty much means Game Freak didn't have plans to put Koga in the Elite 4 spot. It probably would have been Agatha again, with Koga still operating out of Fuchsia City, and they just decided to put him in there on a whim. Then, out of laziness and not wanting to redo the Fuchsia City gym layout, they just said "eh, it's his daughter, so she inherited everything."

At the very least, giving her different Pokemon should have been done. But it's also a missed opportunity to do something else and that's what I'm suggesting should have happened instead.

Where's the Ground-Type Gym?

Outside of some tweaks to their teams, most Gym Leaders in Kanto didn't change. Brock is still in Pewter, Misty is still in Cerulean, etc. Cinnabar Island was messed up with the volcano, so that gym shifted, but it's still Blaine and he's still a Fire-type specialist. The only ones who really changed were Janine replacing Koga and Blue replacing Giovanni.

By doing so and getting rid of Giovanni, the Earth Badge for the Viridian Gym no longer makes any sense. Of course, it never made sense to begin with, as it's a green leaf or feather, but whatever. Blue isn't a Ground trainer by any means and shouldn't give out that badge. Likewise, without Giovanni in the mix, Ground is the only type that we don't have a Gym Leader or an Elite 4 member representing.

What should happen instead is that Blue should give out a different badge instead of the Earth Badge and a Ground-type Gym Leader should take Koga's place in Fuchsia City.

In regards to Blue, let's give him something that isn't type-specific. My three main suggestions are the Pride Badge (I know, it's in Pokemon Masters), the Honor Badge or the Glory Badge. The idea behind the name is that he's a former champion who used to have a big ego, but learned how to carry himself with the right sense of honor after his defeat as champion. He should instill that knowledge to you as a teacher and you should have pride in defeating a former champion in him.

The design could be something simple. It has no real theme, so you just make it look classy, as if it's something a champion would want to pin on his or her lapel. But you make it green in color, as it's Viridian City, after all, and Blue is technically named Green in the original Japanese games.

In regards to this new Ground-type Gym Leader for Fuchsia City, though, how do we go about that?

I say since the Safari Zone is decommissioned in this game, let's tear it down and have the Ground specialists as the ones responsible for closing it off. They're doing construction in rebuilding that whole place or possibly tearing it down entirely and won't let anyone in there, as it's hazardous.

To make things less confusing, I'd get rid of the Earth Badge entirely. The design just doesn't work as "earth" in any fashion. This also means the Soul Badge has to go, too, since that wouldn't make any sense. Again, it never made sense why Sabrina's Psychic gym has the Marsh Badge while the Poison gym has the Soul Badge, so this at least gets another one of those issues out of the way.

Instead, let's go with the Quake Badge (the next logical step that they would take as evidenced by future games). If not that, maybe the Hazard Badge where it has a hard hat or a construction tape vibe to it. Or maybe the Terra Badge or even the Dust Badge. Hell, you can even still call it the Earth Badge but just change the way it looks so it is brown and looks remotely ground-related.

The character who is the Gym Leader almost doesn't matter. Go with whatever you want. He/she should have Hikers and such in his gym and he/she should look like a construction worker of sorts. Want to go super punny? Make it a woman named Tera.

As far as her team, our options at this point in the series are:

  • Sandshrew / Sandslash
  • Nidoqueen
  • Nidoking
  • Diglett / Dugtrio
  • Geodude / Graveler / Golem
  • Onix / Steelix
  • Cubone / Marowak
  • Rhyhorn / Rhydon
  • Wooper / Quagsire
  • Gligar
  • Phanpy / Donphan
  • Swinub / Piloswine
  • Larvitar / Pupitar

Onix is a staple for Brock and Bruno, while Steelix is Jasmine's ace, so that line shouldn't show up here again. Blue has a Rhydon on his team, so let's take that out of the equation, too. The same goes for Swinub and Piloswine since Pryce has that covered for his Ice gym. I'd also say since you can't go with Tyranitar, you should skip Larvitar and Pupitar. That still leaves us with plenty of options to pick from.

  • Sandshrew / Sandslash
  • Nidoqueen
  • Nidoking
  • Diglett / Dugtrio
  • Geodude / Graveler / Golem
  • Cubone / Marowak
  • Wooper / Quagsire
  • Gligar
  • Phanpy / Donphan

My ideal situation is to get rid of Forretress on Koga's team and replace that with Nidoking. Then, we can have this Tera character have Nidoqueen along with Sandslash, Dugtrio, Golem and either Quagsire or Donphan.

Why not Gligar or Marowak? Well, Gligar being Ground/Flying and a base-form with no evolutions at that point seems contradictory and less amazing. Marowak also has the Lavender Town stuff on its own and doesn't need more of a focus. I'd certainly have trainers in the gym have those Pokemon, though, so they're still featured as part of this theme.

So that's it. You close off the Safari Zone by having the new Ground Gym Leader doing construction, you feature some of those Pokemon and make sure all the types have a character that represents them, fix the Soul Badge and Earth Badge issue and prevent Koga from being copied and pasted with this Janine character.

What do you think? Is this a good change in retrospect, or do you still prefer the way Game Freak set things up with Janine? Drop a comment below and let me know!

Tim Burton's Batman and Batman Returns Use the Wrong Characters

Posted by Anthony Mango - Wednesday, August 26, 2020

As a kid, two of my favorite movies were Tim Burton's Batman (1989) and Batman Returns. To this day, I still love them, but as my fandom and knowledge of the Batman mythos has expanded, I've found myself more and more critical of the way they chose to handle some aspects of those films.

Naturally, we've all heard the complaints that Joker shouldn't have killed Thomas and Martha Wayne instead of Joe Chill, or that it's weird Penguin is a monster and Catwoman has some sort of zombie cat powers. As a kid, it didn't even occur to me that Batman is straight-up killing people and going against one of the biggest foundations of his character, either.

But this post isn't about those things. It's about these two films creating brand new characters when they could have used a variety of others from the comics and had them work out just fine. And I'm not talking about going out of your way to name the mayor something specific. I'm talking changing the names of some rather large supporting characters.

The inspiration of this came about from a random recent rewatch of Batman, when it dawned on me that half the characters from '89 could be other people.

Bruce Wayne, Vicki Vale, Joker, Gordon (even though he's nothing really like him), Alfred and Harvey Dent...these guys are solid and don't need to be changed. Everyone else, though?

But what about Alexander Knox? If you think about it, his characterization is mostly that of an annoying, persistent reporter. He's not a villain, but he's far from a hero for nearly all of the film, too. He's also got a vibe that he doesn't get the hint when he's hitting on Vicki, which could be considered creepy.

Who should he have been? Creeper. Jack Ryder has been interpreted over the years as a talk show host, a reporter, etc, but he's always got at least some of an antagonistic vibe to him. In a 2010 comic, they even mention that he dated Vicki Vale. Obviously, you can't judge 1989 based on 2010 information, but that means its out there in this realm nevertheless.

You might not want to have two characters named Jack in the same film, but when you're writing the movie, Joker has no name. You don't need to name him Jack Napier. Or, just do it anyway. People can handle General Ross and Everett Ross in the MCU. Just call him Ryder for the whole film.

He's very Joker-esque and you could even play into that by having him dress up for the big parade and/or succumb to the toxin and turn into Creeper. Since this isn't an origin story for him, he could die and it's okay.

Then, there's Lt. Max Eckhardt. If I were to describe you a corrupt, overweight cop with a hat who smokes and has a scruffy face, who do you think I'd be describing. That's right, Harvey Bullock.

Granted, maybe you don't want to do Bullock because he's ultimately a hero, just a flawed one. But you've got Arnold Flass you could go with, too, like what they did with Batman Begins.

Carl Grissom? The mob boss in town was originally going to be Rupert Thorne and took inspirations from Carmine Falcone. Obviously, you could have gone with either of those or any of the countless other mobsters from the comics. There are far, far, far too many to name.

Alicia Hunt can't be replaced with Harley Quinn, as the character didn't exist at that time. But apparently, she's based on Black Mask's girlfriend Circe. But maybe if you took her and Bob the Goon and replaced them with some sort of Punch and Judy variant? I'm blanking on any specific names other than those two, but I'm positive they must have had some male and female henchmen at some point in the comics before 1989.

Then, there's Batman Returns and the immediate thought is that Max Schreck should have been Harvey Dent.

I know, I know. Dent isn't an awful, corrupt businessman. But Penguin isn't a freak who spits out black sludge, either. For this series, I think they could have made it work to have it be that Dent was actually corrupt—or, maybe, instead of having Schreck be a villain from the start, he/Dent just flat out isn't. He's targeted by Penguin and a lot of things play out in a similar, yet tweaked way. You've got an election, some media conferences, family money, whatever stuff you want to work into there. I think Dent can fit in mostly all of it.

But maybe you find out that while Dent is a champion for some of the good causes in Gotham City, he also has a darker side to him. He's Two-Faced (eh, eh) according to Selina Kyle, his secretary. Sometimes, he's on a good day and he's a charmer and a real hero. Other days, he's a real jerk. You can flip a coin to bet on which personality he's going to be on any particular day, she says.

At the end of the film, when Selina zaps him, maybe that's what causes his face to be scarred.

Ice Princess? Maybe she's Gilda. Maybe you can even change some of the oddball random characters like Jen to other people. I'm sure the database has countless names you can pull from different comics that are almost entirely unknown, but would be neat little references.

