It seems as if more and more AAA-developed games are being released with patches straight out of the starting gate. Who can we blame? The developers for not doing a good enough job of polishing their game? The publishers for pushing for a release date before the product is ready? What about the consumers, who create artificial hype at impossible-to-reach levels?
One of the more infamous examples of this issue can be found in Assassin's Creed Unity. Upon release, the game was reported to have been plagued by game-breaking bugs, glitches, and frame-rate drops due to poor optimization on the PC version. And let us not forget about the "no face" bug...
|There's a fetish for everything...|
Regardless, it is obvious that this is an issue plaguing the industry. Why are our games shipping to us broken? The Press Start crew takes to the discussion lounge to chat about this increasingly frustrating situation.
What's your opinion on this topic? Let us know in the comments below!
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