Ultimately, would it matter if the guy who gets his nose bitten is some random character who popped up in one issue in the 1950s or whatever? No. Especially back then when these films came out, average moviegoers weren't as obsessed. Even this day, you can ask most people to name 10 Batman villains and they'll probably struggle after naming Joker, Catwoman, Riddler, Penguin, Mr. Freeze, and the mainstreams. Nobody but the hardcores are going to bring up Birthday Boy.

Despite these observations, these movies are still awesome in their own way and two of my favorite films of all time. This was just the ramblings of a fan who had a few minutes to talk about a little quirk.

New Pokémon Type Ideas: Sound-Type Pokemon Explained

Posted by Anthony Mango - Sunday, July 19, 2020

When Generation II of Pokemon came out with Gold and Silver, I remember being astounded at the creation of the Dark and Steel types. Of course this would happen, and with good cause. But I always had thought that a few other types didn't make much sense (why have both Ground and Rock, for instance?) and that some other things could have been created over time.

Then, with the addition of the Fairy type, I was even happier with the type diversity. I still think, to this day, that certain types should be switched as far as effectiveness goes (click here for a restructured Pokemon type effectiveness chart), but the idea of creating new types to fit new concepts of Pokemon is something I find very interesting.

However, I think people are a little too quick at coming up with random types and flooding the market. If you think about it, the series has been around 20+ years and they've only added 3 types. That's not a lot compared to some fan sites out there that have another dozen or so random things they'd like to see—most of which make zero sense.

Magic type is just Psychic. Wood, Magma, Wind and Steam? C'mon now. Those are just Grass, Fire, Flying and Water. Fear type is just Dark. Why is there a Beast type when all Pokemon are beasts and there isn't enough of a distinction between Bug, Dragon, Fairy, etc for something as generic as Beast?

Still, I do think there's room for a few more types to be made and I feel like this could be worth talking about.

What would the type conceptualize as? What Pokemon would be retconned to being that type, similar to how Clefairy became a Fairy and Magnemite was part Steel? Which moves could be granted that typing and what would it be effective and weak to?

For this first edition of what I'm assuming will be a 4 or 5 part series, I wanted to focus on the one type I think would make the most sense to add: the Sound type.

Sound type pokemon ideas

SOUND TYPE CONCEPT


Ghosts are ghosts. Dragons are dragons. When you start getting into the more energy-based things like Fire, it's a little harder to pinpoint, but I think it's still rather self-explanatory.

It's not that these creatures are made of pure sound (although some could be). It's more that sound is their gimmick. They have immunities to sound-based attacks, are able to control sound and vibrations very well, or have concepts that are based on music/sound/etc.

Pokemon already uses Sound as a subcategory of sorts for certain types of attacks. This is just the next natural progression.

SOUND-TYPE BATTLE CHART


I'll admit that I don't think I have all the balancing figured out for this. However, there are plenty of gaps from the current layout of the battle chart with what's effective against other things. Again, look above at the link at the start of this for a better breakdown of how I think things should work with Poison being super effective to Water and so on.

Here's what I could see making sense, though, for the Sound type, but I'm totally down for tweaking if you have any suggestions in the comments!

2x Strong Against
  • Ice (avalanches can be caused by sound)
  • Rock (glass shatters)
  • Steel (good conductor of sound)
  • Water (sound travels faster in water and amplifies its noise level)
  • possibly Fighting (solve problems with your words, rather than your fists)
  • possibly Ghost (prayer)
  • possibly Psychic (sound can break mental concentration)

1x Strong Against
  • Normal
  • Poison
  • Bug
  • Fire
  • Electric
  • Dragon
  • Fairy
  • Sound

0.5x Strong Against
  • Dark (its quiet at night)
  • Flying (sound doesn't travel in space)
  • Grass (natural sound barrier)

Zero Damage Against
  • Ground (drowns out the sound)

2x Weak to
  • Electric (disrupts the vibrations)
  • Ground (drowns out the sound)

1x Weak to
  • Bug
  • Dark
  • Dragon
  • Fairy
  • Fire
  • Flying
  • Ghost
  • Grass
  • Ice
  • Normal
  • Psychic
  • Rock
  • Sound
  • Steel
  • Water

0.5x Resistant to
  • Fighting (you can't really punch energy)
  • Poison (why not, right? How do you really poison vibrations?)

Immune to
  • Nothing

POKEMON WITH THE SOUND TYPE


Igglybuff → Jigglypuff → Wigglytuff = Sound/Fairy
- Its gimmick is singing.

Drowzee → Hypno = Psychic/Sound
- I'm not entirely sold on this, but I think it could work.

Hoothoot → Noctowl = Sound/Flying?
- I'm not entirely sold on this, either, but it could make sense with the hooting and all.

Politoed = Water/Sound
- Its Pokedex entries talk about the noises it makes.

Misdreavus → Mismagius = Ghost/Sound
- Dex entries mention sounds. It's also called the Screech Pokemon.

Whismur → Loudred → Exploud = Sound
- Duh.

Wailmer → Wailord = Water/Sound
- Wail. Duh.

Chingling → Chimecho = Psychic/Sound
- Duh.

Kricketot → Kricketune = Bug/Sound
- Duh.

Bronzor → Bronzong = Psychic/Sound or Steel/Sound (probably Steel)
- Duh. It's a bell.

Chatot = Sound/Flying
- Chat. C'mon now.

Woobat → Swoobat = Sound/Flying I guess 
- You might be thinking "Why not Zubat's line?" Well, let's be honest. Zubat could be Poison, Flying, Dark and Sound all at the same time. Let's go with Poison/Flying for Zubat and Sound/Flying for Woobat to differentiate them a bit and not make 2 of the same bat type things both Sound.

Audino = Sound or Sound/Fairy or Sound/Normal
- Duh.

Tympole → Palpitoad → Seismitoad = Water/Sound
- This is all about vibrations. Let's get rid of the Ground and replace it with Water, even though that means we have 3 lines of Water+Sound types already with Politoed and Wailmer. But hey, how many Normal/Flying birds do we have? Just give it lots of Ground moves like Earthquake to go along with it.

Maractus = Grass/Sound 
- It's a cactus with maracas. It has to be sound.

Meloetta = Sound/Psychic and Sound/Fighting
- It's all about singing.

Litleo → Pyroar = Fire/Sound
- Since it focuses on the "roar" part of the name, and it's Fire/Normal for some reason, let's replace that Normal type.

Noibat → Noivern = Sound/Dragon
- It's another bat, but it's even more so dedicated to sound. This one is a given.

Oricorio = */Sound instead of */Flying
- It's a dancer. Let's give some more variation to the Sound type and just get rid of Flying for this.

Jangmo-o → Hakamo-o → Kommo-o = Dragon/Sound
- I'm actually not all that into this being another Dragon and Sound type, but it's something worth talking about.

Grookey → Thwackey → Rillaboom = Grass/Sound
- It's a drummer!

Gossifleur → Eldegoss = Grass/Sound
- No need for it to be Sound, but it's worth talking about.

Toxel → Toxtricity = Electric/Sound or Poison/Sound
- I can see why people would want to keep it Electric/Poison, so I'm not opposed to that. But I could also see a case for there to be Electric/Sound and Poison/Sound variations or something. Maybe different forms?

Obstagoon = Dark/Sound
- It's based off KISS.

+ Arceus, Type: Null and Silvally with the corresponding plates that would allow for them to be the Sound type.

Some people suggest Voltorb. I don't see it being sound-based just because it knows some sound moves. If anything, it should be Steel/Electric since it's a metal ball.

Lapras has certainly been given some musical elements to it, hasn't it? But to me, Lapras should be Ice/Dragon or stay Water/Ice rather than turn into a Water/Sound or Ice/Sound.

As far as new types go, you have countless instruments you could draw inspiration from. There could be a variant of Jynx that is more like a Nordic opera singer. Sound/Flying parrot Pokemon is a guarantee.

SOUND TYPE MOVES


I'm certainly not going to go through hundreds upon hundreds of moves and double check everything. This is more about the theory and concept, rather than some historian breakdown. Nevertheless, I think some moves stand out as obvious picks while some others are certainly within the discussion.

Note: A move like Bug Buzz should stay Bug, shouldn't it? The same goes for Grass Whistle, Metal Sound, etc.

Belch
Boomburst
Chatter
Clanging Scales
Confide
Disarming Voice
Drum Beating
Echoed Voice
Encore
Growl
Heal Bell
Howl
Hyper Voice
Lucky Chant
Noble Roar
Overdrive
Perish Song
Relic Song
Roar
Round
Screech
Sing
Sleep Talk
Snarl
Snore
Sonic Boom
Sparkling Aria
Supersonic
Uproar
Yawn

Based on that criteria, I think Sound could be a solid new type to add to the Pokemon series. What do you think? Got any ideas for the Sound type or any other future types? Drop them in the comments below to keep the discussion going!

What Hammer Should Beta Ray Bill Use Instead of Stormbreaker in the MCU?

Posted by Anthony Mango - Tuesday, June 9, 2020

This is a random topic that I've wanted to get around to since Avengers: Infinity War came out, but it still remains open for discussion: since Thor was given a hammer/axe combo that was dubbed Stormbreaker, what hammer should Beta Ray Bill use if he ever appears for the Marvel Cinematic Universe?

The way I see it, they have three options, with some variables within them.

Beta Ray Bill Marvel Cinematic Universe
Beta Ray Bill pictured with Stormbreaker, which looks nothing like the one in the MCU, of course.

Option 1 - Stormbreaker


The MCU is no stranger to changing comics continuity. Sometimes, it's for the better (in my opinion) with things like Tony Stark being the one to create Ultron. Other times, it's a mistake, like their first attempt at The Mandarin.

Some people are adamant that Beta Ray Bill still gets Stormbreaker, even though it wouldn't make a lot of sense for Thor to go back to "the little one" in Mjolnir for multiple reasons—not the least of which is that it was supposedly restored back to its original timeline by Captain America at the conclusion of Endgame.

But maybe Bill gets a version of Stormbreaker from another universe/dimension. It seems that's where a lot of these other movies are heading with Doctor Strange in the Multiverse of Madness and Wandavision, so what if that's their excuse?

Maybe he doesn't even have a name for his weapon and they play Bill off as goofy in a sense like they like to make most of their characters. After he hears that Thor calls his weapon that name, he likes the name and adopts it for himself, despite Thor protesting that he can't do that, as that's his axe's name.

Or maybe Thor ends up with another weapon and passes Stormbreaker onto Bill. I don't think that's the best option, but it could theoretically happen.

Option 2 - Jarnbjorn


Just as they took the name Stormbreaker and applied it to a different weapon, why not do the same with another?

Jarnbjorn is an axe Thor wields from time to time. It's purely an axe, though, without the hammer side.

Of course, that's just in the comics. But in the comics, Ghost isn't the daughter of Egghead and an Ant-Man villain, nor was Ego the Living Planet the father of Star-Lord. Things change.

The likelihood that they'll ever spend time having Chris Hemsworth as Thor wielding just a pure axe like Jarnbjorn is so low that they could get away with using that name for Beta Ray Bill's weapon and only the die-hard fans would notice. Casuals certainly wouldn't have an idea who Bill is to begin with, let alone the discrepancies about the weaponry. Hell, most people can't even pronounce Mjolnir and just call it "Thor's hammer" anyway.

Option 3 - Thunderstrike


One thing I'm disappointed in with the MCU is that they never utilized the Donald Blake pseudonym. In the first film, he could have easily used that moniker while he was walking around Earth and trying to be a normal person, but they tossed it aside as a different gag with Jane Foster's ex who is seemingly still out there somewhere.

Eric Masterson isn't going to be a thing, either. It's just not going to happen. So let's have Thor use that name as his pseudonym on Earth when he's trying to be a little inconspicuous.

Then, that frees up Thunderstrike to be used. Since it won't have to be a superhero name and it was both that and Masterson's weapon, how about giving that to Bill? For that matter, he could even use the mace instead of the hammer/axe combo to help differentiate it from Thor's Stormbreaker.

What would you like to see happen with Beta Ray Bill and his weapon, whatever its called, in the future of the MCU? Keep the discussion going in the comments section below!

007 Ingredients to Making a Perfect James Bond Movie

Posted by Anthony Mango - Thursday, April 30, 2020

I've been a fan of the James Bond film franchise since I was around 10 years old. I got into it the way many people did from that age bracket—through GoldenEye—which was exposed to me by friends of mine who had played GoldenEye 007 for Nintendo 64 and wanted to know what that game was all about.

In fact, I distinctly remember a friend of mine talking in class one day about how he had seen Tomorrow Never Dies and that it was the coolest thing ever, and I had no idea what he was talking about, at first. Fast-forward a few months later, I'm in a group of friends (coincidentally, not including that one) who are so Bond-obsessed that we're trying to find the Parker Jotter pens and assigning ourselves 00 numbers as if we're some secret club.

I've had over 20 years to think about the franchise, grow up in the Pierce Brosnan era, remember what it was like to find out that Daniel Craig was cast and absolutely hate that he was blonde (so much so that I sent an email saying I'd spend the $10 on a bottle of hair dye if they were that cheap) and so on. I was excited for Marc Forster to direct Quantum of Solace, which was a title I wanted them to use forever, and I was so bummed when that became one of my least favorite films. So on and so forth.

With all this in mind, I've always wondered what would be my "perfect" James Bond film. If I could take elements from each movie and mix and match, what would I end up with? Would I take George Lazenby and put him against Gustav Graves with Stacy Sutton as the main Bond girl? You'd bet your ass I wouldn't!

In order to get to this endgame, we need the 7 essential parts of what makes up a 007 film: the Bond, the Tone, the Villains, the Allies, the Gadgets, the Action and the Title.


001. The Bond


Everyone has their favorite Bond, for whatever reason. Most tend to go with Sean Connery as the standard-bearer or Daniel Craig because he's the new guy and that's what they're most familiar with. A lot of it depends on your age, as I know people in their 50s who swear Roger Moore was the best.

I think they all bring something to the table, for the most part, and if we're merging things, we need to pick and choose certain traits from each one.

When it comes to physique, it's clearly Craig. He's the most muscular of the bunch and that makes him more believable to endure so much punishment and pull off as many stunts.

I enjoy his brutality, in a lot of ways, but I think that should be mixed a bit with Connery and Timothy Dalton—easily the most underrated Bond of all time, if not my overall favorite.

My perfect James Bond is a killer, for sure, but he's not crashing into walls like a "blunt instrument" like Craig. He can scrap with someone like Red Grant and has no issue doing something like lighting Franz Sanchez on fire, but he's not doing parkour. Maybe mix in a little Brosnan strictly from GoldenEye.

As far as the face goes, you have to go with Brosnan. For that matter, he's got the charm, too. I know some people think Brosnan is "too pretty" for the role, but I think that actually helps, in a way. Bond should be attractive enough that you can understand at a moment's notice why every woman falls for him and why he's so damn cocky. I don't get that impression with Moore, for instance.

My perfect Bond is suave, smooth, and can charm the pants off anyone without being creepy about it or too misogynistic. Yes, that used to be the way to go, but it doesn't age well, and toning it down a bit is better. I don't at all want my Bond to smack a woman around and forcefully kiss her like Connery used to do. I want a Bond who can get Dr. Molly Warmflash to medically clear him for field action through sex. I bet you didn't expect a Warmflash reference to be pulled out here, eh?

Still, Bond should be a dick. He's an asshole. He's a jerk. He says some things that are just rude, he's stubborn and his ego is a big part of his flaws. I like my Bond to take someone's car keys and mess it up like Craig does in Casino Royale, or for him to yell "Switch the bloody machine off!!" like Dalton in License to Kill.

All of them have had those moments. Moore knocks the guy off the roof and tells Andrea Anders that if Francisco Scaramanga used one of his bullets on her, it would be a shame, because the bullets are expensive! Goddamn! Elektra tells Bond that he wouldn't kill her because he'd miss her, he shoots her and Brosnan says "I never miss."

But he should still care. He's still a good person. Connery mostly seems to just shrug things off too much for my liking to be a perfect Bond amalgam. I do love Moore snapping back "That's enough" when Anya Amasova brings up Tracy, or when Dalton is heartbroken at catching Della's garter.

Last, but not least, is the humor. Bond shouldn't be goofy, but he should be witty. The best at this was probably Moore, although he did go too far into the extreme at times. Think more puns and clver wordplay than acting silly.

For example, Connery saying "positively shocking" after electrocuting guy is great, or handing Fiona Volpe just her slippers to wear is brilliant. Brosnan telling Xenia he "shoots in and out" is good. Craig didn't have enough of these, but he had a great moment in Casino Royale when he tried to pass off Vesper's cover identity as "Miss Stephanie Broadchest" for instance.

It's all about balance. Give me an action star who is tall dark and handsome, charming, a jerk with a heart of gold and can quip when he kills someone.

002. The Tone


All Bond films are similar to each other, yet each one of them is different. In some ways, if you showed someone a Roger Moore film and a Daniel Craig film, without context, they'd think it was a different series altogether.

A lot of that has to do with the Bond himself, but even within each actor's run, there are deviations. GoldenEye is gritty, while Die Another Day has Bond fighting people named Mr. Kill and bad CGI surfing on icebergs. From Russia with Love is a rather serious spy film, while Diamonds are Forever is goofy as hell and damn near a parody of the franchise.

The movie has to be funny at points, but not at all campy. I don't want Bond doing things that are too fantastical, yet I don't want it to be nothing but dry and dour for the entire time without a hint of levity.

GoldenEye is my favorite of the films in part because of its balance, so you're going to see a lot of references to that here and elsewhere. I think it's got enough grit and seriousness, but with enough things to smile about and not feel too tense and depressing like Skyfall, even though I love how earnest that one is, in some ways.

Some of the Connery films are boring. I can't sit through Dr. No, for instance. Yet, somehow, that's also laughable. Why does it start with the Three Blind Mice shtick? It's all over the place and not all that interesting to watch.

Die Another Day was too over the top, even though it was off to a great start. Once Bond shaves, it goes wacky.

The Man with the Golden Gun is a film that I think could have been infinitely better if it had a different tone. The plot itself of a top-notch assassin wanting to kill Bond is great. When you throw in Nick Nack, as much as I love the guy, it's too silly, especially when paired with J.W. Pepper and the slide whistle for the car sequence.

Likewise, one of my other absolute favorites, License to Kill, is great for a deviation, but I don't think that hyper-revenge story is the way to go for a "perfect" Bond film blueprint.

The movie should take itself seriously. There should be humor, but never laughing at the movie, just with the movie. It's not supposed to be a Fast and Furious action flick, nor should it be Schindler's List.

003. The Villains and Plot


There are a couple tropes for Bond villains, to varying extremes. Sometimes, they want to destroy the planet. Sometimes, they just want to steal a device.

Like with any balance, I want a mixture of villains and for none of it to be boring, nor silly. Don't give me the Blofeld clones in Diamonds are Forever, which is wacky. Don't try to tie the villain into a figure skater subplot like For Your Eyes Only, which is one of my least favorites. For that matter, I love The Living Daylights (one of my favorites) but I still don't know what the hell Koskov's plan is. Diamonds, drugs, weapons, defections, pigs, borscht, cake...there must be another way!

Here's another great example: the beginning of Die Another Day with the hovercrafts floating over the demilitarized zone between North and South Korea is AMAZING and could have been the big plot of the film. However, having Colonel Moon do gene therapy to become Gustav Graves, create an Iron Man suit, smuggle diamonds and create a laser satellite weapon...stop throwing out tons of ideas that don't work together!

GoldenEye (surprise surprise) has perhaps my favorite balance of everything. It doesn't have everything I'm looking for in a villain plot, but it does check off a lot of the boxes by having Trevelyan, Xenia, Ourumov and Boris.

So here's my proposal of a breakdown of villains for a perfect Bond film:

Villain 1 = The Puppetmaster
- This person is manipulating people behind the scenes and acts as an evil M.
- You know who this is. It's Ernst Stavro Blofeld. He and S.P.E.C.T.R.E. are working with a #2 because they want something in return for offering their brilliance and resources.
- Blofeld needs to survive the film.

Villain 2 = The Warmonger / Warlord
- Ideally, this is a military general who is seeking power. They stand to gain something out of the evil plot, like becoming the ruler of their nation through a coupe or they're already in charge and want to invade another country. This person has his separatist brigade of followers who are goons that Bond can shoot at throughout the film. Ourumov is a great representation of this.
- If not that, they're a businessman like Hai Fat or Elliot Carver. The whole idea of this character is that they're the ones driving the plot forward from a face value level and they can be the "big bad" who dies.
- This is the bankroller in some situations if you don't have a Puppetmaster.

Villain 3 = The Evil Parallel
- A reflection of Bond. They know what he knows, so they can outsmart him or outmatch him in skills.
- This can be a former 00 agent like Silva or Trevelyan, an assassin like Scaramanga, a spy from another organization like Red Grant or some other variant like that.
- You may be able to merge this with the Warlord if you're trying to trim characters. The way to tweak that is that instead of a legit military guy, you make him a separatist random lunatic who has amassed a personal army by overthrowing someone or usurping some crappy little nation or whatever.

Villain 4 = The Femme Fatale
- The seductress who can get to Bond through one of his main weaknesses—the bedroom.
- Fiona Volpe and Xenia are great examples. Elektra King is another great one, but I think she's also a bit of the Warlord (Side note: I actually love her character and the Stockholm Syndrome angle of TWINE so much).
- Bond absolutely must have sex with her, and when she dies, he absolutely must say some kind of pun.

Villain 5 = The Heavy Henchman
- The physical threat. He is big, ideally has some kind of distinguishing feature (deformity, disfigurement or gimmick) and can nearly kill Bond with his fists.
- Jaws and Oddjob are templates for this.

Villain 6 = The Weasel / Tech Guy
- Someone who can be a pushover, but represents an intelligent side of the plan.
- Boris. Henry Gupta.

What is the overall goal and plot of the film, given these characters?

A very baseline idea would be that they've stolen some kind of weaponry and plan on using that to instigate a war they can profit from. In fact, keeping in mind that I'm repeating plot elements from movies we've seen already, I'll go full ham on this and toss this idea out there:

A rogue state that has seen a steady rise in power has stolen nuclear weaponry and assassinated several key figures of various nations. It's unknown what their connection is or what the plan is. Bond is sent to investigate based on the only evidence they have, which is some kind of diamonds smuggling operation used to fund these transactions, maybe. Diamonds are important to Bond films.

The terrorist leader of this separatist group is known by the codename Risico, who is the primary antagonist. He is a former 00 agent who was tasked to overthrow a dictator and create a military uprising in another country on behalf of MI6. However, he did his job too well. Over the years, the job turned him evil. The more death and destruction he saw and was directly responsible for, the more he became addicted to that thrill and became disgusted in bureaucracy and humans in general. He believes he's been righting the wrongs and he should be in control.

Risico started double-dipping, doing jobs for MI6 while also doing side gigs for S.P.E.C.T.R.E., who let him run around like a kid with a molotov cocktail. He does contract kills for them in exchange for amassing more power in this rogue nation that he's secretly been trying to build from the ground up like a slash and burn crop, while S.P.E.C.T.R.E. feels like they can kill him at any moment if he gets out of hand, but he's a great tool, for now.

Under Risico's command is a military general who is a pig of a human. Think General Medrano. He's clearly someone who provides the goons and is there to be the underling who thinks he's the right-hand man, but Risico just needs someone to boss around the mooks and do the dirty work.

Risico's trusty #2 for real is his femme fatale. She's the one he'll talk plans over with. Give her some sort of sexy name, but don't make it some obvious innuendo.

Risico's bodyguard is the heavy, and there's also his tech guy who can explain to him the bombs and such.


In the end, Blofeld is backing Risico because S.P.E.C.T.R.E. wants control over the land of this rogue nation (maybe the water/oil plot from Quantum of Solace) while the military general just wants a pure ego trip of power, Risico wants to watch the world burn, the bodyguard is just there for the hits and the femme fatale's motivations I'm not sure of. Tech guy is just thereto make money and push buttons and get killed in a humiliating fashion.

None of this factors in other elements of the plot, Bond's journey through the film and so on, of course, but that's your driving force as far as the villains go,

004. The Allies


So we've talked about the villains at length. Let's talk about the allies who will accompany Bond throughout this mission. These are actually a bit easier to decipher, as I'm just copying and pasting a lot of already great characters.

Ally 1 = M
- Judi Dench.
- She represents the motherly role in the film and is his stern boss who ultimately trusts him, even if she has to deride his decisions and chew him out here and there. They respect each other.
- Perhaps you even include the Defense Minister or someone breathing down M's back to explain why she's so harsh on Bond.

Ally 2 = Q
- Desmond Llewelyn mixed with Ben Whishaw
- The quartermaster who provides Bond with all his gadgets. He's on the meek side, will not be expected to do any action. He can literally just pop up in one scene to explain the gadgets and be there for levity.
- Bond respects him, but goofs off with him. Q finds 007 infuriating, but he likes him.

Ally 3 = Moneypenny
- I prefer Samantha Bond mixed with Lois Maxwell more so than Eve Moneypenny being some former field agent.
- I honestly don't think it's demeaning for there to be a female character who is a secretary of sorts. M could use a subordinate administrative assistant who has a flirtatious relationship with Bond to offset the motherly and stern woman in charge. They are in direct opposition of each other, which makes it fun.
- She doesn't go on the mission, just like Q doesn't. She helps with exposition and relaying information to Bond while flirting.

Ally 4 = Bill Tanner
- Someone for M to interact with and talk down to.
- Charles Robinson was awesome, but too cool for that spot. For that matter, I think Colin Salmon could've been a great 008. He was just too handsome and seemingly capable in his own right to be a Tanner.

Ally 5 = Felix Leiter
- Bond's buddy from the CIA.
- Merge David Hedison with Jeffrey Wright to give me the best Felix, but maybe throw in a little Jack Lord and Rik Van Nutter for flair.
- No J.W. Pepper, which was just too silly.
- No Jack Wade. I enjoyed him, but he should have been Felix (outside of the whole LTK injuries).

Ally 6 = Sacrificial 00 Agent
- Another 00 who can die at the beginning of the film.
- Cannot be 008. You need to keep that mystery that 008 is the other "good" one along with 007.
- We haven't seen 001 in a movie yet, right? Let's kill him/her off.

Ally 7 = Sacrificial Helper Buddy Ol' Pal
- Someone who can help Bond and then die.
- Think Quarrel or Sharkey.

Ally 8 = Sacrificial Bond Girl
- A tragic loss of a beautiful woman.
- Maybe she's dating the main villain and gets offed by him to show how evil he is, like Paris Carver or Solange.

Ally 9 = The Main Bond Girl
- This is the one Bond ends up with in the end.
- She should have some sort of skills, training or specialties that are valuable for the plot and allow her to serve a purpose other than being eye candy.
- Absolutely not just a damsel in distress like Stacy Sutton!
- Think Dr. Holly Goodhead, Natalya Simonova, or Dr. Christmas Jones but without the bad writing/acting.

005. The Gadgets and Cars


The Daniel Craig Era is frustratingly against this aspect of the franchise, and I don't know why. While I fully understand the idea of making things a bit grittier and realistic than an invisible car and whatnot, I feel they went too far in the opposite direction by just eradicating them entirely. It's as if they decide it's all or nothing—fantastical, or no gadgets at all.

In fact, there's that scene in Skyfall where Q specifically turns its nose up at the exploding pen in GoldenEye, as if that's one of the more laughable ones. In fact, it's one of the more serious and iconic ones! If you're going to poke fun at something, poke fun at the stupid alligator submarine!

My philosophy on the car and the gadgets is that it should be something that looks normal, but has a different function to it. For example, I like how the cell phone in Tomorrow Never Dies has the taser and the lock pick. I dig the Dentonite toothpaste in License to Kill and the grapple belt in GoldenEye.

It should also be something that helps Bond, but doesn't immediately solve all the problems in a contrived way. He shouldn't be given a catch-all plot device that would only be useful in one random situation and he just so happens to have the perfect thing to save the day. I think it's better when Bond uses it for an advantage, but still has to get out of the situation by being innovative.

As time has gone on, the gadgets are harder to do. No longer is a homing beacon anything special, for instance. It used to be impressive if he had a camera that he could carry around. Now, phones do that and more.

So on the pure gadget side of things, I think he needs four that should go with every movie: a phone, a watch, a tracking beacon of sorts and "something extra".

The phone should have some bonus stuff to it other than just a modern phone. Maybe the fingerprint scanner from TND? That or the watch should be a bomb. I like the watch laser, too. The tracking signal is just smart for MI6 to be able to know where he is.

"Something extra", aka the fourth gadget, is the highlight thing of the film. It's the one that's featured similar to the attache case in From Russia with Love or the wrist dart gun in Moonraker.

When it comes to the car, we all know it should be a silver/gray Aston Martin.

Equip it with machine guns, missiles, a license plate that can be changed (LED screen instead of a revolving one to modernize it?), an ejector seat, bulletproof glass, and so on.

006. The Set Pieces


There are three things to break down here: action sequences, random things that need to happen throughout the film and locations to visit.

Action Sequences

  1. Car chase.
  2. Brawl in a tight space. = the train fight in From Russia With Love, for instance. Bonus points if you have Bond do that thing where he slams someone to the left and right side of an elevator at some point in the movie, too.)
  3. Compound shooting spree = Bond is either breaking out after having been captured or he's attacking the villain's lair with the intent of blowing it up after extracting someone.
  4. A ticking clock scene = Bond is defusing a bomb, stopping a missile launch, etc.
  5. Bond has to sneak into somewhere. Stealth portion of the movie. Ideally at the halfway mark or so while Bond is still gathering information about the villain's plot so as to not halt the pace.
  6. Ski chase.
  7. Water = a boat, submarine or underwater scuffle, if you have the time. 
Absolutely no Quantum of Solace editing with all the jump cuts and frenetic pacing.

Random Other Sequences

  1. A casino scene where Bond converses with a villain (femme fatale, ideally) and wins the card game.
  2. The movie starts with the gun barrel, leads into an opening action set piece, goes to the film's title sequence, then moves on to set up the villain's goals. Tomorrow Never Dies is a great example. 
  3. Bond pretends to be someone else and uses an alias.
  4. Bond sleeps with the femme fatale, seduces at least one other woman and also sleeps with the main love interest. In one of these scenes, Bond should show a preference for a certain year of Bollinger champagne.
  5. Obviously, Bond has to order a martini that's shaken, not stirred.
  6. Again, obviously, Bond has to introduce himself at some point in the movie as "Bond...James Bond."
  7. Bond checks his hotel room for bugs, webcams and such.
Locations

  1. MI6 Headquarters = This includes either M's office that Judi Dench used, or the one with the red door from the classic films, Skyfall and Spectre.
  2. Casino
  3. Villain lair compound (high tech, secluded)
  4. Some beach location (sexy, bright, colorful)
  5. Some Middle Eastern location (oppressively hot and dry)
  6. Snow.
  7. European nation (France? Italy? etc)
  8. Russia, China, North Korea or somewhere that plays like a stereotypical bad place you wouldn't want to be. Don't want to go to Siberia and risk not coming out, for instance!
That probably covers the blueprint ideas, but something else that needs to be mentioned is that all of this stuff should try to be original from one to the next, while still hitting the tropes.

For instance, both Goldfinger and The Living Daylights have car chases, but are very different from each other. The skiing sequence from A View to a Kill is very different from On Her Majesty's Secret Service.

007. The Title and Theme Song


The Title

I've tied these together because I think they counterbalance each other. It's hard to write a main theme for a film like Thunderball, because what the hell does that mean? But I think people approach the music in a film the same way they approach the title in that they can be memorable in their own right.

There are pretty much 2 ways to title a Bond film. Option A is something flowery and poetic (The World is Not Enough, From Russia with Love, On Her Majesty's Secret Service, Quantum of Solace). Option B is to go with a single word that reflects the villain or something directly referenced in the plot (Goldfinger, GoldenEye, Moonraker).

I tend to like the more poetic titles. Diamonds are Forever, A View to a Kill, etc. But it shouldn't just be variations of Tomorrow Never Dies and Die Another Day and No Time to Die. Don't make the blueprint film Death Dies a Kill and think you mean any sense.

I do love Never Send Flowers, For Special Services, High Time to Kill, By Royal Command and so on, admittedly. Zero Minus Ten is cool, too. However, if we're going with Risico as our blueprint villain name, let's go with "risk" somewhere in the title, if possible.

For my money, the way around that isn't to make this movie "Calculated Risk" or "Life and Limb" or "Risky Business". Instead, I think an ideal title they're sleeping on using is Devil May Care.

The Music

David Arnold does the score. He has a better track record than anyone and I absolutely love his recurring love theme. Massive credit to John Barry for setting the tone and for having some great things that go under the radar, like A View to a Kill, The Man with the Golden Gun and more. However, I'll pick David Arnold.

There should be a main theme, but also a secondary theme for the end credits. I love how The Living Daylights, License to Kill, GoldenEye, Tomorrow Never Dies and The World is Not Enough all have two themes. For instance, "If There Was a Man" to parallel "The Living Daylights" and "The Experience of Love" for Tina Turner's "GoldenEye".

Ideally, one of them is a love song like Nobody Does it Better or All Time High and the other is more of a Goldfinger-esque theme.

I don't dig the rock stuff like You Know My Name and Another Way to Die. Granted, I do like those songs outside of the series, but I think Skyfall is infinitely better for a Bond film.

As far as who should sing the songs? One for a man, one for a woman. If I were to go with someone brand new, as opposed to bringing back Shirley Bassey or Adele, for instance, I think Sting would be a great choice for the male, with Lana Del Ray for the female.

Conclusion


There you go! That's how I think you should take all the staple ingredients of the Bond franchise, mix them all together, sift out the bad stuff, merge some concepts and come out with the best recipe for a perfect 007 movie.

How would you make this type of film, if given a chance? What aspects would you change from my blueprint? Keep the discussion going in the comments below!

Sonic the Hedgehog 2 and 3 Story Ideas (Fanboys Follow-Up)

Posted by Anthony Mango - Friday, February 28, 2020

A few weeks back, Sonic the Hedgehog surprised most people by being a pretty decent film that also surpassed box office expectations. At this point, being both monetarily and critically well-received, a sequel is guaranteed, if not a third film, too.

Before anything is officially announced about those movies, what do I think should happen and what would I do if I were given the keys to the kingdom and creative control?

Welcome to the first edition of FANBOYS FOLLOW-UP—a segment where I take a film or TV show and expand on where I'd like to see the story go from there. I've wanted to do this many times over the years with things like Kick-Ass 3, Incredibles 3, dating all the way back to one of the first posts on this site with my Ghostbusters III idea. Now, it's officially kicking off with this, because...well...why not?


Sonic the Hedgehog 2


We already know we're getting Tails as the end of the last film showed the little guy. It was a necessity. To make a sequel and not include him would be insane.

The last film ended with Robotnik stranded off-world and Sonic comfortable in his new home in the attic of the Wachowski's. We can't completely ignore the relationship between Sonic and The Donut Lord, Tom, nor push Maddie out of the way or anything like that. They need to do something, and there should be something that gets in the way of Sonic's friendship with Tom. That's what sequels pretty much always do.

Here's my quick pitch, as we don't need to flesh out all the little details:

The government was lenient on everyone, but they're still keeping tabs. They notice that something is happening across the planet that seems extremely reminiscent of Sonic's powers. Banks and technological facilities are being robbed in a split second and there's nothing but a blue streak of energy that they catch on camera. Who else are they going to blame but him? Crazy Carl agrees.

Tom goes to bat for Sonic, that he wouldn't be responsible, but the evidence mounts. Meanwhile, there's been tension brewing because Tails has come from Mobius trying to track him down because things have gotten bad and they could use his help. Creatures from that world are being converted into robots that are taking over. It's definitely Robotnik's fault, as these Badniks need to be stopped.

Immediately, there's a great partnership between Sonic and Tails, which makes Tom jealous. He doesn't really know what those two are up to, which makes him suspicious that Sonic is being a rebellious teenager and actually causing these crimes. But hey, Tom's not Sonic's father, so that creates even more tension. Plus, Maddie is pressuring Tom to have a baby and Sonic feels like he's being cast aside.

Then, they get seemingly full-proof evidence that it's Sonic causing these crimes when video surveillance footage manages to capture a picture of him and it has his shape, size, etc.

Who is the real culprit, though? Well, of course, it's Robotnik. I mean, he's the bad guy and all. But in particular, it's Mecha Sonic (aka Metal Sonic—I know they're all supposed to be different, but they shouldn't be, just like how Mega Man and X should be the same robot with some advancements and not entirely different characters). He should appear in Mark I form (Silver Sonic) but eventually, the blue armor and everything in future tweaks is more than enough to fool everyone.

Mecha Sonic is extremely powerful and able to match Sonic's speed, if not surpass it. That's the biggest physical fight of the whole thing, but there are also Badniks and normal drones that Robotnik pilots. That gives Tails something to do (disable the tech that controls the Badniks) and Tom something to do (fight off the drones) in the final battle.

It ends with Sonic being exonerated, Maddie having her child, Tom and Sonic have reconciled, Sonic has a friend in Tails that is closer to his own kind, they can travel between worlds easier through whatever means Robotnik found his way back, and all is well again.

That is...of course, until the tease at the end. The Knuckles Clan or Echnida Tribe or whatever you want to call them is attacked by another variation of Mecha Sonic and consult their prophecy about how they'd inevitably deal with the blue menace. Their cave paintings or scripture or whatever make it seem like Sonic is destined to destroy them through the Chaos Emeralds, and they won't let that happen.

Bonus points for how this is the #2 film and a ton of things revolve around the concept of two. There are two Sonics (real and robot). Tails has two tails. There are two heroes now from the other world (Sonic and Tails) as well as two villains in this story (Robotnik and Mecha Sonic). A wedge between Sonic/Tails and Tom/Maddie that is eventually patched up with their kid. So on and so forth.

Sonic the Hedgehog 3: Triple Trouble


As said, this film revolves around the Chaos Emeralds. There's a flashback to when Sonic was a child and that whole attack from the first film that had the echidnas hunting him. Their prophecy isn't clarified yet, as they've interpreted it as basically "Sonic will bring the end of Mobius through the Chaos Emeralds." Remember how in the games, there are those hieroglyphics that play into this idea? I'm copying that.

Robotnik sent Mecha Sonic to frame him again, so they think this is happening now. He offers to help them kill Sonic if he allows them access to the Chaos Emeralds. Since he's proven himself an ally so far and he's a genius from another world, they trust him and his new sidekick, a little purple wolf-like guy named Nack the Weasel (aka Fang the Sniper).

The head of the tribe is Knuckles. You know him. I don't need to go into who he is, and you know where this is going, too.

Admittedly, I'm not entirely sure what I'd do with the Tom and Maddie portion of this story yet, but I didn't want to sleep on this article any longer. Maybe in time, I'll edit this section with an update. But I do know I want Sonic and Tails to be bros and for the baby Wachowski to be something they watch over and for the kid to be in danger at some point in the movie, as well as some kind of tie-in to Chao.

Then, Sonic and Knuckles basically plays out the way you'd expect it. Knuckles is naive enough to trust Robotnik and acts as a primary antagonist along with Nack, who is more of a pest for Tails to deal with. We've got our Badniks in some fashion and possibly Mecha Sonic is back, but just not as featured. I'd rather have an alternative to that, but I don't think it's smart to throw out Shadow or something and I can't think of another enemy worth putting in the mix.

Robotnik uses the Master Emerald and unlocks Perfect Chaos, which is the real prophecy meaning: Sonic is the one to help stop the destruction, not the one who brings it. Knuckles realizes that mistake and joins the team, giving us Sonic, Tails, Knuckles and Tom against Robotnik, Nack, the standard drones and the big bad threat of Perfect Chaos.

Sonic has to go Super Sonic to defeat it. He obviously does, because this is a film for kids and not something dark and depressing that ends in the world's destruction or something. Now that Sonic has proven himself totally not the problem, he's more than welcome to hang out on Angel Island and all throughout Mobius and Earth however he pleases.

Unfortunately, there's no natural way for me to figure out how to cram in more characters like Rouge and Cream, but maybe...just maybe...somewhere in there, you could add Amy Rose. If not, and if these movies do well enough that you can make a fourth, have a plot point be that Amy Rose is Sonic's girlfriend and that changes the dynamics of the group. You can have Rouge/Knuckles and Cream/Tails as the other couples and really market that toward the girls in the audience, too. But hey, I'm sticking with Sonic 2 and 3 at this point, and it's better not to get too far ahead of the game...I mean, movie...I mean, game-inspired movie.

WHAT DO YOU THINK OF MY PITCH?
WHAT WOULD YOU LIKE TO SEE HAPPEN IN THESE MOVIES?
TELL US YOUR THOUGHTS IN THE COMMENTS BELOW?

Welcome to part 3 of my Fanboys Fix It of Pokemon Generation I.

As mentioned before, this was sponsored by Guest Five's donation on Patreon via the Pick Your Poison tier (donate today if you want to request a special feature of your own)

Part 1 was the general setup and information about items, HMs, how Pokemon can evolve and more. Part 2 was the new Pokedex. To wrap things up here in part 3, I'll be talking about all the story elements including how I would reformat the trainers you battle throughout the game.

Fixing the problems of Pokemon Red Blue Yellow Green video games

This part is a bit of a mess. My apologies.

Move Changes

I didn't really have another spot to put this, but for battling purposes, some moves that I didn't mention in part 1 are changed, as they don't make a lot of sense in the context of this rewrite.

- There aren't any Dark or Steel moves in Gen 1, nor any real Ghost or Dragon moves, so we need to add more. Just take some from later games and insert them.

- We don't need Absorb, Mega Drain and Leech Life (especially not with Giga Drain coming later).

- Splash is renamed Flop. It's Hop in Japanese and that's why Pokemon without the Water type can learn it. Splash makes no sense. Nor does Hop, cause fish don't do that, but they do flop, and non-fish can flop.

- Confuse Ray is Psychic now because logic.

- Dragon Rage shouldn't do 40 all the time. Obviously, as mentioned, there should be more Dragon moves, but even still, that doesn't make sense to me. Dragon Rage should be something like Drill Peck, Wing Attack, Egg Bomb...just something that's strong when it hits. Maybe, it can have a secondary effect, but I'm not sure what.

- Why do we have both Self-Destruct and Explosion? They're exactly the same. Explosion should be a Fire move that has a chance to burn the opponent along with the damage and instead of fully fainting the user, it takes out half their HP.

- Fury Attack and Fury Swipes are way too similar. Get rid of Fury Swipes.

- Glare is Dark, maybe.

- Why is Mirror Move a Flying attack? It should be Normal.

- Why is Razor Wind a Normal attack? It should be Flying.

- Night Shade shouldn't be based on the level.

- Rest should be Normal instead of Psychic.

- We don't need Spore and Sleep Powder, especially with both being Grass.

Basic Story Progression Changes

- You have 2 rivals. One of them (hereby called Blue) picks the starter that is better than you and the other (hereby called Green) picks the worse one because they arrive later than the other two and are perpetually running behind. What a loser. The characters are a girl and a boy by default no matter what you pick for your own gender.

- There aren't 8 gyms. Instead, you need a badge for EVERY TYPE in order to get into the Indigo Plateau to challenge for the champion's spot.

- These badges are obtained through Gym Leaders as well as Ace Trainers found throughout the region that all specialize in a type.

- The Elite 3 (not Elite 4) specialize in "themes" of Pokemon, but not specific types. The champion is random.

- Each Ace Trainer or Gym Leader uses a team based on your level as a trainer. The higher you are, the tougher they are. You can revisit them once you've become champion and they'll have their strongest teams, which I'll break down below.

- You have to beat your weaker rival before facing the Elite 3, and your stronger rival is the champion. However, they aren't the last fight in the game.

- Once you become the champion, you get access to the area where Mewtwo is. Maybe it's Cerulean Cave, or maybe I've created a new spot. I don't know. But now, you can catch the strongest Pokemon in the game.

- Once you catch all 200 Pokemon and completed the Pokedex, your final battle is Professor Oak, who uses all level 100 Pokemon. If you beat him, you prove to him that you're worthy of having Mew, which he had all along, as he had saved Mew from the cloning experiments.

Smaller Miscellaneous Story Changes

- Bill doesn't give you the S.S. Anne ticket. Instead, he gives you an Eevee. I'm not sure how I'd change it so you get to the S.S. Anne, but...

- Why isn't the S.S. Anne where you learn the ability to surf, rather than the cut one? It seems like that's a better spot to come across someone who knows how to navigate water.

- Voodoll is in the Lavendar Town story in the tower, rather than Cubone. You have to free it from its curse.

- Pokemon Mansion isn't a mansion. Why is it a mansion? That makes no sense. Instead, it's a laboratory that is inside a volcano on Cinnabar, which is why they were able to get away with these experiments, much like the lair in a James Bond movie (You Only Live Twice, for the record).

- Marsh and Soul are swapped. Marsh is what you get from beating the Grass leader and Soul is from the Psychic leader.

- Switch up those repetitive trainers. How many people do you need to fight that just have a Caterpie or something? Instead, let's have more themes or variety. Someone should have a double battle of a Miltank and a Taurox, for instance. Someone has all the Eevee variations. So on and so forth.

Event Pokemon

Aerodactyl = one of the fossils you can pick from

Articuno = Seafoam Island

Eevee = given to you by Bill

Hitmontyke = gifted to you in the Fighting Dojo

Mew = gifted to you by Professor Oak when you beat him

Mewtwo = Unknown Dungeon (not sure where I'd place that in the game)

Moltres = Cinnabar Volcano

Scorpsean = one of the fossils you can pick from

Snorlax = blocking your way to one of the towns; it doesn't matter which

Tangulb = a blockade growth that you have to cut down, like Sudowoodo, maybe

Zapdos = Power Plant

I'd love to make some exclusive to regions like Safari Zone, Viridian Forest and S.S. Anne, but I'm not sure what.

I'd also like to make Porygon, Emimime, Yukiona, Jynx, Voodoll and Ditto events, but they don't have to be. Ditto could just be found in the lab, Voodoll could be found in Lavendar and so forth. Porygon, above all, I would like to see as an event, but I don't know where.

The Gym Leader / Ace Trainer Team Breakdown

I haven't fully figured out this concept, but the idea would be that you need a badge for every type, so you need to come across some sort of specialist (or Ace Trainer) that can certify you as being able to beat them.

This changes the structure of the gyms, and I wouldn't want to get rid of those entirely, but I do think it's a little strange for there to just be multiple gyms in every town. Instead, some of these would be random encounters to pass to another location and such.

I don't have all of the ideas set in stone, and you can definitely tell that I don't have all the Pokemon picked for what their original teams would be, or what their final teams would be. However, the concept is that the game isn't as linear as it originally was, and that you can battle them once with a weaker team (depending on the # of badges you have) and then another time with their strongest team, which you can rebattle over and over like the Indigo Plateau.

For the ones that have more than 6 options, I'd have a committee of people working on the game help me pick and choose what would make the best variety, but I try to have my own suggestions for each.

This isn't in order of when you'd come across them in the game. It's in alphabetical order for the types.

Ace Bug Catcher's Team: Bug

- Battled in Viridian Forest.

  1. Caterpie → Kakuna → Butterfree (Bug / Flying)
  2. Combee → Waspod → Thornet (Bug / Poison)
  3. Parasect → Parazytik → Parazombi (Bug / Grass, Poison, Ghost)
  4. Seaxor → Scizor → Scyther (Bug / Steel)
  5. Weetle → Scarabeat → Heraclash (Bug / Fighting)
  6. Porygon (Bug) = computer virus

Giovanni's Team: Dark

- Battle is at Cinnabar Laboratory.

  1. Spearow → Drearow → Fearkrow (Flying / Dark)
  2. Rattata → Ratched → Raticate (Normal / Dark)
  3. Rabbid → Rabbeast → Rabbutcher (Dark / *)
  4. Kongbatt → Guorilla → Primeape (Fighting / Dark)
  5. Jynx (Fairy / Dark)
  6. Gengar (Ghost / Dark)

 Other options:

  1. Slahknir (Poison / Dark)
  2. Zubat → Golbat → Crobat (Poison / Dark)
  3. Gloom → Vileplume (Grass / Dark)
  4. Blindig→ Shrewlunk → ??? (Ground / Dark)
  5. Yukiona (Ice / Dark)
  6. or maybe a bunch of versions of Rabbutcher

Lance's Team: Dragon

- To be honest, I don't know where I'd put Lance in the game for his location and what his purpose would be. Most likely Victory Road.

  1. Charizard (Fire / Dragon)
  2. Rabbutcher (Dark / Dragon)
  3. Slahknir (Poison / Dragon)
  4. Onix line (Ground / Dragon)
  5. Rhydon (Rock / Dragon)
  6. Seadra (Water / Dragon)
  7. Searpent → Skullkraken (Water / Dragon)
  8. Nessio → Lokness →   Loknessaur (Ice / Dragon)
  9. Aerodactyl (Rock / Dragon or Dragon / Flying)
  10. Dratini → Dragonair → Dragonite (Dragon / Flying)

Lt. Surge's Team: Electric

- Let's not call him "The Lightning American" as that makes no sense in the context of this world.

  1. Pichu → Pikachu → Raicho (Electric)
  2. Magnemite → Magnemate → Magneton (Electric / Steel)
  3. Elekid → Electabuzz → Electiger (Electric / Fighting)
  4. Laampeep → Baattery → Acedesheep (Electric / Fairy)
  5. Porygon (Electric)
  6. Jolteon (Electric) 

Ace Beauty's Team: Fairy

- Battled at the Celadon department store.

  1. Cleffa → Clefairy → Clefable (Fairy)
  2. Foxtot → Vulpix → Ninetales (Fire / Fairy)
  3. Bellsprout → Bellossum (Grass / Fairy)
  4. Ponyta → Unequurn → Pegasteed (Fairy / Flying)
  5. Togepi → Togetic → Chansey (Normal / Fairy)
  6. Golppy line (Water / Fairy)
  7. Jynx (Fairy / Dark)
  8. Laampeep → Baattery → Acedesheep (Electric / Fairy)

Other options:

  1. Yukiona (if it's Ice / Fairy)

Ace Black Belt's Team: Fighting

- Battled at Fighting Dojo. I loved that in the original game as some defunct gym that Sabrina had booted out. That's kind of how I wanted to expand on this in my reboot.

  1. Bigglybuff (Normal / Fighting)
  2. Kongbatt → Guorilla → Primeape (Fighting / Normal or Fighting / Dark) * possibly both variants
  3. Machump → Machop → Machamp (Fighting)
  4. Cubone → Marowak → Kangaskhan (Fighting / Ground)
  5. Hitmontyke → Hitmonlee (Fighting)
  6. Hitmontyke → Hitmonchan (Fighting)
  7. Weetle → Scarabeat → Heraclash (Bug / Fighting)

Other options:

  1. Rabbutcher (Normal or Dark / Fighting)
  2. Geodude → Graveler → Golum
  3. Krabrawler (Water / Fighting)
  4. Elekid → Electabuzz → Electiger (Electric / Fighting)

Blaine's Team: Fire

  1. Foxtot → Vulpix → Ninetales (Fire / Fairy)
  2. Puppyre → Growlava/Growlcano → Volcanine (Fire)
  3. Coalt → Torchorse → Charriot (Fire / Steel)
  4. Magby → Magmar → Magmortar (Fire)
  5. Flareon (Fire)
  6. Porygon (Fire)

Faulkner's Team: Flying

- This guy is either free-roam with no set location that you come across randomly as he's flying around, or, more likely, he's the person you have to battle to get access to the Power Planet, which would have a windmill on it.

- He's the one who tells you about the legendary birds.

  1. Butterfree (Bug / Flying)
  2. Pidgey  → Pidgeotto  → Pidgeot (Flying)
  3. Spearow  → Drearow  → Fearkrow (Flying / Dark)
  4. Zubat  → Golbat  → Crobat (Poison / Dark)
  5. Pegasteed (Fairy / Flying)
  6. Fowlott (Flying / Grass)
  7. Dodumbo (Normal / Flying) if that item is a thing
  8. Koffing  → Weezing  → Choaking (Poison / Flying)
  9. Searpent  → Skullkraken (Water / Flying) if that item is a thing
  10. Aerodactyl (Rock / Flying)
  11. Dragonite (Dragon / Flying)

Mr. Fuji's Team: Ghost

  1. Parazombi (Bug / Ghost)
  2. Gastly → Haunter → Gengar (Ghost / Dark)
  3. Phantorb or whtaever I'm calling the Pokeball thing (Ghost / Steel)
  4. Voodoll (Ghost / Psychic)
  5. Baansheep line (Ghost)
  6. Porygon (Ghost) = reference to "ghost in the machine"
  7. Yukiona (Ice / Ghost) = if that typing, it replaces Parazombi most likely

Erika's Team: Grass

  1. Oddish → Gloom → Vileplume (Grass / Dark)
  2. Oddish → Bellsprout → Bellossum (Grass / Fairy)
  3. Parasect (Bug / Grass) -- she tosses it when it stops being Grass and replaces it with Leafeon for her final team
  4. Fowlott (Flying / Grass)
  5. Exeggutor line (Grass / Psychic)
  6. Tangulb → Tangulbush → Tangulweed (Grass)
  7. Leafeon (Grass)

Ace Ground Team: Ground

- Battled at Rock Tunnel.

  1. Armadig → Pangarmy → Armordrillo (Ground / Steel)
  2. Blindig → Shrewlunk → ??? (Ground or Ground / Dark)
  3. Dodumbo (Normal / Ground)
  4. Mukrud (Poison / Ground)
  5. Onix line (Ground / *)
  6. Cubone → Marowak → Kangaskhan (Fighting / Ground)
  7. Tangulweed (Grass / Ground)
  8. Scorpsean (Water / Ground) 

Ace Sherpa's Team: Ice

- This is someone you have to battle to get access to Seafoam Island.

  1. Armordrillo (Ice / Steel)
  2. Narwhale (Water / Ice)
  3. Shellder → Clamperl → Cloyster (Water / Ice)
  4. Onix line (Ice / Ground)
  5. Yukiona (Ice / *)
  6. Nessio → Lokness → Loknessaur (Ice / Dragon)

Other options:

  1. Geodude → Graveler → Golum (Ice or Ice / Fighting)
  2. Rabbutcher (Dark / Ice)
  3. Aerodactyl (Ice / Flying) if that's in the game 

Bill's Team: Normal

- He's another professor, of sorts, who has worked with Oak. He specializes in Normal type because it's the most foundational category to judge everything off from.

- You get Eevee from him, or maybe his assistant and that person has all the variations.

- I considered giving him the Voltorb remake, as he's the one who created the storage system and you'd think he'd be into the Pokeball Pokemon, but Ghost / Steel is already covered in other trainers.

  1. Lickitung (Normal)
  2. Ditto (Normal)
  3. Eevee (Normal)
  4. Porygon (Normal)
  5. Snorlax (Normal)
  6. ???

Other options:

  1. Luckitty → Meowth → Purrsian (Normal)
  2. Miltank (Normal)
  3. Taurox (Normal)
  4. Rattata → Ratched → Raticate (Normal / Dark)
  5. Jigglypuff → Wigglytuff → Bigglybuff (Normal / Fighting)
  6. Emimime (Normal / Psychic)
  7. Dodumbo (Normal / Ground or Flying)
  8. Kongbatt → Guorilla → Primeape (Fighting / Normal)
  9. Togepi → Togetic → Chansey (Normal / Fairy)

Koga's Team: Poison

- I dig the poison ninja vibe.

  1. Rabbutcher (Dark / Poison)
  2. Ekans → Arbok → Slahknir (Poison / *)
  3. Zubat → Golbat → Crobat (Poison / Dark)
  4. Parazytik (Bug / Poison)
  5. Grimer → Slimess → Mukrud (Poison / Ground)
  6. Koffing → Weezing → Choaking (Poison / Flying) 

 Other options:

  1. Combee → Waspod → Thornet (Bug / Poison)
  2. Tentacool → Tentacull → Tentacruel (Water / Poison)
  3. Porygon (Poison)

Sabrina's Team: Psychic

  1. Abra → Kadabra → Alakazam (Psychic)
  2. Drowzee → Sleepir → Hypno (Psychic)
  3. Emimime (Normal / Psychic)
  4. Voodoll (Ghost / Psychic)
  5. Porygon (Psychic)
  6. ???

Other options:

  1. Golduck → Heduacke → Psyquack (Water / Psychic)
  2. Exeggutor line (Grass / Psychic)
  3. Staryu → Starmie → Starwei (Water / Psychic)

Brock's Team: Rock

  1. Rabbutcher (Rock / Dark)
  2. Geodude → Graveler → Golum (Rock / Fighting)
  3. Shellder → Clamperl → Cloyster (Water / Rock)
  4. Onix line (Rock / Ground)
  5. Rhynorn → Rhyhorn → Rhydon (Rock / Dragon)
  6. Aerodactyl (Rock / Flying or Rock / Dragon)

Silph Co Engineer's Team: Steel

- Someone you save from Team Rocket that you can battle afterward in Silph Co.

- I considered making this person a steelworker and putting them at the Power Plant, but I changed that thing's direction. Plus, it's good to give Silph Co a purpose in the post-game.

- I wanted to make this tech-based, but there aren't that many technological Pokemon and even less that fit that bill and are Steel type.

  1. Magneton line (Electric / Steel)
  2. Porygon (Steel)
  3. Phantorb (Ghost / Steel)
  4. Armordrillo line (Ground / Steel)
  5. Rabbutcher (Dark / Steel)
  6. ???

Other options:

  1. Golum line (Steel / Fighting maybe)
  2. Cloyster line (Water / Steel)
  3. Scyther line (Bug / Steel)

Misty's Team: Water

  1. Poliwag → Poliwhirl → Poliwave (Water)
  2. Vaporeon (Water)
  3. Tentacool → Tentacull → Tentacruel (Water / Poison)
  4. Krabby → Kingler → Krabrawler (Water / Fighting)
  5. Golduck → Heduacke → Psyquack (Water / Psychic)
  6. ???

Other options:

  1. Narwhale line (Water / Ice)
  2. Shellder → Clamperl → Cloyster (Water / Rock, Ice or Steel)
  3. Horsea → Seaddle → Seadra (Water / Dragon)
  4. Golppy line (Water / Fairy)
  5. Staryu → Starmie → Starwei (Water / Psychic)
  6. Magikarp → Searpent → Skullkraken (Water / Dragon)
  7. Scorpsean (Water / Ground) 

The Elite 3 / Champion / Rivals / Final Boss

Again, it's the Elite 3, not Elite 4, because I want to have these trainers be representational of the other "types" of Pokemon in that some people view them as cute, some are freaky and some are warriors.

The Elite 3 have no set type they use, just themes based on appearance.

The Elite Three are as follows:

Lorelei's Team: Cute or Pretty Pokemon (to symbolize collecting friends)

Options:

- Butterfree
- Clefable
- Ninetails
- Bellossum
- Purrsian
- Pegasteed
- Narwhale
- Chansey
- third evo of the goldfish
- Miltank
- Acedesheep

Agatha's Team: Scary or Creepy Pokemon (maybe even ugly, monstrous to symbolize how they're monsters)

Options:

- Fearkrow
- Raticate
- Slahknir
- Crobat
- Vileplume
- Parazombi
- Tentacruel
- Mukrud
- Gengar
- Hypno
- Choaking/Suffokating
- Emimime
- Jynx

Bruno's Team: Tough or Warrior Pokemon (to symbolize battling)

Options:

- Rabbutcher
- Armordrillo
- Primeape
- Machamp
- Golum
- Cloyster
- Onix's 3rd evo
- Krabrawler
- Hitmonlee
- Hitmonchan
- Rhydon
- Scyther
- Heraclash
- Electiger
- Taurox

Champion / Rivals

I love the idea of Red, Green and Blue from Let's Go having their own set teams. Originally, I wanted to set up a team layout like that, but I couldn't wrap my mind around it.

Instead, for now, I'll just say that in general, your rivals have this basic kind of layout:

  1. Grass = Venusaur or alternative
  2. Fire = Charizard or alternative
  3. Water = Blastoise or alternative
  4. Psychic / Fighting / Dark / Ghost / Fairy
  5. Electric / Ground / Flying
  6. Normal

For instance, Blue always has either Blastoise or Gyarados, Venusaur or Exeggutor, and so on. In Let's Go, they took this a step further by having Red have Machamp, Blue has Alakazam and Green has Gengar so they form another trio. So on and so forth. I don't know exactly what these picks should be, though. But maybe something like the following....

Blue (male rival)

  1. Venusaur (Grass / Poison) or Exeggution (Grass / Psychic)
  2. Charizard (Fire / Dragon or Flying) or Charriot (Fire / Steel) or Volcanine (Fire) or Magmortar (Fire)
  3. Blastoise (Water / Steel) or Skullkraken (Water / Dragon) or Cloyster (Water / Rock)
  4. Onix third evo (Ground / *)
  5. Electiger (Electric / Fighting)
  6. Lickitung (Normal)

Green (female rival)

  1. Venusaur (Grass / Poison) or Tangulweed (Grass / Ground)
  2. Charizard (Fire / Dragon) or Ninetails (Fire / Fairy)
  3. Blastoise (Water / Steel) or Psyquack (Water / Psychic)
  4. Jynx (Fairy / Dark)
  5. Rushawk (Flying)
  6. Purrsian (Normal)

Final Boss Professor Oak

Reminder, once you've become the champion and you've caught all Pokemon, you can challenge the final boss, which is Professor Oak. If you beat him, he gives you Mew.

Oak's Team:

- I kind of wanted to give him Pokemon that were either things I could see old people using, or science themed.

- I also figured he could be a good "well-rounded" trainer.

- I considered that he could be more on the "legendary" side of things.

Options include:

  1. Mew = After he gives it to you, he replaces it with Alakazam (or maybe Hypno or Emimime)
  2. Raichu or Magneton
  3. Clefable or Dragonite 
  4. Bigglybuff
  5. Primeape or Machamp or Heraclash
  6. Volcanine
  7. Poliwave 
  8. Phantorb or Porygon
  9. Kangaskhan or Rhydon (reference to how Rhydon was the first Pokemon) 
  10. Taurox or Snorlax

My philosophy is that Mew is his big secret all along. He didn't want to give it to anyone he couldn't trust to fulfill all the aspects of being a Pokemon trainer, from being the champion to completing the Pokedex and treating everything with compassion and whatnot. Since you've proven that by also beating him, he gives it to you and replaces it with Alakazam, which is one of Blue's trademarks.

Raichu is a reference to how he's your mentor and he has the mascot's final form. On a similar note, Rhydon would make sense for a reference to being the first Pokemon, but since my Rhydon is a third form and not the true Rhydon, I think Poliwave is better for that spot, as Poliwag was Red's starter in some media. Plus, that gives him Water type coverage.

Tauros has been a go-to for Blue and Red in the past, as well as one that Oak used on his original Gen 1 team. It's a generic Pokemon that is bulky and well-rounded.

Phantorb and Porygon are references to how he's a scientist. Since he's more of a Pokemon expert, Phantorb makes the most sense as the Pokeball gimmick.

Finally, Dragonite is mostly just a power play to show Oak's been around long enough to have come across, caught and trained powerful dragons. If you wanted to, you could replace that with Clefable for being somewhat mythical and it isn't used as much. That way, Dragonite is more of Lance's ace.

That's it! That's the insanity of notes that I have down for how I would be approaching a full-on reboot of the first generation of Pokemon games, if I had the benefit of hindsight and no other people working on this game to keep me from flying off the handle and going into too crazy directions.

Obviously, this is a bit of a mess, but this is an insight into how detailed my notes for such random topics can be. Just imagine what I have for my "superhero blueprint" concepts for The Complete Batman Story and so on!

If you'd like to see more of this, be it the rejected ideas of other Pokemon that I had (like a water buffalo named Buffloat), let me know and consider donating to the Patreon to specifically request something like that!

What do you think of these ideas?
How would you remake Pokemon Generation I?
Drop your thoughts in the comments below!

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